Turn 6!!!!!: Time for a visit to Man-Hunter HQ. Need some cars though...
The totaled bar is one shop front of a row of New York style store fronts. The second stories of these buildings each have a couple of street facing windows, they must be the living quarters of the people who run the shops.
Opposite the bar there is the back of another storefront and a chain-link fenced lot. It’s mostly empty with a collection of trash and trash bins in the far corner. Is that a body? It seems there is a body in the stuffed into a trash bin. That is really not that uncommon in L.A.
A few cars parked nearby have been totaled by the goons chasing Andrew earlier.
Nearby is
Ivory Arms: weapons and printing!
Andrew Merald (Dustan Hache)
(6. I’m not even surprised anymore) “Oh.” The goon looks surprised. I guess he figured he’d be stabbed in the face about now.
“Of course. You know after today-“ He pauses as he navigates the pools of blood, broken skulls and the spilled brains and entrails of his comrades. “-I think I’m gonna quit my job with Man-Hunter.”
You lead him to a table with two chairs in the north western area of the bar which saw the least action. “It just doesn’t seem to agree with me. Ya know?” He produces a cigarette and lights it adding to the bar room’s smog. “I feel like all I got during my time at Man-Hunter’s is a bunch of regrets. You know what that’s like?”
“Anyways… I’ll tell you what I know about the job we got to hit you guys up. It’s not much, but I suppose it’s something.”
He proceeds to explain what he remembers. It seems that they this attack was planned about a week in advance. The AA-12s and a special drug were actually purchased for the operation by the client. Records about the client and transaction should exist at Man-Hunter’s HQ building in down town L.A.
You'll need an address and cars to pay this Man-Hunter company a visit.
Strength-Speed: 8
Skill(s):
Aware: You have experienced a number of ambushes keeping you aware of your surroundings.
Reflex type:
Evasive
Augment(s):
Highly effective chameleon like skin and hair.
Inventory:
Shotgun (armor shredding ammo type)
Fully auto pistol
Electromagnet assisted blade.
Nanoweave armor with metamaterial stealth aiding capabilities
Extra pistol mags
Extra armor shredding ammo
M2HB w/ AA12 carrying strap
M2HB barrel
Two bins of .50 cal BMG ammo
Status: No status issues.
Leock Vols (HighEndNoob)
(6) You gather up around 5 of the finest condition AA-12s. You notice Eiki behind you gathering up AA-12s as well. You take the arms full of AA-12s to Ivory Arms across the street.
A friendly electronic ring goes off when you enter the store. “Hello, I figured you’d show up when I started to hear the gunshots. The winners always try to sell off the losers guns.”
The store walls are covered in weapons of all kinds; katanas, swords, axes, firearms ranging from 21st
century to early 20th century. Behind the counter there is an array of weapons from the current era; a phased plasma rifle in the 40 Watt range, a few assorted rail rifles and a couple of laser rifles. There is also a K11 assault rifle (it has a built in bullpup 20mm grenade launcher!)
Weapons that you don't find you could ask to be printed. This is a lot more expensive though then purchasing an gun laying around in the shop.
You also notice a peculiar sign. It reads: “This shop is insured and maintained by Garrio Luvinski.”
The worker is a punkish looking man in his late twenties. He’s covered in tattoos, wears an armless black vest and has his hair up in a Mohawk. He seems pretty chill.
“Not a bad catch. AA-12s...” You hand them over the counter. He inspects the AA-12s, lifting them up, pulling back the charging handle and inspecting the chamber.
“Someone must have really wanted you dead,” He offers you a decent price for the weapons you sold him.
“Hey. I like the loadout buddy. You’re not the only nostalgic in this town. Here take these; they’re replicas that haven’t sold.” He hands you a Walther P38, a S84/98 III bayonet in a scabbar and some extra mags for the P38.
P38 and ammo obtained!
German WW2 bayonet obtained!
