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Detoxicated's Games of Divinity

Yay
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Total Members Voted: 13


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Author Topic: Ye Gods 3: Actual Lite OOC [21/30]  (Read 71326 times)

~Neri

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #465 on: May 06, 2016, 05:45:12 pm »

@Stirk

Nein. This ye gods is much to abstract for me to enjoy working with. I like feeling like there is a solid base to things when I play a god game. This feels like the players are expected to build said base in a not so stable manner of democraticness.
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Rolepgeek

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #466 on: May 06, 2016, 06:29:42 pm »

Yeah, they're better when wielded, but these are Original Droplets, borne from divine actions.
So I'm not sure if full body incineration is covered in Affinity 1.
They're supposed to be 4 times human size, I'm unsure if Size alone covers that.
And they can hold their own alone.
Hm...
Thing is, I can't make them too weak, as then, in order to make the lesser droplets weaker, I have to make them have almost no powers at all.
The Original Droplets have to have greater affinity than Greater Droplets, as that's how I've written them.
You can retcon that, or change what your God wants to make, since he's seen what he can make. You can have them reproduce a different way, or, hell, they'll be newborns at the start, small and weak. They have to gather metal, if I remember right, to get big. Vampyric means you get more powerful over time, traits are genetic and differentiated by flavor. All the other races have also been the result of divine action. It's fairly easy to see what I'm getting at here, I think. Hell, I'll probably even help out by making some fire-resistant livestock to live in the area so they don't die immediately. Don't write yourself into a corner/hole, HappyDemon. And in fact, Vampyric means the Original Droplets will be stronger than the Greater Droplets just by virtue of being older. You can also edit races when you get more essence, don't forget.

And right now, there is no actual fire magic, so Affinity would mean their baseline for using my Fire Nodes and eventually the Primal Magic I hope to get is better. It is not, unfortunately, innate. >.> aka it would depend on the Droplet in question and their individual skill level.
Also, they have Endurance, are made of living metal, are physical embodiments of the ideals of the God of Weapons, and are four times human size. They can hold their own just fine. Though speaking of which, what does four times human size mean? Mass, volume, or dimensions?
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Ardent Debater

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #467 on: May 06, 2016, 08:34:58 pm »

Hmm, What if a God made a Magic system based on the control of the speed and momentum of atoms? A practitioner could control temperatures at low degrees and slowly move things with their minds at lower skill levels, and later on they could create firestorms and ice-clouds, throw around boulders with their thoughts and so on. It wouldn't be able to harm the Gods enough to warrant opposing it and it could be a Node-Independent source of Power for Mortal Magic-Users. IC, Urthon/Urnoth wouldn't have anything to do with a Magic School like that so I'm not going to bother with it but I figured I might as well throw the concept into the OOC for anyone who's interested.
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Chevaleresse

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #468 on: May 06, 2016, 08:46:44 pm »

bleh, i need to edit a PM sent to KJP, but i seem to remember seeing something about associated penalties if I start a new PM thread (and I forgot to save the original to my outbox)
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hector13

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #469 on: May 06, 2016, 08:47:22 pm »

Hmm, What if a God made a Magic system based on the control of the speed and momentum of atoms? A practitioner could control temperatures at low degrees and slowly move things with their minds at lower skill levels, and later on they could create firestorms and ice-clouds, throw around boulders with their thoughts and so on. It wouldn't be able to harm the Gods enough to warrant opposing it and it could be a Node-Independent source of Power for Mortal Magic-Users. IC, Urthon/Urnoth wouldn't have anything to do with a Magic School like that so I'm not going to bother with it but I figured I might as well throw the concept into the OOC for anyone who's interested.

The weather magic thing can do some of that, just indirectly.
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Ardent Debater

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #470 on: May 06, 2016, 08:58:07 pm »

Hmm, What if a God made a Magic system based on the control of the speed and momentum of atoms? A practitioner could control temperatures at low degrees and slowly move things with their minds at lower skill levels, and later on they could create firestorms and ice-clouds, throw around boulders with their thoughts and so on. It wouldn't be able to harm the Gods enough to warrant opposing it and it could be a Node-Independent source of Power for Mortal Magic-Users. IC, Urthon/Urnoth wouldn't have anything to do with a Magic School like that so I'm not going to bother with it but I figured I might as well throw the concept into the OOC for anyone who's interested.

The weather magic thing can do some of that, just indirectly.

