1.2a: Gods working together get their creation cost multiplied by a set amount based on how many gods are working together
15 total gods -> 5% normal price
12 total gods -> 10% normal price
10 total gods -> 15% normal price
9 total gods -> 20% normal price
8 total gods -> 25% normal price
7 total gods -> 35% normal price
6 total gods -> 40% normal price
5 total gods -> 50% normal price
4 total gods -> 65%
3 total gods -> 80%
2 total gods -> 100%
1 total god is the normal price
]
+7 from Isgon, Ascald, Charon, Kyuu, The Everymind, Sollia, Dorkār
-6 from Axt, Vir, Atian, Saukko, Munroe, Flue
CNCL000.008: Planet's can be modified immediatly for 1 essence after they are made as long as everyone agrees on this modification and it is done in the same tick or the direct next tick.
+5 from Vir, Flue, Zurion, Charon, Sollia
-4 from Ascald, Munroe, Isgon, The Everymind
Axe 1: No worlds shall ever be of exact size.
+5? from Axt, Ascald, Flue, Zurion, The Everymind?
-6 from Atian, Urthon, Saukko, Isgon, Kyuu, Sollia
CNCL000.032 (Axe 6?) (Midgard?): Midgard: Propose a world from which all other realms will be connected, be it directly, or with one who is, even if it's a near infinite amount of worlds between it and Middle Earth.
+3 from Axt, Atian, Xenia Satis
-3 from Charon, The Everymind, Saukko
CNCL000.041: It costs twice as much to outright destroy anything created in the initial creation of the world system than it would to create that item, save by a vote of a 3/5ths majority of gods present that Tick. Abstaining is treated as 'no'. Present is defined as 'has spoken during the Tick'.
+1 from The Everymind
-1 from Saukko
IB 0.01: Make everything fire.
+5 from Meow, Munroe, Kyuu, The Everymind, Sollia
-4 from Axt, Saukko, Ascald, Charon
1.CNCL001.004: No god may directly kill themselves in a single turn.
+1 from The Everymind
-1 from Saukko
1.2.CNCL001.005: Trait costs will be a multiplier added on to the base cost, and decided by a simple vote among gods (meaning if it receives more ayes than nays, it is passed) and are applied by multiplying the base cost by the trait multiplier. Multiple traits add these results together to get the final cost.
+1 from Saukko
1.Default Rule: If there is no rule previously set in place for an action or cost, the entity that tallies votes and actions shall decide on one until such time that we come up with one ourselves.
+1 from Ascald
Proposal 1.4: Worship is calculated as 1E per every 2000 individuals.
+2 from Charon, Isgon
-1 from Sollia
Stop Exploitation: No essence gain until a better system is worked out
+1 from Isgon
Collaboration - Worship: A race may worship multiple gods. The essence gained from this for each god is multiplied by .8 for each additional god worshiped. Gods may get around this by forming a pantheon, and being considered as a single entity for the purposes of worship.
+3 from Ascald, Charon, Dorkār
-2 from Saukko, Sollia
Collaboration - Pantheon.1: Worship being multiplied by 0.9 for every god in the Pantheon instead
+1 from Sollia
SIMPLIFICATION: GENERICNESS FOR TRAITS AND ALL. LET US USE DEXTERITY FOR SPEED, WHICH IS ALREADY A TRAIT.
+2 from Charon, Sollia
PlanReg A: Number of maximum terrestrial planets = 1.25 X number of existing gods.
+1 from Dorkār
-1 from Sollia
PlanReg B: B: Maximum number of gaseous planets = 0.5 X the number of existing gods.
+1 from Dorkār
-1 from Sollia
Repeal the Essence gain proposal:
+1 from Isgon
The Essence the basics: Essence is gained every 2 ticks by multiplying amount of worshipers by .001
+1 from Isgon
-1 from Saukko
Revised 1.5: Gods are always listening to prayers, but this is handled by their divine subconscious and answered when appropriate by such as well. Only particularly significant prayers reach the conscious minds of Gods.
+2 from Sollia, Charon
Proposal 1.7: Traits are automatically passed if they have a net vote of +2.
+4 from Charon, Kyuu, Atian, Vir
-3 from Saukko, Isgon, Sollia
OPC: There can only be 13 chaos magician alive at a time.
+1 from Atian
Rename Batshorthsech [gas planet] to Hapsburg.
+2 from Charon, Atian
-3 from Urthon, Saukko, Isgon
Change Zoigat [terrestrial planet] to Ottoman.
+2 from Charon, Atian
-3 from Urthon, Saukko, Isgon
1.8: A character/s can be designated as a Piece by paying 1E. This grants the character plot usefulness and resurrective immortality. Traits may be added to the character at half the cost. Each aligned (in service to a deity) removes 2E from a god's Essence cap. This can be reversed by consuming the Piece. Pieces may be ordered around by their respective gods. Pieces provide no worship.[/b]
+3 from Charon, Atian, Ascald
-4 from Urthon, Saukko, Isgon, Sollia
Limitation of Magic: There may only be up to a certain number of magical schools in existence. Replacing one would require total destruction of all practitioners (or converting them to a different school, depowering them, etc) and a proposal to eliminate the prior school. Hesitantly propose a limit of 7.
+1 from Ascald
-2 from Munroe, Sollia
Amendment: Each god is allowed to create one school of magic only, at a cost of 5E with no collaboration. Should a deity wish to replace a school of magic they have created, they must remove all knowledge of its existence. If a deity is found to have created more than one school of magic, the knowledge for using the magic of both schools is wiped from existence - mortals memories are wiped and all documentation is destroyed - and the offending god is put into stasis, unable to act for 3 Ticks.
+1 from Saukko
Counter-proposal?: All schools of magic must draw their power from leylines or directly from the god creating it. This will cost the god 0.5E per 1,000 practicioners, should they decided to go that route.
+2 from Saukko, Zurion
-1 from Sollia
Banlist - Trait Combinations: Certain combinations of traits can be banned by the council.
+2 from Ascald, Saukko
-2 from Munroe, Sollia
Ban: Resurrective Immortality + Infinite Lifespan.
+2 from Ascald, Saukko
-1 from Munroe
Counter: Require certain combinations of traits to have other traits added in, such as Sterile for the previously given example.
No more individual creatures may be made until a robust and fair system for handling their creation is established.
+2 from Ascald, Kyuu
-2 from Zurion, Sollia
Hybrid Sphere Discounts: Gods get a 10% discount on actions related to one of their spheres, unless the action is related to all of their spheres, in which case it is instead a 25% discount.
+2 from Sollia, Charon
-1 from Munroe