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Author Topic: (The Second Sun) Superhero RPG [OOC Thread] (Players chosen!)  (Read 42685 times)

Dwarmin

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The truth is…

It just is.

So what’s the truth?

They knew…hope they knew…some truths. They live on a world called ‘Earth’. It’s the year 1916, and the world is mostly at peace.

They are residents of a small, pleasant town called Farfield-just on the border between the New Confederacy, and the Lone Star Republic-in the Southeastern region of the former United States. They have some amazing abilities-in fact, a great number of people in their world do. Some people can fly. Others can punch through solid walls, or shrug off bullets and energy weapons. And, lots of other things. For as long as they can remember, they’ve lived here…in peace. They have friends, family, a job-nothing to do with their abilities, really-not like the Heroes and Villains who regularly clash in big city streets, even to this day. Nothing that exciting ever happens here!

It’s not a bad life. It’s comfortable. Truth is, things are good here-people are friendly, and the town sticks together, and theirs strong love and deep friendship undimmed by tide or time. That’s one thing that is not a lie.

And yet, everything else might be. Problem is…they can’t remember anything before that. It was hard to even get their minds around the question, an unknown time spent in a contented fog. Memories are fragmented, lost-only some seem real. The best answer you got was that everyone in town was involved in some sort of…accident…that encouraged them to retire here, and damaged their memories. It would explain why almost every person in Farfield seems to possess unique abilities, but doesn’t seem inclined to use them for anything other than hobbies…why they can't figure how long they've been here...why they can’t seem to figure out how to leave…and perhaps, why they’ve never even tried. Other seem not to notice those subtle discrepancies, or if they did…they usually vanished for awhile. When they came back, they didn’t ask any more questions. This small group of friends careful up till now, has been hoarding this forbidden understanding like gems-slowly waking up to the fact that almost everyone around them is living in a dream.

It’s time for them to wake up...


Pretty much, I want to try my hand at running a superhero game.

ICONS OGC--> https://ogc.rpglibrary.org/index.php?title=Icons
Everything you need to create a character and play is at this link.

Spoiler: Character Creation (click to show/hide)

Spoiler: Char Sheet (click to show/hide)

Spoiler: Experience and Cash (click to show/hide)

--
Spoiler: House-rules (click to show/hide)

Spoiler: Effects (WIP) (click to show/hide)
Final notes.

It's very much an untried system. So feel free to pester me with questions!

No first come/first serve. I'm choosing the most inventive sheets I get. Interestingly enough, even if you don't get a player spot, you might enter the game as a cameo role, (Or monster of the week) if I liked your sheet enough.

1/6 isn't a typo. A certain friend who shall henceforth go unnamed helped bounce ideas around with me for this game and kept my spirits up to encourage me to go ahead and do this, so they got a preferred spot. If this troubles you, please do go away.

Also, there's really no 'setting' in this game so far-aside from quasi-utopian, vaguely steampunk, golden age heroes. I will likely be basing further details upon the players I pick. If some wants to be a grimdark shadow hunter, there's probably going to be vampires, I mean. :P
« Last Edit: June 22, 2016, 12:26:10 pm by Dwarmin »
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Dwarmin

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Re: Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #1 on: May 19, 2016, 11:15:37 am »

Reserved
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Criptfeind

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This seems cool. I'll see about making a character (in fact, I've somewhat already started). Question! The wiki says to roll pretty much everything randomly, but in some places your character creation seems to have taken out the rolls (other then seemingly the abilities part) do we roll things like our origins and powers randomly (in powers case we roll for type but not amount maybe?) Or just pick and choose as we wish?

Edit: Adding my character sheet here so it's easier to find.

Spoiler: Johnathan Block (click to show/hide)
« Last Edit: May 31, 2016, 11:05:07 am by Criptfeind »
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kj1225

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Spoiler: I like superheros (click to show/hide)
« Last Edit: May 21, 2016, 11:04:18 am by kj1225 »
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IamanElfCollaborator

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« Last Edit: May 27, 2016, 11:46:04 am by IamanElfCollaborator »
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Dwarmin

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This seems cool. I'll see about making a character (in fact, I've somewhat already started). Question! The wiki says to roll pretty much everything randomly, but in some places your character creation seems to have taken out the rolls (other then seemingly the abilities part) do we roll things like our origins and powers randomly (in powers case we roll for type but not amount maybe?) Or just pick and choose as we wish?

The stats were the only thing I figured could be randomized fairly, the rest you can pick and choose. I'd rather player choice and some sort of narrative over a bunch of random abilities, which people would feel compelled to cheat with anyway if they didn't get exactly what they wanted.

If you want to make a totally random hero you certainly can-roll powers, then decide what sort of character it is.
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Criptfeind

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Cool. Also are we using the Level Determination table for abilities or just 6 straight 2d6s? I thought at first that it was the level determination table, but the "pick a mental or physical character by points" option seems to give a rather large amount of ability points for that to be the case and it does just say 2d6 in character creation, so I thought I might as well ask.
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IamanElfCollaborator

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can't decide if sharpshooter or tokusatsu hero ripoff
hm

Dwarmin

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Cool. Also are we using the Level Determination table for abilities or just 6 straight 2d6s? I thought at first that it was the level determination table, but the "pick a mental or physical character by points" option seems to give a rather large amount of ability points for that to be the case and it does just say 2d6 in character creation, so I thought I might as well ask.

Huh! I have to correct that. I thought it was 2d6 straight with a max of 12, not 2d6=table with a max of 8.

Making some adjustments.
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Dwarmin

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Right, just do 1d8. Or 2d6 and consult the table. It's the same thing. Also changed the 'set stats' a bit.
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BlitzDungeoneer

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Re: (The Second Sun) Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #10 on: May 19, 2016, 12:58:26 pm »

Hm. Seems interesting enough, I'll prolly make a character.

Spoiler: Lazy Bastard (click to show/hide)
« Last Edit: May 23, 2016, 10:30:33 am by BlitzDungeoneer »
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kj1225

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Re: (The Second Sun) Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #11 on: May 19, 2016, 01:17:56 pm »

Can one have resistance to Blast attacks?
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AbstractTraitorHero

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Re: (The Second Sun) Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #12 on: May 19, 2016, 01:21:35 pm »

Thinking of joining but it looks like a lot.
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Dwarmin

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Re: (The Second Sun) Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #13 on: May 19, 2016, 01:29:02 pm »

Can one have resistance to Blast attacks?

That power I think you are referring to literally seems to be 'elemental resistance'-like against fire, ice, poison etc. You're asking to be resistant to ALL non-lethal ranged attacks, which is the definition of 'Blasting'.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: (The Second Sun) Superhero RPG [OOC Thread] (Accepting 1/6 Players)
« Reply #14 on: May 19, 2016, 01:30:03 pm »

Oh, so I should specify into something like Force or something?
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