((Decided to go for a combination of both Mist Fiend suggestions))
You are
Yxcransprunrtolmsxrcilp, a
Mist Fiend created by Drow soul manipulators some 324 years ago. You spent most of your time as a fledgling learning the necessary arts to defend yourself under mortal tutors. You are skilled in Fire, Earth, Water, Air, and Ice Elementalism, which allow you to move those elements around at will, and also, in the case of Fire and Ice Elementalism, straightforwardly conjure bolts of fire and ice and shoot them away.
After a couple decades without you being sold, with Fiends in general being a rather specific niche demon, your masters got tired of having you hang around doing nothing and so they made you learn soul cleaning, so that you could become more useful. You were told the basics, and you learned to create very basic types of undead:
Wights: these undead are ever-lasting corpses which function through a necromantic loop of energy between the excess energy created through the soul and the necromantic magic keeping it in place. The effect is a slightly bright aura surrounding the creature, which gives it minor protection from magical and physical attacks, but makes it as noticeable as a pig running around inside a church.
Basic working time: 4 AP
Ghouls: these are more or less a version of vampires that can't spread the curse, but that also can stand under sunlight. They require maintenance every month or so in the form of drinking living blood. They are more subtle, but less resilient than wights.
Basic working time: 5 AP
Scrap souls: have you ever heard of a horde of mindless zombies? Well, the less useful souls are usually scrapped of all they have except of their basic motion core, and then processed so that a necromancer can split it into 5 to 10 parts of basic animalistic intelligence. They are cheap, easy to make, but not very useful, unless you just want fodder. Zombies are good at soaking up ammunition.
Basic working time: 3 AP. Can't be increased, as scrap souls can't have abilities.
You know there are lots of undead types around, but you sadly know nothing about them. You heard about incorporeal undead, inorganic undead, and even something as crazy as undead priests! Sadly, you will have to find a way to learn about that.
When you were bought by your former master, you worked on repetitive soul-cleaning tasks, never seeing the mortal world, but hearing stories about it. Your knowledge is limited, but you know something of the business, and you will have to manage with what your master has told you. As far as you know, his main customers, the human Skorn family, has commited treason against the Crown and allied themselves with the goblins, and started a war between the Goblin Pharaoh and the Human Kingdom, which only served to increase the business around. You haven't heard any more news about that.
Looking at your current holdings, the only thing that survived in the chaos was
one of the soul vaults, which still has some souls in it. The rest of the workstations around have been destroyed. The good news are, both of your former co-workers and now employees are back:
The
Tentacle Demon just sits on a bunch of tentacles on its rear, and stares at you with unseen eyes, like an obedient dog, if said dog had the size of a horse, and it had a thousand appendages. Your master never named it, having got it from cheap after intimidating someone who tried to settle near him. The thing seems to have an animalistic intelligence and proves incapable of speech. You always wondered if this was the case or the demon was just pretending to be dumb like most of those of his genus. You shrug and dismiss the though.
The
Sorrow's Daughter, after arriving, stares at your new impressive height, and shrugs. She just says "Different slaver, same slavery" and goes to wait for you to call her elsewhere. She was in your master's business even before you got in here, and she is even a couple centuries your elder. She had chosen to take the mortal name "
Penelope", claiming that it was far easier to pronounce than her former name, and is wise enough to collaborate in your negotiations, if you don't mind having a little girl giving you advice in front of your customers. She has also been practicing Fire Elementalism for self-defense in her idle time the last years (and it actually has been
a lot of idle time), so, in that particular craft, she is even better than you. She also brought you a munched soul, which is now completely useless for anything save for scrap or if you want to eat it yourself.
Turning to your
neighborhood, your particular place of the multiverse holds some familiar faces:
Miltrikninita: "Miltri" for most, is a Devil who was the main local competition for your master. He is an expert at marketing, and was only less of a threat to your master because he didn't have such a stable clientele as the Skorn, and decided to do business with the Goblins, mostly. You know that he is also a soul cleaner, and that he knows how to prepare souls for Chimeric Abominations and Mummies, and those you already know.
Plinrgleth: a blitzbeast, a combat demon which can move faster than mortals can perceive. She was the local bully around these parts, but your master, being more powerful, managed to keep her at bay. She still managed to snatch one soul or another from time to time, though. You know that Miltri, being a Devil and not a combat demon, had more problems with her around.
Carampapagas: "Caram", as your master used to call her, is a Succubus who mostly works in the mortal realm as a slave overseer for the Goblins, but that from time to time came around to seduce your master and steal a couple souls from the infatuated Balrog. You hope that she doesn't get the same ideas with you, as it is difficult to resist the unnatural charm of a succubus.
