Could someone educate me more about nodes? I've read what information is available in the Tick update but I still have some questions.
Does the size of the node affect the intensity of the powers given or just the area of effect?
Can a god choose what effect the node has if it creates it?
Can the effect of the node be changed by that god?
Can nodes be enlarged? Is the cost to enlarge the difference between the sizes or the full price?
In order: I was under the impression the effect was to provide a source of magical power to draw from in regards to schools of magic.
Effect being magical power, but as Stirk did with his proposal, there doesn't seem to be limitations on what quite the leyline is (in his case, ores that could be smelted and fashioned into equipment)
No idea, perhaps this needs to be defined further via proposals.
I would imagine so, but the proce of doing so may need to be defined via proposals.
No, Neumann was designed. He was not simply brute forced into *action*. Races can grow and develop with essence. Actions do not always require essence, agents can be made with assistance and can grow and develop themselves, as well.
All these things wouldn't exist without an investment of Essence first, and zero Essence actions are easier to oppose.
I'm not saying I don't like good RP flavour, but to say anything in this game doesn't book down to application of Essence is incorrect. Some people are just a bit less creative when it comes to this application.
Edit for awful formatting