Turn:11 Welcome to Man-Hunter HQ.
Since the start of the game it has been around 3 hours. It is around 3 am.
After a noisy, painful but highly amusing (to one of you) car ride you almost reach Man-Hunter HQ
The two cars speed downtown towards Man-Hunter HQ, Anthony's 2016 Chevy leads the way. The front two seats are actually relatively comfortable the spilled trash adds a nice layer of cushion between you and uncomfortably worn down seats. The goon truck is a bit more comfortable in terms of seating but the wedged-off door allows the cold night air to blast into the passenger compartment.
Almost there!
It seems Man-Hunter HQ is built into some kind of old military facility at the borders of downtown L.A. The premise is walled off with walls twice as high as a man and topped with barbed wire. The buildings are multistoried and square from birds eye view. The front gate is open which makes sense because it is visited by potential clients; however there seems to be some strange metal str-
That's a spike strip! And the Chevy ran right over it!
Were they expecting you? Even so why this kind of treatment?! Man-Hunter gets paid to send out hit teams, not complete contracts. In fact it's part of there business model to service those that seek revenge after surviving a hit even if it was a Man-Hunter hit!
The goon truck driven by Andrew swerves avoiding the spike strip; however, it does not enter the Man-Hunter compound with the Chevy. Instead it pulls around the compound.
The Chevy is caught! The heavy metal doors of the compound start to close behind you (Eiki, Anthony, Sanct and Recenser) Anthony switches to reverse and stomps on the gas! No luck the car doesn't not respond in a controllable manner with it's tires spiked! An alarm sounds! It seems they expected you yet had no idea when you would come! The Man-Hunter security team must be deploying now!
The front Man-Hunter compound features a parking lot to the west (You are on the northern end of the compound) full of various automobiles all painted black. Some have tripods but no weapons mounted. You know they have armored vehicles but those are not among these.
To the east there is visitor parking it's empty with the exception of one purple sports car. Anthony parks nicely in a parking spot the best he can while the rest of you tumble out of the Chevy guns at the ready crouched low.
Strait south (ahead of you guys) is the building. It has windows but it has another wall with barbed wire this one is only slightly higher than an average person.
Fuck there's no cover whatsoever.
Out of the southwest corner you see Man-Hunter security troops, they have black fully armored (21st century tactical gear)!
Andrew Merald (Dustan Hache)
(5!)After breaking away you fire a round right into the terminator! BOOM! You pump! BOOM! It staggers back! BOOM! You fired three rounds into it at point blank!
(4) It draws it's shotgun up! It fires! Misses? That blind spot is handy! You strafe left, the terminator twists in an attempt to fire!
You draw your blade and- It's head flies off.
That blade is impressive.
Strength-Speed: 8
Skill(s):
Aware: You have experienced a number of ambushes keeping you aware of your surroundings.
Reflex type:
Evasive
Augment(s):
Highly effective chameleon like skin and hair.
Inventory:
Shotgun (armor shredding ammo type)
Fully auto pistol
Electromagnet assisted blade.
Nanoweave armor with metamaterial stealth aiding capabilities
Extra pistol mags
Extra armor shredding ammo
Status: Your stomach has been pierced by the hand of your foe. He tore up your intestines but as long as you remove his hand you'll be OK.
Leock Vols (HighEndNoob)
(1) You dash back to your MG-42. This is not an ordinary jam! What a headache!
THUNK! Oh. Well. I guess that's over.
Strength-Speed: 3
Skill(s):
Ambushing ambushers: You’ve been ambushed a lot. You’ve gotten reasonably good at turning the tide.
Reflex type:
Stealth
Augment(s):
Aware of ambient magnetic fields
Inventory:
7.92mm MG-42 Light-machine Gun with Bipod
.45 Thompson Sub-machine Gun
3 L83A1 Smoke grenades
Dark gray Overcoat
Fair amounts of ammo.
