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Author Topic: Legacy of the Protearchs II (RTD/God Game) - OOC  (Read 22275 times)

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #60 on: May 25, 2016, 07:21:39 pm »

from my point of view, Law creation artifacts are semi-possible; As an example I could create a godly computer that is also a lesser "mindless" god and send part of my power though it, in theory allowing me to "Program" new laws into reality at a lower chance of failing. or I could have 1/2 my creatures Ether sent to it and "Install" my "Programs" over time with a slight chance for error.
That is the thing, whatever you will create will always be weaker than you. So creating a Law-Making artifact would always be less-efficient than if you did it yourself. That is, if you could create one. Because to create a Law, you have to be Divine (in this game).

Also, in the case of a "mindless" god, making something Divine would require you to have such a high Divine Class that writing laws wouldn't even be a problem.

At your current level, creating such an "artifact" is strictly impossible.
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crazyabe

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #61 on: May 25, 2016, 07:31:25 pm »

New question: would it be possible for me to create (in very basic terms) beings capable of storing Essence [with in say 5 LVL ups]?
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #62 on: May 25, 2016, 07:52:02 pm »

New question: would it be possible for me to create (in very basic terms) beings capable of storing Essence [with in say 5 LVL ups]?
Yes and no.

Living beings already store Ether, in the form of their Soul.

If someone try to "store" more Ether in them, their Soul get drowned by the flow and the being dies, thus freeing all the Ether it "stored".

There are two reliable ways to store Ether :
-Be a God
-In a World Core [over which you have control]
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Atian the Elephantman God

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #63 on: May 25, 2016, 08:52:56 pm »

Question: Would it be possible to mix fire with ether in a torturing way?

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #64 on: May 25, 2016, 10:02:46 pm »

Question: Would it be possible to mix fire with ether in a torturing way?
I don't get what you mean. Please elaborate ?

The basic uses of Ether:
-Create Life
-Turn into Energy
-Harm non-Ether entities

If you meant to mix fire and ether to throw it at some god, it would probably warm him and restore some of its Ether if he choose to absorb it.
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #65 on: May 25, 2016, 10:27:33 pm »

Phew, Turn 2 took longer than expected. Mainly because of work.
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AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #66 on: May 25, 2016, 10:40:05 pm »

She said she was cold to the NPC god.
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #67 on: May 25, 2016, 10:46:43 pm »

Ah, sorry. I didn't see the edited version. Wait a moment
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #68 on: May 25, 2016, 11:05:38 pm »

((your new costs to modify life are gonna screw me over right now, aren't they?))
Actually I wrote the costs wrong in the OP. It was always intended to be like this.

As for modifying, for now I am keeping it like this : instead of using base cost, you use individual cost to calculate modification cost. If it turns out to be too unfair, I will change it.
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Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #69 on: May 25, 2016, 11:25:06 pm »

((your new costs to modify life are gonna screw me over right now, aren't they?))
Actually I wrote the costs wrong in the OP. It was always intended to be like this.

As for modifying, for now I am keeping it like this : instead of using base cost, you use individual cost to calculate modification cost. If it turns out to be too unfair, I will change it.

I don't understand the wording, so I might be missing something.

What would the individual cost of the black grass in the savannah be?
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #70 on: May 25, 2016, 11:40:18 pm »

Maybe because I actually didn't understand your rhetoric question x)

Modifying a lifeform :
Pay the [Creation Individual Cost * Number of Individuals].
Add [Modification Multiplier*Creation Individual Cost] for each modification.

Example:
Case of the Black Grass :
-A black grass alone cost 0.1/0.01 Energy/Ether. 100 black grasses cost 10/1.
-To modify 100 black grass, you pay 10/1, and if you add a normal modification, you will pay an additional 2/0.21 (rounded up)

Case of Humanoid X:
Humanoid X is a medium sized normal intelligence being with sapience (10 / 10). He has the trait of having armored skin. (+2 / 2)
So the final creation cost of Humanoid X is 12 / 12

Now to modify Humanoid X, you will have to initially pay 12 / 12, and to add a trait on armored skin level, you would pay an additional (2.4 / 2.4) so (3 / 3) because rounded up.

Final modification cost would then be 15 / 15.
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Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #71 on: May 25, 2016, 11:58:17 pm »

That could get pricy quickly, but I definitely support including number of individuals in that query. You shouldn't be able to just modify all of them by paying for the modifying of one.
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #72 on: May 26, 2016, 12:02:24 am »

Note. I realized I made a mistake in the turn. Forgot to apply cost reduction for Innanis, and form swap cost.
Will do so in 30min.
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Sarrak

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #73 on: May 26, 2016, 12:16:26 am »

Nakeen... Somehow, you confused Saraab and myself in the very beginning of the turn. Please, return Lings to their proper creator?  :)

Also, dice somehow done what I wanted to achieve through *3 acid.

Fission costs more in my opinion since it allows for much faster reproduction than normally. Ling need only itself and a pile of yimmy material, after all.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

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Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - OOC
« Reply #74 on: May 26, 2016, 12:22:01 am »

This is correct. I merely herded them to the gorkborks before flashing my divine-peen.

Though my IC name Saraab and his OOC name Sarrak are probably the culprits :P
« Last Edit: May 26, 2016, 12:24:40 am by Wozzy »
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