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Author Topic: The World of Convenience-Community Game Version 43.02  (Read 10878 times)

Spriggans

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Re: The World of Convenience-Community Game Version 43.02
« Reply #45 on: May 26, 2016, 09:06:32 am »

Early disclaimer :
I didn't built much in this turn. I actually only build (dug) 25 squares. But what I did was much mire valuable (or not).


Okay. Some fresh news. Things are going well ! =D




I started my play as an adventurer. Went to a temple, toppled a statue, and got infected with a were-curse !
Spoiler: Were Kangoroo (click to show/hide)

After that, I used legend viewer to find a vampire nearby. I made him bleed and gathered his blood (a werebeast cannot be a vamp, so I just gathered the blood).
Spoiler: Fresh blood ! (click to show/hide)

And finally, I raided a tower. It was easy, the corpses were harmless. Found 3 books and one slab.


Then, I walked all the way to the fortress. Retired the adventurer here.

Shots :
Spoiler: Screenshots (click to show/hide)

I DECLARE I AM FINISHED.

Here is the save


For the next ruler, here are some thoughts :

- I think we can start dividing the fortress into two (or three) kinds.
The necros, sealed in their librairy, they are on their own;
The were-kangoroos (destroying all buildings every month, but still needing food to survive);
And the vanilla dwarves, trying to clean the mess, feeding the were beasts through dumping of food/drinks.

- I'm not a great builder, so maybe someone can carve goods hallways and rooms for the castes.

- We need to do something with theese useless merchants. Ideas are welcome. I thought we could feed them to the were-beasts.

- Have fun !


EDIT : Ok... Ok... You were screaming at you screen from the start, I just noticed it... It's "Kangaroo", not "Kangoroo".
Well, I'm french, so who cares, I won't spend more time correcting typos ;)
« Last Edit: May 26, 2016, 09:27:18 am by Spriggans »
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[ETHIC:MURDERING_DWARVES:UNTHINKABLE]
[ETHIC:CUTTING_TREES:REQUIRED]
[ETHIC:USING_EXPLOITS:JUSTIFIED_IF_GOOD_REASON]

thriggle

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Re: The World of Convenience-Community Game Version 43.02
« Reply #46 on: May 26, 2016, 01:51:25 pm »

That's amazing! You're a mad man...

I DECLARE I AM PLAYING

Update One:
Spoiler (click to show/hide)

Update Two:
Spoiler (click to show/hide)

Update Three:
Spoiler (click to show/hide)

Update Four:
Spoiler (click to show/hide)

Update Five:
Spoiler (click to show/hide)

Update Six:
Spoiler (click to show/hide)

Update Seven:
Spoiler (click to show/hide)

The good news is that we have a viable silk farm!
« Last Edit: May 27, 2016, 03:33:44 pm by thriggle »
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thriggle

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Re: The World of Convenience-Community Game Version 43.02
« Reply #47 on: May 26, 2016, 05:19:59 pm »

I DECLARE THAT I AM FINISHED

The save: http://dffd.bay12games.com/file.php?id=12089
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Spriggans

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Re: The World of Convenience-Community Game Version 43.02
« Reply #48 on: May 27, 2016, 04:12:04 am »

Wow... WTF ?

I'm gonna need time to analyze all the crazyness that happened.
Amazing turn btw :)

RIP, Adventurer Kangaroo :')
It's weird that undeads attacked him though. Probably some kind of loyalty cascade I'm unaware of.


Edit : After loading the save, I realised the notes are all messed up ! :(
The lever room is not very usefull anyway.
IIRC, the top right lever is for cavern acces, and the second top one is the outside-bridge.
The three other ones are kinda useless.




Hoo, and btw :
Spoiler: Curse is still on ! (click to show/hide)
« Last Edit: May 27, 2016, 04:38:21 am by Spriggans »
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thriggle

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Re: The World of Convenience-Community Game Version 43.02
« Reply #49 on: May 27, 2016, 06:58:40 am »

Hooray!

And yeah, resident necromancers get attacked by zombies that they raise: http://www.bay12games.com/dwarves/mantisbt/view.php?id=9315
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eva_sieve

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Re: The World of Convenience-Community Game Version 43.02
« Reply #50 on: May 27, 2016, 01:06:32 pm »

i signed up just to get in on this! :D

I DECLARE THAT I AM PLAYING



UPDATE 1
Spoiler (click to show/hide)

UPDATE 2
Spoiler (click to show/hide)
« Last Edit: May 27, 2016, 08:00:01 pm by eva_sieve »
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eva_sieve

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Re: The World of Convenience-Community Game Version 43.02
« Reply #51 on: May 28, 2016, 08:53:51 am »

I DECLARE THAT I AM FINISHED

Have to do some stuff IRL. Here's the save back--

http://dffd.bay12games.com/file.php?id=12094

I didn't accomplish much except for making the library. Sorry about all the miasma!
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thriggle

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Re: The World of Convenience-Community Game Version 43.02
« Reply #52 on: May 28, 2016, 09:36:01 am »

Haha, that was excellent! Good job turning the mooching tavern goers into a source of reading material!
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Spriggans

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Re: The World of Convenience-Community Game Version 43.02
« Reply #53 on: May 29, 2016, 04:00:15 am »

So  guess we now have a legendary armorsmith :)
Time to use that magma for good armors then !
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Timeless Bob

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Re: The World of Convenience-Community Game Version 43.02
« Reply #54 on: May 30, 2016, 12:36:35 pm »

Huzzah!  I Liiiiiive!

Highly analytical but with low empathy?  Oh my, this little guy (should he ever survive) might make a wonderful scientist or even possibly book-keeper some day.
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thriggle

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Re: The World of Convenience-Community Game Version 43.02
« Reply #55 on: May 30, 2016, 05:33:38 pm »

Huzzah!  I Liiiiiive!

Unless somebody died, I think you've actually got two dorfs now, haha... I noticed a baby named "Timeless" when I last played.
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eva_sieve

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Re: The World of Convenience-Community Game Version 43.02
« Reply #56 on: June 01, 2016, 01:18:35 am »

Actually, I'm looking again and I think you died. Maybe it was all the tavern fights, but "Timeless Bob", DYNASTY PATRIARCH is listed as deceased. So is a completely different "Timeless Bob."

So is "thriggle."

Oh crap. I'm looking at the save again and that fb somehow got into the fort. It's dead now, but I don't know how I missed that. I blame the people who designed the fort.
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