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Greatest Great, Zenith of Life x1
Cost: 10, Race: Unknown/Zenith, Civilization:
Zero, Power: 21000
■ When you summon this creature into the battle zone, you may choose any number of creatures from your mana zone or graveyard that have total cost 7 and put them into the battle zone.
■ "Quattro breaker" (This creature breaks 4 shields.)
■ "Eternal Omega" (When this creature would leave the battle zone, return it to your hand instead.)
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Aku, Ultimate God x1
Cost: 7, Race: God, Civilization:
Water/
Darkness, Power: 9000
■ (This creature is put into your mana zone tapped.)
■ "Double breaker" (This creature breaks 2 shields.)
■ Whenever one of your Gods in the battle zone would be destroyed, you may return it to your hand instead.
■ "God Link" (Zen, Transcendent God) Left Side
■ Whenever this creature attacks while linked, you may destroy one of your opponent's creatures.
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Zen, Transcendent God x1
Cost: 7, Race: God, Civilization:
Light/
Nature, Power: 8000
■ (This creature is put into your mana zone tapped.)
■ Blocker
■ Double breaker
■ God Link (Aku, Ultimate God) Right Side (If you have the specified God in the battle zone, you may link it to this card. The linked God has the characteristics of each God (power and abilities) and becomes one creature. When it would leave the battle zone, choose either card.)
■ While this creature is linked, it has "quattro breaker" and untaps at the end of your turn. (A creature that has "quattro breaker" breaks 4 shields.)
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Saga, God of Destruction x1
Cost: 7, Race: Creator, Civilization:
Light/
Darkness, Power: 8000
■ (This creature is put into your mana zone tapped.)
■ When you put this creature into the battle zone, you may un-link one of your linked Gods in the battle zone that have the names Zen and Aku. If you do, each player puts all cards in his hand and mana zone into his deck and shuffles it.
■ Double breaker (This creature breaks 2 shields.)
■ When this creature would leave the battle zone, if you have at least one God in the battle zone, this creature stays in the battle zone instead.
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Parasraft Revinvakind x2
Cost: 5, Race: Jurassic Command Dragon/Revolutionary/Invader, Civilization:
Nature, Power: 5000
■ When you put this creature into the battle zone, put all creatures from your graveyard into your mana zone.
■ During your turn, if a player has 2 or less shields, you may summon a creature from your mana zone.
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Cyber N World x1
Cost: 6, Race: Cyber Command, Civilization:
Water, Power: 6000
■ When you put this creature into the battle zone, each player shuffles his hand and graveyard into his deck. Then each player draws 5 cards.
■ Double breaker (This creature breaks 2 shields.)
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Codename James x1
Cost: 7, Race: Unknown, Civilization:
Darkness, Power: 8000
■ Whenever this creature wins a battle, you may put a creature that costs 4 or less from your graveyard into the battle zone.
■ Double breaker (This creature breaks 2 shields.)
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Tylnia, Battle Dragonic Fairy x2
Cost: 3, Race: Tyranno Drake/Snow Faerie, Civilization:
Fire/
Nature, Power: 1000
■ (This creature is put into your mana zone tapped.)
■ When this creature is destroyed, destroy one of your opponent's creature in the battle zone that has power 3000 or less, or put the top card of your deck into your mana zone.
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Sanfist the Savage Vizier x1
Cost: 3, Race: Beast Folk/Initiate, Civilization:
Light/
Nature, Power: 3000
■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
■ (This creature is put into your mana zone tapped.)
■ When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead.
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Mil Armor, Mecha King Vizier x1
Cost: 3, Race: Great Mecha King/Initiate, Civilization:
Water/
Light, Power: 3000
■ (This creature is put into your mana zone tapped.)
■ Blocker
■ Your spells may each cost 1 less to cast. They can't cost less than 1.
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Courtney, Summer Breeze Faerie x2
Cost: 2, Race: Snow Faerie, Civilization:
Nature, Power: 2000
■ Cards in your mana zone are considered to be cards of every civilization.
Spells :
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Earth Eternity Gate x1
Cost: 6, Civilization:
Darkness/
Nature■ (This spell is put into your mana zone tapped.)
■ Put a God that costs 7 or less from your graveyard or mana zone into the battle zone.