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Poll

Which Factions are we up against (pick 3)

Academy
- 0 (0%)
AAL
- 0 (0%)
Brotherhood
- 1 (3.3%)
DSTech
- 0 (0%)
Galactic Empire
- 2 (6.7%)
Empire of the Rising Sun
- 3 (10%)
GDI
- 2 (6.7%)
Imperial Guard
- 3 (10%)
IMWD
- 1 (3.3%)
The Order
- 0 (0%)
Die Okkult
- 3 (10%)
Orks
- 1 (3.3%)
Pelian Army
- 0 (0%)
Psyclones
- 0 (0%)
Tau Empire
- 1 (3.3%)
Red Legion
- 0 (0%)
UAC
- 0 (0%)
United Kingdom of Britania
- 2 (6.7%)
UNSC
- 2 (6.7%)
Untitled
- 2 (6.7%)
Vault-Tec
- 3 (10%)
Imperium of Man
- 2 (6.7%)
The Loyalists
- 2 (6.7%)

Total Members Voted: 14


Author Topic: Let's play Cortex Command by Committee  (Read 1438 times)

KaraSummers

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Let's play Cortex Command by Committee
« on: May 28, 2016, 10:28:42 am »

4 Factions 1 Planet and a war directed by the forumites, what could possibly go wrong?

You'll be able to vote on what I fight, what I research, and where I attack

Vote Once per the three factions you'd like to see me get horribly murderstomped against in Campaign Mode

UPDATE: The IoM isn't working in campaign mode, as of posting this update We've got a tie between Die Okult Korps, Vault-Tech, Untitled, and the Imperial Guard
« Last Edit: May 29, 2016, 04:28:33 pm by KaraSummers »
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Gay couples should be able to defend their pot farms with machine guns

Cheeetar

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Re: Let's play Cortex Command by Committee
« Reply #1 on: May 28, 2016, 10:43:52 am »

Wait a second, Cortex Command has research?
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

KaraSummers

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Re: Let's play Cortex Command by Committee
« Reply #2 on: May 28, 2016, 10:47:25 am »

Wait a second, Cortex Command has research?
In the stupid way I'm going to try and bend the game to my will, it does, but this is more a...challenge
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Gay couples should be able to defend their pot farms with machine guns

scrdest

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Re: Let's play Cortex Command by Committee
« Reply #3 on: May 28, 2016, 11:58:24 am »

There's a mod by weegee on the DRFF that's basically a more strategically deep campaign with, indeed, research, Unmapped Lands 2.

Another option that might work well for an LP is Void Wanderers by the same guy, where instead of traditional territory control you fly around space in your spaceship, taking contracts from one faction to take out another's assets to get MAD DOSH for ship upgrades and buying items and clones; and their respect, which unlocks that faction's tech, and try not to be murdered by Reapers, Pirates or Mercenaries.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

KaraSummers

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Re: Let's play Cortex Command by Committee
« Reply #4 on: May 28, 2016, 12:00:37 pm »

There's a mod by weegee on the DRFF that's basically a more strategically deep campaign with, indeed, research, Unmapped Lands 2.

Another option that might work well for an LP is Void Wanderers by the same guy, where instead of traditional territory control you fly around space in your spaceship, taking contracts from one faction to take out another's assets to get MAD DOSH for ship upgrades and buying items and clones; and their respect, which unlocks that faction's tech, and try not to be murdered by Reapers, Pirates or Mercenaries.

No, I've got an idea...it's a bad idea, but it's what I'm going with
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Gay couples should be able to defend their pot farms with machine guns