Turn 4.2"......"
Amanda is quiet and thinking looking at the trees examining the Sylvan as throughly as you can without touching them.
Examine my friend! "
[5] You give Arnav a look over, and notice that for a lumbering tree-man, he is quite agile. You can see him occasionally using some sort of magic to shift roots and branches out of the path so that they don't trip him or hit you. He doesn't seem to notice, and you even manage to grab a small twig that was nearly broken off of him. It feels different from normal wood, like it is softer.[Sylvarian Twig obtained]
Vanessa summons three phantom blades, and flings them rapidly at each of the three creatures.
[6(you) VS 4,2,3(them)]You summon the knives and toss them at the moles. Midflight, they each split into three, with two heading to their intended target, and the third going off at a random angle. You get narrowly clipped in the leg by one of the bouncing knives! [-2 hp -6MP] Once again, one of the moles tries to shield it's smaller kin. It takes the brunt of the strikes, with five knives lodging into it's flesh and rock-armor. It seems to be crippled. The other gets a knife in their back leg, but it only minorly injured them as it stuck into some rock-armor. [2,5,3,6(them) vs 5(you)] The little mole in the back seems to be crying out as the one that shielded shifts itself on it's side, creating a near impenetrable shield wall but driving the phantom blades in deeper. It looks about ready to expire. The mole that dragged you down recovers from it's blind fury and tries to slash at you. It is quick, but so are you and you avoid the worst of the well aimed claw slash. [-1HP] The last mole seems to be trying to help the dying one, though it's doing very little good.
Upon hearing Aradji's answers, Daji himself didn't know what to answer :
"I wonder why too. Probably because I can't tell Aradian Beetles gender."
They keep walking in the sand, still not finding an oasis. A lot of questions waddle on his mind.
"Say, how was your life in the colony ? Didn't you want to return there ? And why did you accept to follow me ?"
Keeps walking in the desert, looking for a safe place.
The trek is quiet, at least until you begin asking questions again. She responds with a hint of longing in her voice/thoughts.
"It was good. I was well fed, and had many kin that knew me well. It is lonely without their voices.
I Do, but I cannot. I have no link to the hive. The queen already expelled one who broke free of it, and they would likely kill any others. I followed because your voice is the only one I can hear now, the only thing keeping me from giving up."
[5]You trip over your feet, rolling down a dune and into an oasis pool. the water is refreshing, and it appears there is nothing here preventing you from staying at the moment.
"Since you're...grr, probably gonna kill me anyway, I was sent here to scout out the area. By them pricks over in the fort. Be funny watching you and yours tear them to pieces. But we both know I'm not walking out of here. Ya mind getting it over with?"
Try and shove the beetle off of me. Useless effort, in all likelihood, but I ain't going down without some blood from the other guy.
[4](overruled by other party.)You attempt to shove them off, but they move off you before you can do so. They speak in that same ear hurting buzz:"I have no reason to kill you unless you intend to hinder us. That said, I am not taking my chances with letting you go until after the battle. Scouts, bind him." [1(Them) vs 3(you)] The order is so abrupt that most of the Sylvarians don't have time to react. You sprint a short distance away in the confusion, but you are unarmed and probably among a small army of them. The fort is in the other direction, which would force you to double back through their lines.
Name: 'Ed "Undertaker" Necrooics'
Appearance: He is a White Male. his hair is Nearly white. His eyes are Bright Blue. He wears Black Robes woven from Plants Manually.
Backstory/Biography: Ed lived much like a Hermit Over the Past Several Years Moving from Cave to Cave, but more often then not while being Chased by An Angry mob because of his chosen profession: Necromancer, Recently however he has had a lucky break and found an (As of Yet) Unknown Cave Although it is a bit of a Distance from the nearest Town...
Attributes: increase two stats by 1 and decrease two other stats by 1 (apart from HP or MP)
HP 10
MP 10
STR 0 -Strength : increase physical damage-
CON -1 -Constitution : increase physical resilience-
POW 0 -Power : increase special/magical damage-
RES -1 -Resistance : increase special/magical resilience-
INT 2 -Intelligence : increase your ability to control and manipulate others-
IND 0 -Individuality : increase your ability to resist to others will-
Traits and skills- Maximum 3 combined
Traits : your traits, based on how you've lived so far.
"Resistance to Undead Powers" (Due to Surrounding himself with Undead Ed has gained slight Resistance to The Varying powers and Abilitys Undead often Posses.)
Skills :
"Raise Minor Undead" (The Ability to raise Basic Skeletons and Zombies without even the Slightest amount of Sentience As well as Control them.)
"Magic Missile, LVL:1" (Produces a Ball of Magic Able to Lightly bruise Someone it hits. Magic missiles don't "Miss" Targets, They Detonate in the Caster's Hands with Varying Amounts of Problem.)
(iffy, but accepted. Keep in mind that raised undead will be counted as monsters and may break from your control, becoming sentient the longer they're active. your character will join in next turn.)
Roll in the dirt to put myself out!
[5] You put yourself out easily, with your robes being the only thing burnt. You are alone since the Sylvarians departed. What do you do?
"Ah well."
do some odd jobs around town to earn the difference.
[1](you already sold the head.) You go jobhunting in the markets, but don't manage to find anything. Whats more, you actually end up spending some of your money while you are there without thinking, having been drawn in by the call of "good ingredients for cheap". You swear to never fall for that again. [-3 silver]