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Author Topic: Accel World: Rebel Impulse [OOC]  (Read 40171 times)

SOLDIER First

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Re: Accel World: Rebel Impulse [OOC]
« Reply #405 on: May 14, 2016, 02:52:58 pm »

ugh
i read the post about three blacks and confused myself

in that case then there's only one black, i think?

fake edit: ooh green works

fake edit 2: and you fucking say this NOW
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IamanElfCollaborator

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Re: Accel World: Rebel Impulse [OOC]
« Reply #406 on: May 14, 2016, 02:54:21 pm »

Two Blacks. Obsidian Bear and Umbral Knight.

EDIT: I thought it would be patently obvious that growing to giant sizes in a fighting game is even more broken than anything else seeing as the fucking other guy can't kill you even at the same level :P

SOLDIER First

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Re: Accel World: Rebel Impulse [OOC]
« Reply #407 on: May 14, 2016, 02:57:58 pm »

obsidian bear went to earth iirc

and no, because you never said so

also that does make sense, but fighting games very often have enormous bosses that cant hit you for shit but would definitely murder you if they could (which can easily be turned into jack-shit accuracy but high damage)

especially since brain burst would, maybe, possibly, balance something themselves if it was actually in the game

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Re: Accel World: Rebel Impulse [OOC]
« Reply #408 on: May 14, 2016, 02:59:01 pm »

.....but you're not a boss though, you're a player. The real giants are NPCs and people with ridiculously upgraded Enhanced Armaments (see; Chrome Disaster armor, Scarlet Rain).

TheBiggerFish

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Re: Accel World: Rebel Impulse [OOC]
« Reply #409 on: May 14, 2016, 02:59:23 pm »

EDIT: I thought it would be patently obvious that growing to giant sizes in a fighting game is even more broken than anything else seeing as the fucking other guy can't kill you even at the same level :P
Not if it's got the square/cube law and density not changing involved...
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Re: Accel World: Rebel Impulse [OOC]
« Reply #410 on: May 14, 2016, 03:00:58 pm »

IIRC, it doesn't. The only people who are genuinely huge are something about level 8-9s with fully upgraded stuff.

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Re: Accel World: Rebel Impulse [OOC]
« Reply #411 on: May 14, 2016, 03:02:05 pm »

Not if it's got the square/cube law and density not changing involved...
hey have you considered: square/cube doesnt belong in fighting games

.....but you're not a boss though, you're a player. The real giants are NPCs and people with ridiculously upgraded Enhanced Armaments (see; Chrome Disaster armor, Scarlet Rain).
i am aware
in that case getting fuckheug can be nerfed into just getting big or something, i dunno

wish you might have mentioned this several days ago when i first said where i wanted to go with my character
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Re: Accel World: Rebel Impulse [OOC]
« Reply #412 on: May 14, 2016, 03:03:00 pm »

Sorry. I was busy doing shit and didn't think about it. ;-;

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Re: Accel World: Rebel Impulse [OOC]
« Reply #413 on: May 14, 2016, 03:03:52 pm »

it's okay ;-;
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Chevaleresse

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Re: Accel World: Rebel Impulse [OOC]
« Reply #414 on: May 14, 2016, 03:04:17 pm »

so we have an okuu mech and a suika mech

yes
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Re: Accel World: Rebel Impulse [OOC]
« Reply #415 on: May 14, 2016, 03:07:15 pm »

a what and a what
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Re: Accel World: Rebel Impulse [OOC]
« Reply #416 on: May 14, 2016, 03:07:59 pm »

okuu and suika (ibuki) from 2hu Trash The Shmup
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Chevaleresse

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Re: Accel World: Rebel Impulse [OOC]
« Reply #418 on: May 14, 2016, 03:09:26 pm »

not like i just said that or anything
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Chevaleresse

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Re: Accel World: Rebel Impulse [OOC]
« Reply #419 on: May 14, 2016, 03:18:25 pm »

it's not my fault that you posted while i was trying to post proper links
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