Hi guys,
I had an idea for a war game that I wanted to share with you.
The game would be played on a map of a real world region but the whole world and setting would be made up so in the area of our-world France (this worlds France might actually be somewhere else than ours) you could have communist fighting the democratic North Korea (just an example). Each team of players would consist of 2 players and a leader. The game would be played in rounds, each round having two phases the first phase would take three real world days and no in-game time. In this phase each team would secretly discuss what moves they are making, what are their units doing etc. Are they waiting, moving, attacking? Than you would send a pm to me saying what your team is doing, after I get the PM from both teams we proceed to the second phase, the resolving phase. If you send me actions that exceed a month than I won't do them all.
This phase is pretty self explainable, it will take an in-game month. I will move all your units on the map add any units that you bought etc. if the two teams meet (even if it was intentional) I will stop the resolving phase right there, tell you the in-game date and let you resolve the conflict. For resolving battles we will use something simple that involves a single D6, I already have an idea for it. After the battle is fought we continue resolving phase till the end of the month. If there were any hidden actions made (like secretly moving units to a location) I will post the map with only the revealed units here and keep track of all the units myself. Players are supposed to keep a map of their hidden units themselves but if you lost track you can ask me to PM the map with your units. Anything other than battles and probably some other simple things will be resolved by the GM's common sense (like the movable distance).
Sorry for the wall of text, but the rules are actually pretty simple. Anybody interested? I will be looking for 6 players (3 for each team).