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Author Topic: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?  (Read 8938 times)

fidelfa

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #45 on: May 09, 2016, 05:42:46 pm »

aye capn' what's the turn order please?
and on the side, will this be a madman fortress like ye fortress of ole(boatmurdered,etc...) or will we have a theme?
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TheImmortalRyukan

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #46 on: May 09, 2016, 06:43:21 pm »

aye capn' what's the turn order please?
and on the side, will this be a madman fortress like ye fortress of ole(boatmurdered,etc...) or will we have a theme?

Syrupleaf was better, though Boat murdered does have its place

Theme: Madmen maddening each other into more madness and building mad monuments to madness... Any questions?
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The Tale of Runlance - A Succession Fort in a Dying World

While the drink stocks run low and violence is rampant, the narcissistic tyrant demands a monument to his name

Darkond2100

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #47 on: May 09, 2016, 07:53:40 pm »

I've found it difficult to find any dwarves doing less than Fine, despite all the death, infanticide, and lack of beds. So long as the wine flows in a tavern, everything will be alright.
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your hoard, your dwarves, and your fortress.
I prefer Hoard, Horde, and Hovel...

fidelfa

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #48 on: May 09, 2016, 10:04:11 pm »

aye aye capn' setting sail to madman land, onwards to lava cannons, drowning rooms, arenas and burnt elves....
aaannnd booty
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Gwolfski

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #49 on: May 10, 2016, 02:31:45 am »

And zombies
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Eventually when you go far enough the insane start becoming the sane

Gwolfski

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #50 on: May 10, 2016, 04:14:22 pm »

SAVE: http://dffd.bay12games.com/file.php?id=12027








My name is Catten.

I had set out, together with 6 others, to create a new fortress for all the good of dwarfkind. We reached the place known as Nokimrith. A place on the border of a rocky wasteland and a grassy plain.

---

It all started off pretty well. We arrived, hewed down some timber and dug out a basic design. I became the manager and bookkeeper.

---

The amount of folk comming here! Dear Armok! I hope we have enough rooms! Slow down!

---

What's up with the humans? As soon as we open up a tavern, they started flocking here! Some of 'em even wanna stay here! Sure, let 'em.

---

Sanctume and whatshisface Meph wanna be militaries. Sure, let 'em. Not that we have any weapons....

---

We have struck a cave full of crystal! Yay! Oh and we have found another cave. It's full of tiles. Gives me the chills.

---


((ooc: I will finish writeup + save tommmorrow.))

Edit:' really sorry, ill upload save in about 8 hours... sorry, unforseen reallife issues.
« Last Edit: May 12, 2016, 01:11:18 am by Gwolfski »
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Eventually when you go far enough the insane start becoming the sane

Urlance Woolsbane

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #51 on: May 13, 2016, 03:39:40 pm »

*Bump*

Most folks seem to have missed Gwolfski's edit.

Anyhow, I'm happy to see that my dorf has a family!
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"Hey papa, your dandruff is melting my skin. Is that normal?"
"SKREEEONK!!!"
"Yes, daddy."

Gwolfski

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #52 on: May 14, 2016, 05:18:15 am »

So, I have some trouble with computer access and all, but here's what I missed from the two report: Zombie invasion! I walked off our farms, the entrance and hid our livestock.
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KiddosFoX

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #53 on: May 16, 2016, 01:41:30 pm »

So, how's the fort going?

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Gwolfski

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #54 on: May 16, 2016, 01:58:47 pm »

Dunno, its next person..
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kleanea

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #55 on: May 16, 2016, 03:33:03 pm »

The second turn is Meph, so we're waiting on him.
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Gwolfski

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #56 on: May 16, 2016, 04:41:25 pm »

The second turn is Meph, so we're waiting on him.

ill pm him
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Meph

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #57 on: May 16, 2016, 07:43:45 pm »

The second turn is Meph, so we're waiting on him.
Got the PM, I didnt knew that we set a turn order. I'm hard at work modding orcs into the mod. Feel free to take someone else to play the second round.

For me its not that interesting anymore, since I have done a lot of changes on the mod since then, I rather test-play current versions. :/
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

kleanea

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #58 on: May 16, 2016, 09:24:14 pm »

I'll go ahead and take a turn then, since I'm 3rd in the turn order list Meph made and then forgot about...  ::)
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Meph

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Re: ☼Masterwork Mod☼ - Who wants to play a dwarven succession fort?
« Reply #59 on: May 16, 2016, 11:41:49 pm »

I'll go ahead and take a turn then, since I'm 3rd in the turn order list Meph made and then forgot about...  ::)
In my defense, reaction_orc has about 5140 lines of code more than this morning. Its not like I'm doing nothing. ^^
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::
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