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Author Topic: Children's Card (and Toy) Games: Advent (OOC)  (Read 55777 times)

BlitzDungeoneer

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #765 on: May 07, 2016, 02:39:24 pm »

why does it fade to black though
implications dawg
Probably without the fade to black.

So they hug. Then an egg appears. :P
what would tamagotchi/cyber dragon babies even LOOK like
probably a chibified cyber dragon
so, what, this?
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The Froggy Ninja

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #766 on: May 07, 2016, 02:45:03 pm »

This may be a bit too late but just how indestructible is Paraphenalia? Like on a scale of tissue paper to the nokia brand cellphones that make up every molecule in chuck noris' body.

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #767 on: May 07, 2016, 02:46:35 pm »

Depends how weak or tired the contents are.

You can't do shit to Obelisk's card for example, but Tearing up a Blue Eyes would probably be possible under some circumstances.
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #768 on: May 07, 2016, 02:47:21 pm »

I'm going to assume non-humanoid monsters from other games count as Desperate Allies towards the Imperial Guard, and humanoids as Allies of Convenience. Is that okay?
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The Froggy Ninja

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #769 on: May 07, 2016, 02:49:11 pm »

By which I mean how rekt is the paraphernalia in that cave going to be by the time the cave pops.

TheBiggerFish

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #770 on: May 07, 2016, 02:50:57 pm »

Does Mafia count as a game for this?
Shade.  Hello.  I am asking a pertinent question.  Thank you.
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #771 on: May 07, 2016, 02:52:46 pm »

No, Mafia does not count for these purposes TBF, please keep the smart mouthed parts of your comment to yourself please, yes, thank you.

Dominion is a weird one, I would say yes until i see something telling me otherwise.
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BlitzDungeoneer

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #772 on: May 07, 2016, 02:53:18 pm »

Does Mafia count as a game for this?
Shade.  Hello.  I am asking a pertinent question.  Thank you.
how would that even WORK

isnt lynching basically 'you ded nao'
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TCM

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #773 on: May 07, 2016, 03:04:13 pm »

What is One Eye Open anyways?

Mafia could work by employing sneaky Mafia to infiltrate enemy compounds and assassinate them while a mob of angry villagers ends up Lynching enemy Creatures mistaking them for Mafia. But of course, Shade said it's not going to happen anyhow.
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #774 on: May 07, 2016, 03:12:50 pm »

One Eye Open: In the beginning of each turn, every unit that is within 6'' of a Desperate Ally or Ally Come The Apocalypse must roll 1d6. On a 1, that unit may not do anything on the turn.
Basically, racism.

As the Baneblade is so large, the rule only really applies if the not-quite-an-enemy tries to get onto it.
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TCM

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #775 on: May 07, 2016, 03:17:58 pm »

Sounds reasonable that a bunch of racist jarheads would feel uneasy about anyone that looks different.

Can I ask why the opposing Unit loses its turn? Is it because they force it off or is it something else?

I look forward to a 1-on-1 match with Brisbane in the future.
« Last Edit: May 07, 2016, 03:19:42 pm by TCM »
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IamanElfCollaborator

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #776 on: May 07, 2016, 03:19:28 pm »

my brain is trying to figure out what the effects of max Happiness (which basically means they have a VERY good relationship) on a WH40K unit would be if they had maxed out happiness with a tamagotchi

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #777 on: May 07, 2016, 03:21:18 pm »

Filthy xeno loving scum.  Practically fallen to chaos already.

Also, even more OP, since you have two devices, you can breed any two monsters using the Tamagotchi devices like the intermediaries.
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #778 on: May 07, 2016, 03:26:35 pm »

Can I ask why the opposing Unit loses its turn? Is it because they force it off or is it something else?
Oh, sorry, ambiguity. The unit that rolls a 1 loses its turn, not the other one, unless it also fails the check.
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TCM

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #779 on: May 07, 2016, 03:28:46 pm »

I see, so that turn the crew of the Baneblade have a freakout. That would be less than optimal.

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