Money from weapon sales obtained!
Strength-Speed: 3
Skill(s):
Ambushing ambushers: You’ve been ambushed a lot. You’ve gotten reasonably good at turning the tide.
Reflex type:
Stealth
Augment(s):
Aware of ambient magnetic fields
Inventory:
7.92mm MG-42 Light-machine Gun with Bipod
.45 Thompson Sub-machine Gun
3 L83A1 Smoke grenades
Dark gray Overcoat
Fair amounts of ammo.
Extra quick change barrels for MG-42
Walther P38
S84/98 III bayonet
Cash from sale of 5 AA-12s
Status: No status issues.
Eiki Yamanaka (_DivideByZero_)
(5) You manage to find a couple more intact AA-12s. Most of the AA-12s have actually been destroyed in the fight, their polymer frames shattered by gun fire. You take them to the gun shop. “Hello.” The worker says as you enter. (Read Leocks post for details about the Ivory Arms store)
You meet Leock in the store and sell the AA-12s to the punk worker for a decent price. During the transaction you tell him about your misfortunes with your launcher.
He starts to break up laughing. “You had white phosphorus loaded? Poor girl Ha ha ha. Well, tell you what. You bring that old exploded tube by and I’ll restore it for you with the printer in the back. You’ll have to pay for the printed ammo replacements though.”
You make another trip bringing back the destroyed launcher. He disappears in the back for some times, later reemerging with a reprinted storage cylinder/rocket launcher and ammo.
Launcher rebuilt! Ammo restored! Extra money from weapon sale!
Your suit is still damaged though. The projector still works.
Strength-Speed: 3
Skill(s):
Shrapnel awareness: You’ve fired enough rockets to be a fair judge at what and what isn’t a safe distance from an explosion.
Reflex type:
Offensive
Augment(s):
Under skin Ceramic armor plates (Skull, parts of torso, thighs, forearms, and shins).
Inventory:
Black body suit with projector equipment (damaged).
Heavy cylindrical container containing (can transform into missile launcher with blast shield):
12x High Explosive (3 currently loaded)
10x Smoke (1 currently loaded)
5x Incendiary/White Phosphorus (1 currently loaded)
5x H.E.A.T
2x EMP
9x Force (2 currently loaded) (A shell designed to propel Eiki through the air moreso than actually deal damage. It creates a giant blast in front of the schrek)
4x Dazzle (A cluster munitions bomb consisting of flashbangs, stun bombs, and fireworks. Fun for the whole family)
2x Theta Fusion Warhead (Does not explode unless the triggering mechanism fires. It can malfunction, but it is more likely stop working if hit)
1x Grappling hook (reusable) (Has a hook which can attach to the schreck itself. Can be reloaded with any rocket motor)
Helmet
Cleaning kit
Gas mask
Two small oxygen cylinders
Snacks
Two tactical knives in boots
Two electrolaser pistols
Carrying scarf
Money from AA-12 sale.
Status: No status issues!
Sanct Stone (Sanctume)
(1) You walk over to the shop joining your Eiki and Leock. (Read Leock's post for details about the shop)
It seems the poor bastard you stole this bank number from wasn't much of a saver. You still manage to buy want you came for put the bank number is useless after your purchase. The C4 had to be printed but the ammo was bought normally.
Obtained six C4 disks! These must be set on a timer to be detonated as you have no remote to manually detonate them with.
Rail ammo restocked!
Strength-Speed: 4
Skill(s):
Geology: you know your stuff when it comes to rocks and gyms.
Reflex type:
Defensive
Augment(s):
Reinforced arm bone structure (good for digging), low oxygen tolerance, ability to consume dirt, rocks and gyms (must break up rocks before ingesting).
Inventory:
Vintage aviator’s Cap and goggles
Chain harness
12” metal pikes
16” metal bars (assembles into digging tools and lobo)
Rail rifle
Spare rail rifle ammo
Study gloves, belt harness and mesh armor
Someone else’s PIN/bank number
Status: No status issues.