Extra quick change barrels for MG-42
Walther P38
S84/98 III bayonet
Cash from sale of 5 AA-12s
Status: No status issues.
Eiki Yamanaka (_DivideByZero_)
(5) You enter Restoration Mode. You're heart beat shakes your body! You heat up!
Wounds healed!
You load in the HE and smoke rounds.
Strength-Speed: 3
Skill(s):
Shrapnel awareness: You’ve fired enough rockets to be a fair judge at what and what isn’t a safe distance from an explosion.
Reflex type:
Offensive
Augment(s):
Under skin Ceramic armor plates (Skull, parts of torso, thighs, forearms, and shins).
Inventory:
Black body suit with projector equipment (damaged).
Heavy cylindrical container containing (can transform into missile launcher with blast shield):
10x High Explosive (2 loaded)
9x Smoke (2 loaded)
5x Incendiary/White Phosphorus (1 currently loaded)
5x H.E.A.T
2x EMP
8x Force (A shell designed to propel Eiki through the air moreso than actually deal damage. It creates a giant blast in front of the schrek)
3x Dazzle (A cluster munitions bomb consisting of flashbangs, stun bombs, and fireworks. Fun for the whole family)
2x Theta Fusion Warhead (Does not explode unless the triggering mechanism fires. It can malfunction, but it is more likely stop working if hit)
1x Grappling hook (reusable) (Has a hook which can attach to the schreck itself. Can be reloaded with any rocket motor)
Helmet
Cleaning kit
Gas mask
Two small oxygen cylinders
Snacks
Two tactical knives in boots
Two electrolaser pistols
Carrying scarf
Money from AA-12 sale.
Status: No status issues!
Sanct Stone (Sanctume)
(2) You watch as Anthony issues demands.
You'd have to break the window to get at those receipts. You imagine there would be a alarm.
Might be worth it.
Status healed!
Strength-Speed: 4
Skill(s):
Geology: you know your stuff when it comes to rocks and gyms.
Reflex type:
Defensive
Augment(s):
Reinforced arm bone structure (good for digging), low oxygen tolerance, ability to consume dirt, rocks and gyms (must break up rocks before ingesting).
Inventory:
Vintage aviator’s Cap and goggles
Chain harness
12” metal pikes
16” metal bars (assembles into digging tools and lobo)
Rail rifle
Spare rail rifle ammo
Study gloves, belt harness and mesh armor
Someone else’s PIN/bank number
Status: No issues!
Recenser Bonum (Midnight Jaguar)
(2 no one shooting at you. You'll be safe.) You're wings finish healing. The left wing features red stains but they are ready for action!
You listen as Anthony lays out his demands, you even chime in courtesy of your aggressive Reflex Type!
Strength-Speed: 5
Skill(s):
Nerves: You really don’t get too surprised often. You’re not too likely to lose nerve in any given situation.
Reflex type:
Aggressive
Augment(s):
Changeling: During restoration you can change your appearance and physical capabilities (including strenght-speed!). Bone sword arms? Why not. (you cannot change your augment though) (Note: this will take a lot of food during restoration mode).
Inventory:
M1911
Sten gun
M16 with an underslung grenade launcher.
Trench coat
Leather work gloves
Torn and bloodied hunters cap
Military style cargo pants
Standard cotton T-shirt
Varying types of ammo
Extra grenades for grenade launcher
Status: Extra pair of arms situated under regular arms. The extra arms have bear claws!
You have a nice functional set of white feathered wings. Though they have taken tendon damage. If they take no further damage they'll repair without the need of restoration mode.
Anthony Brake (inaluct)
(5) You walk over to the three surrendered troops, you have a visible hobble to your walk but you have impressive speed and balance despite it. They look pretty happy to not be dead but they seem rather worried.
"Hello! Sorry about the whole- well- shooting you up deal." One starts.
"Yeah, it's just our job!" One chimes in. The one who spoke up first flashes an angry look at the second trooper. The trooper shies a bit. "uh, was our job I mean.... just our job..."