Week 1:Negotiation phase:You are contacted by some mortals on your first week as head of this demonic organization:
A) The first mortal to contact you is a rather rude human noble. He goes by the name of Damian Skorn, and claims to be a client of your former master. He is really pissed off at the fact that he died and all the blessings he was maintaining ceased to exist. He basically proceeds to shit-talk you claiming that you are just a fledgling and that you don't know anything about the business, and demands a hugely beneficial blessing-to-curse ratio of 1:2, which is something that only really trusted customers get, or even the kind of deal that demonic vassals offer to their masters. He appears to be in a hurry of some kind, which could be just him trying to force your hand into accepting, or maybe he truly is in a hurry and in need of your blessings. Accepting his deal would have consequences. On one hand, a human noble is wealthy individual with likely the resources to become an important client. On the other, you would look quite weak, and, if other demons or mortals know about this, they could bully you into accepting less favorable conditions. You can either accept the conditions, reject them, or pry for more information and maybe find a more advantageous position to negotiate from.
B) In second place, you are contacted by an orc, a jungle orc at that. This is an extremely rare occurrence, because orcs rarely become Dark Mages, most of them too honorable and innocent to bargain with demons without losing their souls to them. This one claims to be Chieftain Hill, leader of the clan of the same name, and proves to be quite the talkative fellow. He praises your power and hopes that he can build a relationship of trust between you and his clan, and help them expand and conquer new lands. You wonder how such a helplessly foolish individual could become a dark mage, because people like him usually end up tricked and devoured by the first demon they contact, and you soon find why:
you are the first demon he contacted. You learn that a human Augur, one of those dark mages specialized in divining hex signs, charged them one soul for your hex sing. Not only the orc was swindled for the work of fifteen minutes, but he also seems proud of the sacrifice made by the old orc woman who committed suicide so that the Augur could get her soul into a small metal box. This is too good to be true. You could just make him step into the summoning circle and convince him to open his soul to you so that you could eat it and be done with him, but you could even try to use your soul-cleaning experience to morph his soul into a slave totally subservient to your will. Leading a small clan of orcs seems like a good thing to invest your time in. Or you could also be the trustworthy fellow they want you to be and form a long-term relationship, and perhaps start by telling them how they got robbed by that Augur.
C) In third place you are contacted by a young dwarf woman, who opens her speech stating how untrustworthy you demons are, and how you won't trick her into doing anything stupid and just wants to do business. Dwarven Dark Mages generally avoid doing business with demons, and instead manage to raise undead by other means. While dwarves mistrust demons, that also means that they don't know jack shit about them, which should be an advantage. The girl in question is offering a really bad trade for you, on the surface. She wants to buy at least one Scrap soul, and she is offering a single soul in return, an unprocessed one, of course. The good part is that said soul appears to be from a very talented Earth Elementalist, and dwarven Earth Elementalists are some of the best mortals of that craft. This means that, properly prepared, that soul could be sold for maybe six or seven souls. You note sadness in her voice, and the soul appears to be in a well-crafted iron box with silver decoration, which means that it probably belongs to someone she cared for. Not that you give a crap for it, you are not of the kind of demon which feeds on sadness, so this is mostly irrelevant. Or maybe not, as the girl wants you to hold into that soul and wants to buy it back, just as she gave it to you. You could really have a lot of leverage should you choose to hold into it and force her to pay a lot for it later. But, right now, you have to decide whether you accept the mediocre trade or not.
With the experience that only years of idly watching your master can bring, Penelope points out that she thinks the human noble is probably scared about something, and that the dwarven girl could eventually get you more contacts within the dark mages of her city state. She has the same opinions on the orc as you do.
How will you answer to each of these customers?
Health: Healthy
Vigor Level: 1 [0/10] curses to advance to the next level.
Available action points: 20
Skills:
Elementalism level 2. [0/25] to next level.
Demonic assets:
-Minor soul vault: [13/30] souls:
Unprocessed:
7 miscelaneous commoner souls.
2 dwarf warrior souls.
1 drow fire elementalist soul.
1 damaged soul (useful only for scrap).
Processed:
1 Elven Scrap soul
1 Human smith Wight soul
-Spinescorcher: your former master's flaming axe. You can't even wield it, being immaterial and all that.
Demonic minions:
-A tentacle demon. Maybe you should name him.
-Penelope the Sorrow's Daughter