So, turn.
Helmet
Quite well-done, and it's extremely cheap at .05pp each - meaning a single 300pp production line can produce 6000 per turn.
Shells
Also well-done. Not having smoke (and no explosive-filled AP) is a bit of a disappointment, but the rest is really nice. Making it cheaper is just the icing on the cake.
Gasoline engine
Well. That happened. Holy crap. I'm not sure what I like more - 55hp in an extremely light package, or 1pp (!) each. Or the extreme acceptance of fuel. Where they build large trucks, we can probably afford to spam smaller ones.
Mortar
Ammo - again.
Aside from that, it's really, really nice. Weight isn't really an issue - I assumed it'd travel in three parts anyway. And the accuracy seems extremely nice during trench combat.
Swordfish B
Well, the turret turning slower was to be expected. The only question is if it's too slow - while they'll probably no longer be able to manoeuvre extremely and fire, they have the ability to attack using their main guns.
@Aseaheru: How expensive is refitting a Swordfish into a Swordfish B?
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Edit: The reaction:
Yes.
So the two areas I see as necessary redesign are Pattern of 807 80mmM shells and the Swordfish Type B. Granted, the Swordfish is operating unopposed at the moment, but we don't want to leave gaps in it.
Agreed on the mortar shells. I'm having second thoughts on upgrading the Swordfish, though - I'd rather wait another turn and roll it in with radio upgrades and possibly small-arms upgrades.
So we set about to make an electric motor and ended up with a gasoline fueled efficient beyond belief motor.
Actually, the motor was planned to be gasoline-fueled.
Relisting things that have been suggested for (with some expansions for specific aspects of the end design) this design phase:
Actually, I believe most of those components are (luckily) subsumed into others, and it'll look more like this:
Radio:
Portable radio set
Encoder/Decoder
Radio Tower
Truck:
Chassis/Axle/Wheels, etc
Train:
No clue either.
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Rumours:
While their main rifle is probably better than ours, combat isn't really decided by rifles. Besides, we've got the Trench Broom (which seems to work out extremely nicely) for close combat.
Our machine gun seems better, as do our pistols (easy, looking at their design). Their artillery has a longer range and higher throw weight, but ours is more accurate and can probably fire faster.
The body armour's not really an issue - it's shrapnel protection at most, for a high weight.
Their truck, on the other hand, is interesting. While it is higher-powered and has a powerful engine, I'm convinced our engine is far superior. At slightly over half the power, it's also far lighter, and it's extremely cheap.
As for the ship they want to design... they probably want to design a gun-equipped ship (since torpedoes won't be able to reliably catch the Swordfish), which is fairly manoeuvrable (to avoid torpedoes) and able to withstand the armament we have demonstrated, either through range or armour.
Therefore, my prediction would be a 600-1000t ship mounting two or three of their field guns, a bit of armour, and a few smaller-calibre guns.
In my opinion, there's a nice counter for that, and that's what we already did: Mounting the Ratio onto the Swordfish. We're superior in direct-fire accuracy (which is what counts in this engagement), they can't both armour against it and stay manoeuvrable, and we can mass them.
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That engine tho. Diesel powered, almost double what we just made in HP, and weighs as much as an adult male giraffe.
Actually, the truck appears to be 2.5t, not the engine.
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Now, for things I definitely, absolutely, want to do this turn:
- Radio
- Truck
- Truck factory
- Infantry equipment
Radio Set, man-portable
This radio set consists of a total of four chests/backpacks (with straps to to transport them on the back) in the man-portable variant.
Two chests contain the actual radio, and have to be linked to transmit and receive. One chest contains a battery and a hand-powered generator for recharging the battery on longer operations. The fourth chest contains a multi-part pole, which can be raised to increase the range of the radio through a longer (and higher) antenna.
In a fixed role (with electricity available through an engine or the electrical net, for example), only three of the chests are needed. If the antenna is fixedly mounted, only the two radio itself is needed.
Range should be about 20-30km with extended antenna, up to ten km without. It uses morse code for communications.
This is inspired by the
US pack set.
"Mule" Truck
The Mule Truck mounts two Pattern 807 Gasoline engine, one for the front and one for the rear wheels. They are used together when carrying load, but can be disengaged if one is defect or the truck is travelling empty. It also mounts a towing attachment for towing field guns.
In an attempt to reduce cost, only the critical parts are made of steel, with the cabin and loading area made of wood. The target weight of the truck is 2-2.5 tons, with a maximum targeted load of four tons.
Infantry equipment would be a camouflaged uniform, a standardized mess kit, and a shovel. @Aseaheru: Would that be one action?
Questions for Aseaheru:
- How expensive is refitting a Swordfish into a Swordfish B?
- Would a camouflaged uniform, a standardized mess kit and a new shovel be one action?