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Author Topic: Children's Card (and Toy) Games: Advent (IC)  (Read 29260 times)

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #90 on: May 05, 2016, 08:01:42 am »

vml kills daisuke for not complimenting her diamond-encrusted deck case which is also made out of solid platinum
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #91 on: May 05, 2016, 08:04:21 am »

"It's really fun!"
"I've seen beyblades that can explode a boulder."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #92 on: May 05, 2016, 08:08:13 am »

"Whoa, really?"
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #93 on: May 05, 2016, 08:09:26 am »

"Yeah."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #94 on: May 05, 2016, 08:11:30 am »

"What kinds?"
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #95 on: May 05, 2016, 08:13:24 am »

"Concerning the meta? Sub-par ones. I'm not entirely sure what Argo can do."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #96 on: May 05, 2016, 08:21:25 am »

"No, not the.. meta or whatever. What Beyblades were they?"
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #97 on: May 05, 2016, 08:28:15 am »

"I think it was a Rock Leone or something..."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #98 on: May 05, 2016, 08:30:48 am »

"Huh. I should look that one up sometime."
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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #99 on: May 05, 2016, 08:35:09 am »

((@Shade: I assumed that most effects would dissipate when a monster "dies" in battle, correct?))
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #100 on: May 05, 2016, 08:38:29 am »

((It's honestly based on BS, because some effects do remain in the respective shows.  hence why I am leaving it up to players to decide if a particular thing will remain, like scars, battle damage, and spell effects from other systems.))
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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #101 on: May 05, 2016, 08:38:58 am »

"Well, I mean, if you want to.
You shouldn't the default beys should ideally be scrapped for parts only"
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #102 on: May 05, 2016, 08:40:36 am »

"Huh?"
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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #103 on: May 05, 2016, 08:45:16 am »

((For Hearthstone I imagine most stuff with the exception of special cases, would not effect the cards in the long run since the assumption is that 95% of the stuff you play will die every game, and then start in the next game "fresh".))
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #104 on: May 05, 2016, 08:48:39 am »

((Fair enough, though what I am talking about is completely based on special cases.  Assume that monsters live in their cards, and mostly revert to normal outside of extenuating circumstances.))
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