Turn 32
Evening, the Sun is setting down, some small clouds gathered on the sky. Cold wind is delightful after such hot day.
Ronald Roman
Finally enter the hut and see what the guy has to say.
- Oh. I was getting scared.
- Let's enter the hut, it's time to give you your reward.
You follow the man inside his hut - it looks the same as in anomaly, though there are no skeletons lying around and the hut is not as aged. He opens a hatch in the ceiling and disappears in the darkness. You wait for him a short while and he gets back with a strange lump of coal. Fire seems to be raging inside it, but it doesn't hurt or burn down.
- I found this near a scorcher anomaly. I'm not sure how to name it and what it does, but it seems to be pretty rare.
- New artifact discovered -
Lorence "Lucky" Jackson and Nix
Go to the Oak.
Start looking around for wild animals to hunt.
Nix shares his observations with Lorence.
- The oak seems like a good spot out of the way. Nice sniper spot too. Get some food, some more ammo, we're set.
- Ok then, I'll Go Make Sure there Isn't anyone Already there while you Search for Food and Ammo.
[2] They both split up. Lorence readied his hunting knife and wanted to go across the street, but there were some strange wandering corpses going out of nearby ruins, so he stopped, thinking about a better route to the oak.
[6] Searching for some wild animal to hunt, Nix notices a deer, tearing bark off the oak that he noticed earlier. However, the way is obstructed by walking corpses. It seems that Lorence has exactly the same problem as him. Luckily these corpses haven't scared off the deer.
Anna Iveson
Keep on fixing.
[1, 4] You continue fixing the rowboat, but somehow it doesn't work out as planned. You damage it a little instead! Luckily there's Miriel to help you! She repaired damages you've made and fixed it up a little. It's still far from perfect and there are a few planks missing, but you feel that you're halfway there.
Rowboat repair status: 50%
Dustan Hache
Ask around for a town name and a phone to use. It's better than nothing, that's for sure!
Upon entering the city you notice that it's one of the many abandoned villages around the Zone. Being out of anomaly and mutant ranges allowed people to live here on a daily basis. It seems that they moved here not long ago. The tractor driver notices you and stops, then leaves his machine and walks up to you.
[6] - Hey! Who're you!? Are you one of those damned stalkers hiding from military? You certainly look like one of them!
- I'm just passing by. Can you tell me where I am?
- I can tell you, but you'll have to go once I'm done! We're in Aliaksandraŭka, a not so abandoned village. Follow this road and you'll get to Братское, a slightly more populated village. Now, get lost or I'll make you few new holes with my pitchfork!
Fisk Black
Wait for most of the supplies to be in before continuing, then ask for some help.
Colonel and drivers finally get all your equipment inside. You can hear horribe screams from the incoming swarm.
[3] They immediately tell you to rest and start barricading up the entrance. It's not standing as firmly as they wanted, but it should slow down the swarm considerably.
[4] You finally fall asleep, recovering your strenght and lost energy.
Dexterity restored.
You restore all your fatigue and health.
Irene Dragojavich
See if my artifacts have any useful properties. Obviously be safe with handling them.
[2] You take a closer look at the plate charged with electricity and at the dust, but you have no idea what properties they can have.