First trekking through forests, then taking any buses and trains he could, Dustan got to nearest airport and flewn straight to Washington D.C
[4] People were still highly ignorant about the Zone, thinking of it as just a myth and science-fiction lies. Artifact market was non existant, so Dustan hit up straight to scientific research facilities. Scientists have literally made Dustan golden, giving him a huge fortune of 3 500 000 USD straight from government's money for top secret projects. You also receive a full U.S government support on your next escapades into Zone.
[4] They were also so nice that they forced your debitors to remove the debt off your head.
Completed Run
Name: Dustan Hache
Started at: Turn 1
Finished at: Turn 39
Days survived: 4
Money gathered: 3 500 000 USD
Artifacts found:
2x Flesh Rock
3x Battery
1x Charged plate
1x Glowdust (blue glow)
1x Glowdust (faint light)
Overall: 8 Artifacts
Enemies defeated:
6x soldier - forced them to retreat;
1x controller - trapped into anomaly;
1x reacher - kicked into crusher anomaly then shot in the head;
7x wolf - win a wrestling duel with alpha male;
Overally: 15 Enemies
Discoveries:
Controller - turn 2;
Reacher - turn 26;
Crusher anomaly - turn 3;
Rock flesh - turn 7;
Glowdust - turn 24;
Overally: 5 Discoveries
NPC met:
Grigorij, the hermit - turn 13;
Tractor driver - turn 32;
Overally: 2 NPC
Points received for completing run:
For survived days: 0,1 * 4 = 0,4
For gathered money: 0,1 * 3,5 = 3,5
For artifacts: 0,2 * 8 = 1,6
For defeated enemies: 0,5 * 15 = 7,5
For discoveries: 0,3 * 5 = 1,5
For met NPC: 0,1 * 2 = 0,2
Overally: 14,7 ~~ 15
Received experience: 15 * 0,4 = 6
(Formula is [number of points] * [0,number of days])
You receive 6 experience points, which can be used to upgrade stats or skills. Distribute them wisely.
Your next journey to Zone will start next turn, after spending your experience points.