Recenser Bonum (Midnight Jaguar)
(6) You reenter Restoration mode. Your body heats up! The beat of your heart shakes your very flesh!
You wake up. You cannibalized a single corpse to secure the materials need for your restoration/bear arms. You left it in a rather grisly (Ha ha bears get it?) condition with out a nose, cheeks or lips and with a missing forearm and some muscle torn off here and there.
Ahh that feels much better! You start to collect AA-12s. One problem... Leock and Eiki already cleaned them up!
No problem though, you gather up the spare drum mags and 12g ammo. Then you make the trip across the street. (Read Leocks roll for details about Ivory Arms)
The man at the counter looks very pleased to see your haul. He has all of these AA-12s with no extra AA-12 mags! You use this advantage to drive up the price. He doesn't seem to mind considering he just works here.
You also sell the mix of slug and buckshot 12g ammo you collected. You get a fair price for them. In a city like L.A. 12g ammo is always in demand!
You're loaded! Money obtained!
Status healed and bear claws gained!
Strength-Speed: 5
Skill(s):
Nerves: You really don’t get too surprised often. You’re not too likely to lose nerve in any given situation.
Reflex type:
Aggressive
Augment(s):
Changeling: During restoration you can change your appearance and physical capabilities. Bone sword arms? Why not. (you cannot change your augment though) (Note: this will take a lot of food during restoration mode).
Inventory:
M1911
Sten gun
M16 with an underslung grenade launcher.
Trench coat
Leather work gloves
Torn and bloodied hunters cap
Military style cargo pants
Standard cotton T-shirt
Varying types of ammo
Extra grenades for grenade launcher
Status: Extra pair of arms situated under regular arms. The extra arms have bear claws!
Anthony Brake (inaluct)
((You took a while to respond! Or maybe I just update a lot! No worries though, I know what it is like to be busy/not stare attentively at Bay12 Fourms RtD section.
On non-combat turns you'll be allowed to retroactively take an action which I'll sub in and roll for.
On combat turns/high-stakes turns I'll generally wait longer for responses. If you still do not respond your reflex type will be used to generate an action for you. This goes for all players.))
(5) You pull up the website. It's pretty crappy, you can tell that it was made by a intern with no design skills at all.
You navigate the tabs. Hit jobs? No. Body guard services? No...
...
Ah, here it is. Contact us! You tap on your phone opening the tab. Here's the address. You pull it up on a Map/GPS app.
All you need now is another car if you count the goon truck.
Strength-Speed: 5
Skill(s):
Negotiators: Your pretty good at talking his way out of things.
Reflex type:
Diplomatic
Augment(s):
Venomous: You are completely immune to toxins (including gasses!) After ingesting a poison/toxin you can recreate the substance from your mouth giving you access to wide variety of toxins with varied affects. Can secrete toxins that he generates through his pores, able to create both liquids and gasses in mouth.
Current substance exposure list:
Sedatives (some in gas form others as a liquid)
Classic poisons (cyanide, etc),
Hemotoxin (breaks down blood cells)
Neurotoxin (causes issues in neuron function can be used to paralyze or kill)
Proteolytic (causes localized damage by disrupting the molecular structure of the area of infection)
Inventory:
12ga pump action shotgun
High powered bolt action rifle (think like .338 Lapua Magnum high powered) with a x25 scope
Laser pistol
Brush axe
Concealable ballistic vest made of the best space age materials to be found in the year 299X
Knife
9mm semiautomatic pistol
Copy of the well-known ancient book Fahrenheit 451, a rollicking adventure story
A nice Iphone 3456! It's got an even bigger camera!
Status: No status issues.
Time to pay Man-Hunter HQ a visit! You'll need to get some cars, it's a long walk.
I’m trying to post twice a day.
Keep it up guys! You’re a fun bunch to write for.