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Author Topic: Ye Gods 3 IC: Tick 18.5: Bounces  (Read 187550 times)

Chevaleresse

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #780 on: May 02, 2016, 03:42:26 pm »

Amendment to previous action: if the cost of placing the leyline+two units of Keardai meets or exceeds 16E (after prices are decided), reduce the size of the placed layline (to zero, if needed). This also puts the action on hold until creature actions go through.'

Support Munroe's amendment to Martial Arts.

"Hum, I swear we'd decided on a base cost of 4E for sentient creatures. . ."
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Vgray

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #781 on: May 02, 2016, 03:53:30 pm »

"Hmm. Something is missing. We need something more. Something...grand."

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Stirk

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #782 on: May 02, 2016, 04:23:19 pm »

Amendment to previous action: if the cost of placing the leyline+two units of Keardai meets or exceeds 16E (after prices are decided), reduce the size of the placed layline (to zero, if needed). This also puts the action on hold until creature actions go through.'

Support Munroe's amendment to Martial Arts.

"Hum, I swear we'd decided on a base cost of 4E for sentient creatures. . ."

"Murn03...menti0n3d...this...at...the...start...of...the...tick.......a...
sn3aky...proposal...was...passed....changing...this....
You...m4y...vote....to...rev3rt..it..."
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Detoxicated

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #783 on: May 02, 2016, 04:45:28 pm »

"I want to Propose Traits:

Spoiler:  Breathing Traits (click to show/hide)

Spoiler: Lifespan Traits (click to show/hide)

Spoiler: Speed Traits (click to show/hide)

So if these proposals pass I would like to create 1000 Turtlemen on the Island of Gnu.
Spoiler: Turtlemen (click to show/hide)

Also I would like to throw out my own magic system regarding the ley lines. We shall call it The Discipline of Ley
Spoiler: Discipline of Ley (click to show/hide)
((Edit Typo thanks Stirk))
« Last Edit: May 02, 2016, 05:00:05 pm by Detoxicated »
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tntey

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #784 on: May 02, 2016, 04:52:28 pm »

"I want to Propose Traits:

Spoiler:  Breathing Traits (click to show/hide)

Spoiler: Lifespan Traits (click to show/hide)

Spoiler: Speed Traits (click to show/hide)

So if these proposals pass I would like to create 1000 Turtlemen on the Island of Gnu.
Spoiler: Turtlemen (click to show/hide)

Also I would like to throw out my own magic system regarding the ley lines. We shall call it The Discipline of Ley
Spoiler: Discipline of Ley (click to show/hide)

Support
Lifespan traits
Discipline of ley

Oppose
Breathing Traits
Speed Traits
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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #785 on: May 02, 2016, 04:57:05 pm »

"What is it you oppose about the breathing traits? That way we can easily differentiate between creature types. The same goes for speed. If you have another solution to my problem or different numbers you would put in, I would be thrilled to hear your opinion. I just need certain traits so I can create the mighty turtlemen."
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Stirk

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #786 on: May 02, 2016, 04:58:13 pm »

"I want to Propose Traits:

Spoiler:  Breathing Traits (click to show/hide)

Spoiler: Lifespan Traits (click to show/hide)

Spoiler: Speed Traits (click to show/hide)

So if these proposals pass I would like to create 1000 Turtlemen on the Island of Gnu.
Spoiler: Turtlemen (click to show/hide)

Also I would like to throw out my own magic system regarding the ley lines. We shall call it The Discipline of Ley
Spoiler: Discipline of Ley (click to show/hide)

((Stirk giggles at the "breeding technique" typo, especially considering it is in the "Discipline of Ley" :P.))

Oppose Lifespan Traits.
"T00...many...f0r...such...a..simple...thing.....munr03...d03sn't...even...understand...what...a...year...is...."

"Murn03..w0uld...suggest...'landdwelling'...be...removed...and...waterdwelling...replaced..."


Basically, changing "Waterdwelling" to "Can breathe underwater, but not on land" means we can remove the "landdwelling" trait and not have to put it on literally everything that is created ever. Then it would get a support.

"Murn03...has...no...opini0n...on...the...others..."
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Quartz_Mace

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #787 on: May 02, 2016, 04:58:28 pm »

((Correction: Sorry, I meant supportCNCL000.043))
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tntey

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #788 on: May 02, 2016, 04:58:40 pm »

"What is it you oppose about the breathing traits? That way we can easily differentiate between creature types. The same goes for speed. If you have another solution to my problem or different numbers you would put in, I would be thrilled to hear your opinion. I just need certain traits so I can create the mighty turtlemen."

"Too cheap to be able to breathe underwater and breath above air. You can also have the ability to breath above and below water for free. Speed is way too little. x2 for being able to run three times as fast as something of the same size is just silly.
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

tntey

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #789 on: May 02, 2016, 04:59:39 pm »

About 5 miles from gnu, Isgon creates an island called ka. Ka is mountainous, and larger then Gnu. Ka also has a few fresh water streams and waterfalls. Isgon fills the world with flora and fauna.

(-3 E)
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

tntey

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #790 on: May 02, 2016, 05:00:55 pm »

"Since the current essence gain system is awful, we need to stop all essence gain until we actually make a good system"
Propose
Stop Exploitation: No essence gain until a better system is worked out
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

AbstractTraitorHero

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #791 on: May 02, 2016, 05:02:27 pm »

Vir creates a race called mimics sentient creatures which inhabit everyday objects from chests to tree trunks they are an all female race they breed using other specie's whether that species is male or female is irrelevant..put them on Ka 1000 of them.
Hehehe my old race shall return.
« Last Edit: May 02, 2016, 05:05:07 pm by AbstractTraitorHero »
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Detoxicated

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #792 on: May 02, 2016, 05:07:24 pm »

"We don't have an essence Gain system yet, as far as I can tell. Correct me if I am wrong.
Also how about this then?
Spoiler: Speed Traits Update (click to show/hide)
"
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Vgray

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #793 on: May 02, 2016, 05:10:00 pm »

Xenia relaxes on the back of a sleeping turtle-man.

"Would you assist me with a project friend Vir? I am no god of architecture, but in the name of an old sibling, I would like to create a grand palace for the divine out of one of the mountaintops."

"Would anyone else be willing to assist with this?"
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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #794 on: May 02, 2016, 05:11:10 pm »

"If I am low low on essence you must protect me and you must let some of my mimics live there and I will help.
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