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Author Topic: Possible Kobold bug  (Read 883 times)

PiggiesGoMoo

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Possible Kobold bug
« on: May 15, 2016, 03:03:06 am »

Looks like bone blocks are not considered fire-safe mats. I made them from the bone chipper, but I can't build a kiln or glass furnace.
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Meph

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Re: Possible Kobold bug
« Reply #1 on: May 15, 2016, 10:28:51 am »

Looks like bone blocks are not considered fire-safe mats. I made them from the bone chipper, but I can't build a kiln or glass furnace.
Are they economic blocks? Check your z => stones menu, look for bones, and see if they are red. If they are, set them to non-economic.
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PiggiesGoMoo

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Re: Possible Kobold bug
« Reply #2 on: May 15, 2016, 02:58:50 pm »

I don't see bone in that menu, other than bone meal.
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Meph

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Re: Possible Kobold bug
« Reply #3 on: May 15, 2016, 03:40:11 pm »

You might be right. I think I changed that reaction to use the actual bones, which are not fire-proof.

The only way to get fire-proof materials is "Melt metal thingy into blocks" in the craftsbold shop. For this you need metal items, which can be armors or weapons left over from sieges or traders. 
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

PiggiesGoMoo

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Re: Possible Kobold bug
« Reply #4 on: May 15, 2016, 04:05:12 pm »

Ok, I'll do that.
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