[Axt, God of Enchanted Weapons]
Proposal:
Create a new artifact trait, Peace Aura
Peace Aura:
The artifact emanates an aura of peace within a hundred kilometre radius, preventing conflict, only allowing someone to take an aggressive action if they manage to resist the aura through a legendary effort of will.[x15]
Oppose"
There is no circumstance where this trait should ever be allowed."
"Also Axt, I am considering building a gigantic maze, filled with creatures where you could meet them at battle, or perhaps your creations? Your disciplined ways have put me in awe."
"
I am not interested in fighting in arenas yet, I do my fighting to test my creations. As for taking some beasts from my islands, go ahead, if they don't survive, they were weak.
Actually, this brings attention to a planned project of mine."
Axt tries to pull Vir, God of Dungeon and Dragons, down to earth, or rather, Rekkr Island."
I will explain, in the form of a proposal."
Propose: God Aura: Gods have a passive effect on their surroundings, even when idle. The effect is more power, about 25% more power.
This occurs only with what the god's spheres apply to, specifically, dungeon sphere for more dungeon-y dungeons (size, durability, inhabitants, etc.).
But the more spheres, and the more general the spheres, the weaker the effect.
Propose: Idle God Parking: While idle, a god can be tethered to a place, but the tether is immediately undone if the god becomes active again.
Tethering can be broken, with x0.75 the Essence invested. Tethering has a minimum cost of 1 Essence.
"
I put it at full aura for idles because I cannot decide on the reduction. With this, I expect a 10% boost to future dungeons and dragons.
It is a trivial bonus, but it is not always you have a god just floating around. And... I... I think it's... c-cute. Having a god of dungeons help make dungeons in her sleep."