The one who spoke first catches the back of the head. "Um," he starts with a swallow, "You guys qualify for the Man-Hunter special Revenge deal!" He says with pitiable presentation.
Ignoring his marketing pitch you lay it out for him, issuing your demands in full.
1. Open the gate, or tell me how to open the gate.
2. I want to know who this suspicious vehicle belongs to.
3. I want to know everything they know about who put out this hit on us.
4. I want all of the food that is readily accessible. Boxes of MREs, packets of M&Ms that someone put in their plate carrier, all of it.
5. I want all Manhunter ID cards that they have on them.
6. I want to know how to get into the main building. Tell me security measures.
7. I want all of them to quit their jobs and get out of here.
One of the guard immediately runs off into the HQ building. Shortly afterward the gate opens.
"That car? I don't know."
"Um... We can't just disclose our client infor-" Recenser steps in, M16 pointed at the trooper. "-Um I'll see what I can do."
The trooper's hand over their ID cards.
"Um, the buildings main entrance is right there!" The guard points. Recenser takes another step closer with his M16. "Um, there's also side entrances!" Recenser pulls the charging handle back. Click. "Oh yes! And external and interior video surveillance monitored by a special security team for building defense!"
"Quit my job! Hey buddy, your crossing the line there!" Recenser steps forward again pressing the M16 barrel against the trooper's chest, "I have a family you know! And work isn't easy to find!"
The other trooper returns carrying a bin of assorted snacks and rations. "Here, you're doing us a favor this this we never use the rations anyways."
"Give them your ID."
"Why?"
"Just do it."
The trooper complies.
Three trooper IDs added! It seems like it would better to extract client data (and details about the car) from someone more involved with paperwork.
Bin of food secured!
Strength-Speed: 5
Skill(s):
Negotiators: Your pretty good at talking his way out of things.
Reflex type:
Diplomatic
Augment(s):
Venomous: You are completely immune to toxins (including gasses!) After ingesting a poison/toxin you can recreate the substance from your mouth giving you access to wide variety of toxins with varied affects. Can secrete toxins that he generates through his pores, able to create both liquids and gasses in mouth.
Current substance exposure list:
Sedatives (some in gas form others as a liquid)
Classic poisons (cyanide, etc),
Hemotoxin (breaks down blood cells)
Neurotoxin (causes issues in neuron function can be used to paralyze or kill)
Proteolytic (causes localized damage by disrupting the molecular structure of the area of infection)
Inventory:
12ga pump action shotgun
High powered bolt action rifle (think like .338 Lapua Magnum high powered) with a x25 scope
Laser pistol
Brush axe
Concealable ballistic vest made of the best space age materials to be found in the year 299X
Knife
9mm semiautomatic pistol
Copy of the well-known ancient book Fahrenheit 451, a rollicking adventure story
3 Man-Hunter Security IDs
Status: Shattered kneecap! Walking normally will be impossible! Addressed with a crude splint made from your brush axe; it will help you move!
Terminator down! The fighting stopped for now. Regroup and enter the HQ building!
Situation will govern how your rolls affect combat.
Allied suppressing fire (sniper, mg, rockets, etc), good cover, etc will better the
situation weakening the results of a low roll (3-1). Enemy suppressing fire will weaken the
situation. Situation is specific to each player and it basically has to do with how many people see you, how many are shooting at you, what kind of weapons and what kind of firepower you are you forcing your enemies to contend with.
If it doesn’t make to much sense then fight how you feel you should and you'll probably be doing it right, it's suppose to be pretty intuitive.
Enemy specials will get reaction rolls turning your roll, enemy normals will get a collective response roll at the end or beginning of the turn which governs how they adapt strategically and what kind of reinforcements they pull in.
Also remember if you don't specify the order of your actions then the order is the order that you guys reply in.
I’m trying to post twice a day.
Keep it up guys! You’re a fun bunch to write for.