Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 32 33 [34] 35 36 ... 64

Author Topic: Accel World: Rebel Impulse [OOC]  (Read 40579 times)

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #495 on: May 15, 2016, 06:53:43 am »

Yeah, more or less.
so
midori and kotaro using 5cm cable when

BlitzDungeoneer

  • Bay Watcher
  • heh
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #496 on: May 15, 2016, 06:57:38 am »

Yeah, more or less.
so
midori and kotaro using 5cm cable when
is that even a thing

also pls look over sheet
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #497 on: May 15, 2016, 06:58:41 am »

praise

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #498 on: May 15, 2016, 07:00:05 am »

Also, on the note of cable linking: I'm not sure if it's specified in the anime, but is cable linking the only way one can get Brain Burst?

When it wouldn't involve literally being stuck to each other due to length.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #499 on: May 15, 2016, 07:01:51 am »

Yes.
fine, 10 cm

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #500 on: May 15, 2016, 07:02:38 am »

...Well that's a kickstart to ships.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #501 on: May 15, 2016, 07:04:32 am »

yey

BlitzDungeoneer

  • Bay Watcher
  • heh
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #502 on: May 15, 2016, 07:07:35 am »

or is it

dun dun dun DUUUN
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #503 on: May 15, 2016, 07:08:12 am »

so, character approvement and gamestart when?
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #504 on: May 15, 2016, 07:11:04 am »

Gamestart: A month, when my exams are over and I've ironed out everything.
Approval: Soon™.

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #505 on: May 15, 2016, 07:11:30 am »

a month, maaaan, talk about premature OOC :P
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #506 on: May 15, 2016, 07:12:56 am »

At least it gives them plenty of time to figure out the system.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #507 on: May 15, 2016, 07:13:07 am »

At least we can sort shit out now as opposed to later when the game's up :P

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #508 on: May 15, 2016, 07:14:41 am »

wasnt it guided freeform anyway? That being said, it gives plenty of opportunity to figure out the plot
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Accel World: Rebel Impulse [OOC]
« Reply #509 on: May 15, 2016, 07:16:10 am »

Well, I still need to sort out levelling, because that's pretty damn important (and also a Level 9 v Level 9 fight is a wholly different beast to a Level 1 v Level 1), and NPCs, and of course it gives me time to test out the freeform, and plot and assigning a co-GM to watch over it for me when I'm busy and so on....
Pages: 1 ... 32 33 [34] 35 36 ... 64