It really is asking for even a half-arsed mod to be attempted eventually, even if not everything will mesh all that well with the W:RD system. I might look into it, even if we're stuck with basic models for units. Anyway, back to the game at hand.....
DoW3 isn't too bad to watch streamed, but I will agree, I was wrong about the level of micro needed. I'm not sure if commentary would make it better, because there's a hell of a lot of jumping around to get everything going well, which can be hard to follow if you're not sure of the reasons for it. Harder to follow than a basic DoW1 (or armageddon mod) game, just due to the pacing and importance of individual units and abilities, or small groups of them. Plus, it's all a bit too damn shiny, but with shiny terrain as well (not nearly as organic looking as previous DoW's), so units don't stand out as well for their unit type in some cases.
IMO anyway. It's not bad by any means, but it's similar to the SC1->SC2 graphical change, that will take me a bit of getting used to. But with less distinction in some infantry types. It's good, just different, and since I haven't personally played it yet, watching streams of it still feels weird from a player's perspective (where from a commentary/observer's perspective it might be fine). I had the same thing with SC2 for a bit.