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Author Topic: Ye Gods 3 IC: Tick 18.5: Bounces  (Read 185998 times)

AbstractTraitorHero

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #630 on: May 01, 2016, 03:12:06 pm »

Propose

Gridlock: No creatures can be created until a proper trait system is in place.
Oppose.
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hector13

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #631 on: May 01, 2016, 03:14:07 pm »

Propose

Gridlock: No creatures can be created until a proper trait system is in place.

Nothing should be create until we have a pricing system in place.
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the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

tntey

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #632 on: May 01, 2016, 03:14:43 pm »

Propose

Gridlock: No creatures can be created until a proper trait system is in place.

Nothing should be create until we have a pricing system in place.

Is this an amendment? If so I support
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Chevaleresse

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #633 on: May 01, 2016, 03:18:15 pm »

Oppose.

"I have already proposed something that would resolve the issue of free creation in the meantime, and we should not lock away creation until this council decides on something, which will take an eternity."
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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #634 on: May 01, 2016, 03:20:32 pm »

"nothing should be created until we create prices of traits and a better worship system"
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Chevaleresse

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #635 on: May 01, 2016, 03:23:30 pm »

Create 1000 of a sturdy race with the traits of resistance to extreme environments and notable ability with craftsmanship in general, however much this ends up costing and whatever said trait ends up being called. They are humanoid, with somewhat darker, more rugged skin, and frames that are both shorter and stouter. Instruct these founding members in my worship, and tell them to go forth and settle the places of the world that the other races that will surely come into being cannot handle. Finally, give them a herd of livestock and mounts.
"I will amend this action with two things: the first, that these creatures will be unable to cast spells, but instead can carve runes into objects to channel power. The second, is that they shall be dubbed the Keardai.

Additionally, I will call attention to my prior proposal, that should facilitate action until such time as we have proper guidelines."

Propose: Default Rule: If there is no rule previously set in place for an action or cost, the entity that tallies votes and actions shall decide on one until such time that we come up with one ourselves.
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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #636 on: May 01, 2016, 03:30:54 pm »

Propose

Bookkeeping: Gods must list out traits that their creatures have when they create them

Traits: The entity that tallies votes decides the price of traits

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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Chevaleresse

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #637 on: May 01, 2016, 03:37:47 pm »

Propose

Bookkeeping: Gods must list out traits that their creatures have when they create them

Traits: The entity that tallies votes decides the price of traits


Support.
Keardai
-Extremophile (Better adapted to living in severe environmental conditions.)
-Craftsmanship (Will consistently produce higher quality crafted works than other races.)
-Magically Inert (Negative) (Cannot cast spells)
-Rune Magic (Has an innate ability to enchant items with runes.)

"You and I, we seem to be of similar minds. Perhaps we should work together?"
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Vgray

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #638 on: May 01, 2016, 03:39:24 pm »

Xenia snuggles one of the first stone dragons.

"Perhaps we should remember that nothing we decide is permanent. The only real limits are the ones a handful of thrifty gods would impose."
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Detoxicated

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #639 on: May 01, 2016, 03:46:30 pm »

"I will be amused how spectacular you will fail in the attempt to engulf all of chaos at once..."
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piratejoe

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #640 on: May 01, 2016, 03:52:24 pm »

Propose

Bookkeeping: Gods must list out traits that their creatures have when they create them

Traits: The entity that tallies votes decides the price of traits
Support
Telrac
-Regenerative (Can regenerate lost limbs and wounds heal quicker then most other species)
-Night vision (Can see in the dark)
-Flight (Can fly)
-Immortal (Cant die from old age)
-Burns in sunlight (Negative) (self explanatory)
-Gets more powerful with more blood (Self explanatory)
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JayceReinhardt

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #641 on: May 01, 2016, 03:58:02 pm »

[Zurion]
"I propose we set up a system of nodes and ley lines all over existance. These ley lines will be similar in behaviour to water, following the best path for its course, but with the right hand you could also change the flow of the ley lines. Nodes should be created associated to godly spheres and therefore produce divine energies based on the god's sphere who created the node. Nodes should generically appear as ponds or lakes with weird qualities unless the god who created the node decides to cosmetically change that. In the future it should be possible to create new effects for nodes

I think the cost of a node should depend on its size.
Tiny - 150mē in size 2kmē area of affection. Cost 1 Essence
Small - 500mē in size. 12kmē area of affection Cost 2 Essence
Medium 1000mē in size. 27kmē area of affection. Cost 4 Essence
Big  10000mē in size. 330kmē area of affection. Cost 8 Essence
Large 100000mē in size. 4000kmē area of affection. cost 16 Essence.

With the right effort and proper discipline, the mortals could learn to draw the energies of the spheres and develop magic systems on their own, or you could teach them how to use magic."
Also Support
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Chevaleresse

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #642 on: May 01, 2016, 03:59:40 pm »

[Zurion]
"I propose we set up a system of nodes and ley lines all over existance. These ley lines will be similar in behaviour to water, following the best path for its course, but with the right hand you could also change the flow of the ley lines. Nodes should be created associated to godly spheres and therefore produce divine energies based on the god's sphere who created the node. Nodes should generically appear as ponds or lakes with weird qualities unless the god who created the node decides to cosmetically change that. In the future it should be possible to create new effects for nodes

I think the cost of a node should depend on its size.
Tiny - 150mē in size 2kmē area of affection. Cost 1 Essence
Small - 500mē in size. 12kmē area of affection Cost 2 Essence
Medium 1000mē in size. 27kmē area of affection. Cost 4 Essence
Big  10000mē in size. 330kmē area of affection. Cost 8 Essence
Large 100000mē in size. 4000kmē area of affection. cost 16 Essence.

With the right effort and proper discipline, the mortals could learn to draw the energies of the spheres and develop magic systems on their own, or you could teach them how to use magic."
"After some thought, I think this is a good plan.[/glow]
Support
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Kilojoule Proton

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #643 on: May 01, 2016, 04:35:03 pm »

Tick 1 Errata
GID:02 is officially [PASSED] but [INACTIVE] due to The Everymind's potential vote for CNCL000.036.1 getting counted as an infinitesimally above 0

Creations
All non-guaranteed traitless/guaranteed generic creature creation actions are on indefinite suspension pending the creation of a set of creature creation rules.
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tntey

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Re: Ye Gods 3 IC: Tick 1: The Something Now [19/30]
« Reply #644 on: May 01, 2016, 04:35:56 pm »

Creations
All non-guaranteed traitless/guaranteed generic creature creation actions are on indefinite suspension pending the creation of a set of creature creation rules.

((Woohoo!))
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!
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