Well yeah, but the atom-based system isn't magical, it mostly just deals with manipulating the existing laws of physics, and as the Gods are above them it has almost no potential to backfire. And, it would be quite interesting to see Weather or not the Rival Practitioners would interact peacefully.
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Andres

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #471 on: May 06, 2016, 09:05:22 pm »

A full week of daily Ticks. I guess I should at least dip my toe into the game.

KJP, when this game dies, please tell us that it's dead. Last time I had a magic system I was planning to introduce saved on my desktop for over a month (might've been several months, can't remember) in the hopes that you were just really busy and that you would return.

What are the rules on creating sapient planets? OP says it's 20E to make a planet but since they're sapient they fall under Sapient Creatures and would thus fall under 1.2.3.a. Do Council rules overrule OP rules or vice-versa?

Can I start posting on IC now?
« Last Edit: May 06, 2016, 09:10:25 pm by Andres »
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Chevaleresse

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #472 on: May 06, 2016, 09:13:02 pm »

you need to actually get approved first

and as far as a sentient planet, i'd say they'd cost (20*4)=80E base, but you could make it moon-sized or smaller to bring the price down to something reasonable
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Stirk

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #473 on: May 06, 2016, 09:17:17 pm »

@Stirk

Nein. This ye gods is much to abstract for me to enjoy working with. I like feeling like there is a solid base to things when I play a god game. This feels like the players are expected to build said base in a not so stable manner of democraticness.


Au Revoir then. The irony of instability defeating the Nullish being will live on.

Hmm, What if a God made a Magic system based on the control of the speed and momentum of atoms? A practitioner could control temperatures at low degrees and slowly move things with their minds at lower skill levels, and later on they could create firestorms and ice-clouds, throw around boulders with their thoughts and so on. It wouldn't be able to harm the Gods enough to warrant opposing it and it could be a Node-Independent source of Power for Mortal Magic-Users. IC, Urthon/Urnoth wouldn't have anything to do with a Magic School like that so I'm not going to bother with it but I figured I might as well throw the concept into the OOC for anyone who's interested.

It would probably be easier just to rip your enemies apart with it  :-\. I'm still trying to come up with a school myself now that finals are over.

you need to actually get approved first

and as far as a sentient planet, i'd say they'd cost (20*4)=80E base, but you could make it moon-sized or smaller to bring the price down to something reasonable

Given that he has used this sheet in at least three games now, its *probably* going to get accepted.
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Chevaleresse

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #474 on: May 06, 2016, 09:20:09 pm »

still, protocol is protocol
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Stirk

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #475 on: May 06, 2016, 09:21:23 pm »

still, protocol is protocol

I generally tell people they can post as soon as they make a sheet. Don't know why I did it, but it has never been a problem in the past.
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Andres

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #476 on: May 06, 2016, 09:23:12 pm »

Given that he has used this sheet in at least three games now, its *probably* going to get accepted.
This is only my second time using the sheet. I haven't used it since YG1.

still, protocol is protocol

I generally tell people they can post as soon as they make a sheet. Don't know why I did it, but it has never been a problem in the past.
So wait, can I post now or can't I?
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Stirk

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #477 on: May 06, 2016, 09:25:34 pm »

Given that he has used this sheet in at least three games now, its *probably* going to get accepted.
This is only my second time using the sheet. I haven't used it since YG1.

still, protocol is protocol

I generally tell people they can post as soon as they make a sheet. Don't know why I did it, but it has never been a problem in the past.
So wait, can I post now or can't I?

You joking? You used that character in every version sense then.

And nobody can really say but KJP. KJP isn't here, so listen to your heart to tell you if you can post or not.
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Andres

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #478 on: May 06, 2016, 09:29:34 pm »

You joking? You used that character in every version sense then.
No I haven't. I've used the same angel god twice and an entirely different soul/blood goddess the other two times.

And nobody can really say but KJP. KJP isn't here, so listen to your heart to tell you if you can post or not.
My heart tells me I can post, so I will post.
« Last Edit: May 06, 2016, 09:37:04 pm by Andres »
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Kilojoule Proton

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Re: Ye Gods 3: Actual Lite OOC [21/30]
« Reply #479 on: May 07, 2016, 04:21:43 am »

All the exams are graded! Time for the first decent sleep in a week followed by a nice YG tick update! :D

KingMurdoc: Sent an edit bump to revive the PM thread

Andres/Malakath: Added

Andres:
    When a YG dies: While I can't really promise I'll post a notification immediately on death (what with the wonky (non-Bay 12?) forum law where those loudly announcing their departure stay forever and those disappearing disappearing forever), I'll at least bunp the old thread when one dies and a new one appears.

    Sapient planets: Currently not within the rules, so not creatable

    IC: Is the sun green? :P
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