It's not so much that the pyramidion didn't have anything classified as a weapon, so much as that every hardpoint was taken up by a harpoon or flare. And if you can pick the map, that's definitely not something that was apparent at the time.
One thing is the aesthetic purchases (which, even there, I feel like they went a bit overboard with the dyes and whatnot, even though you do end up with a bunch of dyes at the end of the day), but I remember weirdness with the ground battles and expanding your coin wallet so that it could hold more than a single match's worth without overflowing and getting wasted (and thus also allowing you to buy the more expensive bar-pushers for the ground battle bar-pushing). Whatever the case of how much or how little the purchased elements contributed to gameplay, I recall the game being very obnoxious about recommending new transactions to you. Maybe I just have a low tolerance for it.
It's quite possible that I don't know or remember how the campaign map works, as in the four or so hours I spent trying to get back into the game saw me focused on the single spot I could find enough players to have a match, which after a presumably gruelling battle was eventually won by our forces and pushed us over to the next pip in line. I really just don't see what the overland campaign provides to the game, other than some extra menu micromanagement for those who at all acknowledge its existence.
And if there are lobby settings such as for map, objective type and ship number, it definitely wasn't apparent, but I guess that's all in some other menu flap that I wasn't meant to know about. I seem to recall talk about PvE battles as well, but I didn't find how to do that either (outside of the tutorial, I believe).
If they balanced the laser, that's great. I love that they added an actual round shot cannon as well, though I never got the chance to use it. But for its positive additions, I felt that Alliance was mainly just a bunch of bloat that hindered getting into the frantic gameplay of the original.
Maybe you're right, and all good things just come to those who wait and/or grind, but... I just wanted to play some Icarus.