We got a visitor! We got a visitor! Hurr-oh.
Farewell, you crazy badass dwarf. It wasn't your fault you landed right on top of a goblin siege, although I do have to wonder what you thought the outcome of visiting this fort would be.
Flush with success, the goblins decide to take on the giant undead osprey. It goes badly for them. The siege is lifted and Reg Bulbwhips is revenged!
After a more thorough investigation, I find that the staircase the human maceman is trapped on leads up to the dirt levels. Not to an exit, but somewhere up there. Digging is stopped to prevent the chance of someone wandering up to places they really shouldn't.
The recently re-elected mayor has decided he wants some leather armor. Unfortunately, we have absolutely no leather.
The past year hasn't turned out too badly. Quite a lot of garbage got dumped. The smooth-everything-we-can-reach initiative means that reachable fort territory is more visually distinct now. Rescuing a trapped visitor was deemed too risky, but we got some gems out of the preliminary digging so that was alright. A siege came and went without anyone in the fort noticing.
Our fort continues to be a trap for the unwary, having killed or scared off every surface visitor.
The new hospital zone is coming along nicely. It needs tables and some more gypsum powder, but at least now our undead inhabitants don't need to trek upstairs for basic medical care. A well is in progress over the artificial pond, hopefully that will be done before autumn.
Now all we need to do is get them to actually use it. The dwarves have a variety of old injuries that need treatment.
Several of the dwarves are unhappy after not eating or acquiring things recently. I'm launching an rock crafting campaign to ameliorate that, but getting them to eat might be trickier. We have prepared meals, but they don't seem to be eating much.
Figuring out some way to get everyone to bathe would be great. We do have that pool near the top of the rock levels. I was focused on the lower levels and didn't try to set up bathing there, but it might be the best place for it.
Security is improved, although it looks like there are still issues relating to the water pumping system. The way the nuthatch FB made a beeline for the fort makes me suspect that there's some opening flying beasts can use that grounded ones can't.
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