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Author Topic: Children's Card (and Toy) Games: Advent (IC)  (Read 29167 times)

Kansa

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #645 on: May 12, 2016, 04:47:51 pm »

Alexia climbed out of the baneblade, hopping down smoothly to join the others on the ground.
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #646 on: May 12, 2016, 06:21:44 pm »

"This mission was one of those anticlimactic ones, but life is full of climaxes. Don't let the first mission get your spirits down, we can chase our dreams and keep on the road to success in bigger, better missions coming up. As Wayne Gretzsky once said: "You fail 100% of the missions you don't accept."
"Okay."
« Last Edit: May 12, 2016, 07:18:03 pm by Sl4cker »
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #647 on: May 12, 2016, 07:17:14 pm »

Damn i'm stupid, sorry.
« Last Edit: May 12, 2016, 08:16:44 pm by Shadestyle »
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #648 on: May 12, 2016, 07:17:52 pm »

((This isn't trespassers))
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #649 on: May 12, 2016, 08:16:16 pm »

((SON OF A BITCH))
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #650 on: May 13, 2016, 10:36:04 pm »

The mission seems to be complete, only one problem remains, the mana rich crystals of those golems are stage one in a multiple stage problem, some automated system goes off underground, spending the colorless mana, and summoning something in the ignored weapons cache.

Spoiler (click to show/hide)
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #651 on: May 13, 2016, 10:39:24 pm »

Daisuke looks out of the Baneblade. "Uh... Houston, we may have a problem."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

SOLDIER First

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #652 on: May 13, 2016, 10:48:30 pm »

Red-Eyes examines it boredly.
"It doesn't look so tough."
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #653 on: May 14, 2016, 12:52:53 am »

The Commissar turns the Baneblade around to run from the Myr Adapter, blasting at the other golems as he goes.

"Hey DJ Hakeem, I think I saw a few creature removal cards in that deck you were building. Alexia, you haven't shown your deck yet, but if you have any creature removal, now would be a great time to use it."

((What's the crunch on that summon? Crystal Golems don't give mana, at least normally.))
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #654 on: May 14, 2016, 10:21:43 am »

((The crunch is that the gems harvested from the Crystal caverns are a reagent for summoning (unless I misunderstand how mana works), and we're by extension "made of mana".))
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #655 on: May 14, 2016, 10:25:49 am »

((how swole is the myr adapter))
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Kansa

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #656 on: May 14, 2016, 10:35:40 am »

A smile crossed Alexia's face, already holding her cards in hand. Her voice was loud and clear as she spoke.
"I activate contract with the dark witch" as the card flipped face up a winged figure materialised behind her. "Once per turn, I can discard one D/D or Dark contract card from my hand to destroy one card." the figure raised her wand and a beam of light headed towards the machine, if it hit successfully the monster would be destroyed instantly.
« Last Edit: May 14, 2016, 10:37:46 am by Kansa »
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #657 on: May 14, 2016, 11:04:13 am »

((how swole is the myr adapter))
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #658 on: May 14, 2016, 11:20:04 am »

((I'll make something up when I make the turn.))
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TCM

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #659 on: May 14, 2016, 01:10:03 pm »

The Commissar turns the Baneblade around to run from the Myr Adapter, blasting at the other golems as he goes.

"Hey DJ Hakeem, I think I saw a few creature removal cards in that deck you were building. Alexia, you haven't shown your deck yet, but if you have any creature removal, now would be a great time to use it."

"I could try Sapping it, but I have no idea who's hand he'd get bounced back to. Let me bring out Doctor Boom, he works good with 'bots."

A cackling green goblin appears in what is likely the best Dr. Doom cosplay anyone has seen. Next to him spawn two anthropomorphic bombs.

Xaril suggest that they could poison the robot, and then poison the region's water supply.
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