Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 [23] 24 25 ... 49

Author Topic: Design Engineers of The Republic (Weapon Design Game)-GAME DEAD  (Read 62322 times)

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #330 on: July 14, 2016, 03:42:29 am »

I'm trying to imagine what the charger does as you've described it and I'm just blanking. The best I've got is that it allows the lever to interact with the revolving section correctly maybe.

I'm seeing a few things here and there that could use a little touching up in some designs. Depending on how resources interacts with our current set up, we might want to spend a design phase revising and building up infrastructure. I'm just going to add a stream of consciousness about possible revisions under a spoiler.

Spoiler (click to show/hide)
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #331 on: July 14, 2016, 03:57:23 am »

 In most ways it works like the Johnson rifle, probably with the lever at some point to allow the cylinder to spin freely as it gets charged.
Spoiler: Johnson rifle (click to show/hide)
Spoiler: Comments on comments (click to show/hide)

On the resources front I was thinking along the lines of Ebbor's weapon design game from atleast three years ago. Slightly more genericized in a few aspects.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #332 on: July 14, 2016, 05:40:07 am »

So as I understand it, the Revolving Rifle has more of a very small drum magazine that fits into the rifle (as google images of a rotary magazine, which the Johnson uses, suggest) rather than being basically a large revolver with a stock and a very long barrel as I've been imagining.

Spoiler: Comments^3 (click to show/hide)

After 30 pages I have a vague idea of how Ebbor's set up worked. If you could provide specific details on how resources are used when you have the system in place, that would be fantastic.

We might want to consider specifically designing cargo ships to help with imports and exports. Radar, sonar, and airships are going to be quite useful in preventing the Monarchy from getting supplies through.
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Funk

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #333 on: July 14, 2016, 09:54:11 am »

It's basically just a springy bit of metal that goes around the back of the cases to let them be handled as a unit instead of separately. If the Revolving Rifle is currently set up for the cylinder to swing out for reload, it should be dirt-simple to design some clips and go.
It's not, right now it a gate loading revolver with a leaver to work the action.
Some thing like this North & Skinner Revolving Rifle in action.

Or did Aseaheru just say that we have the techs to make both Short-recoil, and rotating bolt mechanisms?

Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #334 on: July 14, 2016, 03:08:25 pm »

The link was not able to describe how it was reloaded to my knowledge. My google fu is weak and I cannot figure out what specifc style of loading gate loading is.

I would like to politely ask how our rifle is loaded, in the simplest terms possible in such a manner as one would explain to a child, because I simply do not understand how it works. Diagrams are appreciated.
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #335 on: July 14, 2016, 03:18:14 pm »

 The rifle in that link is loaded like any cap-and-ball design.

 Your things, which are lever action with a revolving magazine(distinct from a cylinder), load via loading gate. You do not have short recoil mechanisms, nor rotating bolts.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #336 on: July 14, 2016, 03:42:04 pm »

Finally found a thing describing how cap-and-ball is loaded.

So as I understand it, the magazine is not detachable from the rifle in any fashion besides disassembling it, and cartridges are reloaded into the magazine one at a time manually.

Is the above correct?
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Amperzand

  • Bay Watcher
  • Knight of Cerebus
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #337 on: July 14, 2016, 03:49:10 pm »

With regard to the whole issue of getting rid of the paper belt, my assumption was that it would be torn off and combusted with each cartridge's firing, that's why I went for paper instead of, say, a generic metal link-belt.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #338 on: July 14, 2016, 03:57:38 pm »

 The magazine can be loaded with five-round stripper clips, similar to both the Johnson rifle and the Japanese Pedersen copy, if only in that respect.

 Ah, probally have been worth mentioning that Amperzand. Though, with the way the rolls where, it probably would have jammed up often anyways. That or require almost solid strips of rounds.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Amperzand

  • Bay Watcher
  • Knight of Cerebus
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #339 on: July 14, 2016, 04:00:00 pm »

Oh, sure. I didn't really expect it to work very well, a properly functional SMG in a world that, at that point, still relied on black powder rifles would be utterly horrifying.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #340 on: July 14, 2016, 06:08:49 pm »

Okay, that's not as bad as I thought. Not the best, but it's not the worst. Definitely doesn't require an immediate redesign. Though with our specialists, we might want to put the idea of refining the Revolving Rifle or making a new rifle on the table.
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #341 on: July 15, 2016, 01:26:58 pm »

If we ever design a new rifle we should make something to stand the test of time, in other words a robust, accurate, semi-automatic with detachable magazines.

It's not a huge priority though, so if we do decide to design one it should be done with minimal engineers over several turns...
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

Amperzand

  • Bay Watcher
  • Knight of Cerebus
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #342 on: July 15, 2016, 01:36:19 pm »

I agree. I mean, one way to do it is put out a military request for civilian designers to make us versions of something we want, and then test their designs and see what we think. A lot of militaries did that rather than try to run their own development programs.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #343 on: July 15, 2016, 01:44:53 pm »

 Most that did that seemed to do both, for the best of both worlds.

 An example being in the Japenese semi-auto rifle trials, where there was a army-led dev group and something like four civilian firms. And, interestingly, two different forms of the Pedersen, one being a almost direct copy and the other being a gas-operated variant of the design. Due to the fact that the guy running the contest was of a lower rank than the guy running the army-led design team, there was officially no winner, and they canceled the next round of testing due to the war ramping up.

 I may have a fact or five wrong. For instance, I remember that the guy who led the army team was a general, but Im not sure as to the rank of the guy in charge of judging. Captain, I think.

-edit-

Colonel.
« Last Edit: July 15, 2016, 01:56:48 pm by Aseaheru »
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Amperzand

  • Bay Watcher
  • Knight of Cerebus
    • View Profile
Re: Design Engineers of The Republic (Weapon Design Game)(STARTING 808)
« Reply #344 on: July 15, 2016, 01:52:20 pm »

Basically, yes.
Logged
Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com
Pages: 1 ... 21 22 [23] 24 25 ... 49