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Author Topic: Bloodyhells - Succession: Battlefailed #5 (42.06)  (Read 140942 times)

Fleeting Frames

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #405 on: July 13, 2016, 02:14:03 am »

Yeah, we noticed (at least you mentioned almost accidentiallying the fort). TheImmortalRyukan is up, did they get a PM?

NCommander

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #406 on: July 13, 2016, 05:03:16 am »

Is it just me, or is Bloodyhells tethering on the edge of extinction a lot more than our usual Battlefailed forts do? Also, am I still part of the technically living?
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Quote from: TheFlame52
Fucking hell man, you aren't just getting the short end of the stick, you're being beaten with it.
Quote from: NRDL
Is your plan really to flush water into hell, and have the CARP marines fight them without threat of flame or disease?  If so, you are awesome, and one of the greatest DF military visionaries I've seen yet ( not that I've seen that many, or any, for that matter )

Spish

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #407 on: July 13, 2016, 10:53:09 am »

As far as I know, the previous fortresses didn't have to deal with enemies that were literally invincible every other day of the week. I might've gotten a little overzealous with the embark. :P

Ryukan has been PMed, but I haven't heard anything from him yet.
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Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.

speciesunkn0wn

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #408 on: July 13, 2016, 01:33:39 pm »

So...do I hold the record of the fastest death after redorfing in the fort so far?
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Fleeting Frames

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #409 on: July 13, 2016, 01:57:07 pm »

So you say, but we've yet to see any husked giant sperm whales.

Sanctume

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #410 on: July 13, 2016, 02:01:29 pm »

If a giant sperm whale husk come, make sure to just mine out that conglomerate seawall to flood the fortress and let the uninvited guest in and capture it.

Archereon

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #411 on: July 13, 2016, 03:04:26 pm »

The necromancers will typically ignore undead and in turn be ignored unless they are being attacked/see someone under attack, so you can literally have someone go up and build cage traps right next to them, if you care to do so.
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I want to tell you they were bad men, cephalo.  I want to tell you that with a better overseer the Fortress never would've gotten so bad someone would get offed in a pointless fisticuffs.
But the sad truth charlie?
It was inevitable.

Archereon

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #412 on: July 13, 2016, 03:20:06 pm »

Is it just me, or is Bloodyhells tethering on the edge of extinction a lot more than our usual Battlefailed forts do? Also, am I still part of the technically living?

Looking at the save, we have 44 people, most of whom are necromancers. We're not in serious trouble. Niner on the other hand...
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I want to tell you they were bad men, cephalo.  I want to tell you that with a better overseer the Fortress never would've gotten so bad someone would get offed in a pointless fisticuffs.
But the sad truth charlie?
It was inevitable.

TheImmortalRyukan

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #413 on: July 13, 2016, 05:59:13 pm »

I has the save, pray my P.O.S. desktop is capable of handling it

(I dropped my laptop and had to send it in)
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The Tale of Runlance - A Succession Fort in a Dying World

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Fleeting Frames

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #414 on: July 14, 2016, 08:23:50 am »

Finally finished Horrorfailed (as well as Deathgate I and II). Quite an experience.

How come the turn lists don't look anything alike between this topic start and that topic end (i.e. Sanctume went from 10th to first, for instance)?

Sanctume

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #415 on: July 14, 2016, 01:18:38 pm »

I think there was a thread with a different map/world prior to this one that was that did not pan out.

Yeah it was Doomhold http://www.bay12forums.com/smf/index.php?topic=157424.msg6919199#msg6919199

Taupe

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #416 on: July 14, 2016, 03:27:34 pm »

How come the turn lists don't look anything alike between this topic start and that topic end (i.e. Sanctume went from 10th to first, for instance)?
No aspect of this fortress could be described as ''going as expected''.

Fleeting Frames

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #417 on: July 14, 2016, 09:45:45 pm »

Oh zombies. Battlefailed fort trying to repopulate the dwarven race. Every death being a tragedy. It'd have ended up in so many reclaims :P

Gwolfski

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #418 on: July 17, 2016, 03:44:46 am »

It's still going, at least.

@NComannder, is your burning down fortressess thing a habit now? I might start a succesion game again, and i'm wondering would you like a volcano...
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Eventually when you go far enough the insane start becoming the sane

Spish

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Re: Bloodyhells - Succession: Battlefailed #5 (42.06)
« Reply #419 on: July 19, 2016, 07:43:55 pm »

Though I have a feeling the topic may go the way of Horrorfailed if things continue at this rate.

Oi Ryukan, any progress on your turn?
« Last Edit: July 19, 2016, 08:14:13 pm by Spish »
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Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.
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