DFhack is stable now, but I did lose some data when I accidentally closed out of DF. Apparently I can do that on this machine.
`Senshuken IV' Nubamkadol, "`Senshuken IV' Tealhatchet", Planter
"I've been well."
Within the last season, he didn't feel anything after seeing the human Hallkindles die. He didn't feel anything after seeing the human Negatedrevere die. He didn't feel anything after seeing a human die. He felt lonely after being away from family for too long. He was uneasy after being unable to pray to Deg the Wealthy Price for too long. He was bored after being unable to practice a craft for too long. He felt lonely after being away from friends for too long. He was uneasy after being unable to acquire something for too long. He was bored after a lack of abstract thinking for too long. He felt satisfied after receiving food. He felt satisfied after receiving water. He was irritated when thirsty. He didn't feel anything after sleeping without a proper room. He didn't feel anything after being haunted by the dead. He was irritated when drowsy. He didn't feel anything after seeing a dog die. He didn't feel anything after seeing Rimtar Trumpetweb die. He felt euphoric due to inebriation. He felt satisfied at work. He felt satisfied at work. He was delighted after eating a legendary meal. He didn't feel anything after seeing the human Onbir Yawnjoy die. He didn't feel anything after seeing a large rat die.
He is the son of Ed‰m Groupgranite and •nul Metalcrews. He is an ardent worshipper of Deg the Wealthy Price.
He is a citizen of The Lustrous Artifact. He is a member of The Shaken Corridors. He is a former member of The Plaited Page. He arrived at Nashonshash on the 26th of Malachite in the year 300.
He is one hundred three years old, born on the 16th of Slate in the year 199.
He is short and just incredibly fat. His medium-length sideburns are neatly combed. His very long moustache is arranged in double braids. His very long beard is neatly combed. His hair is clean-shaven. He has high cheekbones. His slightly wide-set copper eyes are round. His lips are thin. His ears are somewhat narrow. His hair is goldenrod mixed with gray. His skin is ecru.
He is very weak.
`Senshuken IV' Nubamkadol likes rutile, lay pewter, pineapple opal, sea serpent bone, the color gray, gems, cavies for their three toes, giant great horned owls for their ear tufts, the words of The Letter of Intricacies and the sight of The Beige Styles. When possible, he prefers to consume grey parrot, sole, sheep cheese, tomato wine and spelt flour. He absolutely detests flies.
He has a great affinity for language, a great memory, a natural ability with music, the ability to focus and a good spatial sense.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, values martial prowess, values leisure time, respects commerce, values knowledge and finds nature somewhat disturbing. He personally finds artwork boring, sees no value in holding back complaints and concealing emotions and doesn't really value merrymaking. He dreams of raising a family.
He is unbelievably stubborn and will stick with even the most futile action once his mind is made up. He is sometimes cruel. He tends to ask others for help with difficult decisions. He prefers that everyone live as harmoniously as possible. He tends to think before acting. He is currently more thoughtless. He likes to take it easy. He is trusting. He tends to hang on to grievances. He can handle stress. He is currently more rude. He is currently more fearless. He is currently more confident. He is currently more shameless. He is currently less private. He needs alcohol to get through the working day. He is getting used to tragedy.
Overall, Shorast is unfocused by unmet needs. He is badly distracted after being unable to pray to Deg the Wealthy Price. He is unfocused after being away from people. He is unfocused after doing nothing creative. He is unfocused after leading an unexciting life. He is distracted after being unable to acquire something. He is not distracted after being kept from alcohol. He is not distracted after a lack of decent meals. He is not distracted after being unable to fight. He is unfocused after being unable to argue. He is unfettered after being extravagant. He is unfocused after not learning anything. He is not distracted after being unable to help anybody. He is distracted after a lack of abstract thinking. He is not distracted after being unoccupied. He is distracted after being unable to practice a craft. He is distracted after being away from family. He is distracted after being away from friends. He is unfocused after being unable to practice a martial art. He is not distracted after being unable to practice a skill. He is unfocused after being unable to take it easy.
A short, sturdy creature fond of drink and industry.
Yep, still can't take screenshots, so this won't have any pictures. I'll try to keep you guys informed.
- I made some instruments for the tavern.
- We have corpses. We have magma. I've combined the two. Most of our captive zombies have been incinerated, freeing up cage space. We have four invincible crundle scales chilling in the magma now.
- Cage traps are the answer. Aside from the Titan, every single zombie is trappable. I'm making copper cages.
- We have an artifact claystone grate now. That means we have Titan bait. I've ordered some menacing spikes made for a repeating spike trap.
- I've reclaimed the butcher's shop. We're finally getting rid of some of our refuse.
- I tried to let in some migrants through the airlock. The one I let in... was the Titan.