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Author Topic: Era of Fantasy: Magics&Muskets testgame! Game Thread  (Read 6662 times)

Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #15 on: April 16, 2016, 11:07:59 am »

Avery took it upon herself to respond to the local Imperial Bishop (who she personally despised but also respected in his oratory ways and etiquette).

"Power is in the people, not in military might--over the years, even short-termed wins will wane before the power of the culture of generations to come. Our sailors have noticed the tides and we have information regarding the oceanic currents: The waters abreast of your coasts move towards the neighboring lands instead of into the deeper waters in these seasons. I do not implore blasphemy, I implore understanding. The people of those isles fear the soldiers of the Empire rightly, and our soldiers would act as mediators instead."

...Though we would need an updated copy of your religious texts. I only now remember how closely guarded some scripts are.


The Bishop scoffs.

"You seem to once again misunderstand me, pagan. The Power is not in the people, nor in the military, nor any wordy source. It is in The Gods. Nothing in the reach of mortals could possibly compare to them. Now who causes the tides? The Gods do, pagan. You must surely understand that much of our Faith. The bones' placement is the will of the Gods, as are all things. Saying otherwise is...ignorant...at best. Our lore and beliefs are certainly not hidden, quite the opposite in fact. The guarded texts are mostly the Sacred Edicts of our Emperor, and few nations wish to publicly publish every word spoken by their leader. I will have my scholars make copies of our Scriptures and deliver them to you myself. Perhaps you would to well to chat with a missionary in the meantime."

The Queen took it upon herself to visit the empire to talk with the emperor they haven't had a talk since the emperor was but a young boy.
Hello it's nice to see you again....you've changed a lot since I last saw you and I'd just like to stop by for a cup of tea and a nice chat.

The Queen is refused entry to the capital, let alone the Palace. The Guards recommend she stays at the Diplomat Manor until the Emperor sees fit to send someone to speak with her.
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AbstractTraitorHero

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #16 on: April 16, 2016, 11:11:05 am »

The Queen sighs in disappointment and roll's her eyes good naturedly and waits at the diplomatic manor.
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Tiruin

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #17 on: April 16, 2016, 11:25:09 am »

Avery admitted quiet defeat. She respected religion and knew that the Empire, while it had dissent sown into those they had taken over, also improved the quality of life and living in many other peoples of all races they met, too. Personally, she liked the Twins; she did not like some of their worshippers though.

"We are grateful for enlightenment and are open in receiving copies of your scriptures. Maybe in the future, we will not make that mistake again; have my apologies, we will not...formally intrude in the Gods' will."

While the meeting was swift, Avery knew that there would be a slaughter in the independent isles. She had no power in this matter, and instead delegated the choice towards the militia commanders.

The first millennium since the calendar had been made was about to come into being: In the years that would come, Avery wondered whether it would lapse into war, or stagnation of conflict. Tension was in the air.
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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #18 on: April 16, 2016, 11:37:22 am »

The Queen scrawls and etches something onto a stone tablet.
Since I could not get an audience with the emperor I wish for you to hand him this tablet this is not a business or kingdom affair but it is Something the emperor deserves to know...
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Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #19 on: April 16, 2016, 11:47:32 am »

The Queen sighs in disappointment and roll's her eyes good naturedly and waits at the diplomatic manor.

After some time, an Archbishop arrives. His head is shaved bald, with a golden crown surrounded by pearls. His beard is incredibly long, tied in multiple braids with strings of small pearls. He was wearing a long scarlet robe with pearl trimmings.

"I apologize, your Highness, but you should be aware that non-believers are not allowed into the Holy City-save for emergencies-let alone allowed an unplanned audience with His Grace Himself. Had you sent word of your arrival beforehand, I would have been waiting here with servants sent to properly manage this place. For the time being, you will have to make do with what we can find."

Avery admitted quiet defeat. She respected religion and knew that the Empire, while it had dissent sown into those they had taken over, also improved the quality of life and living in many other peoples of all races they met, too. Personally, she liked the Twins; she did not like some of their worshippers though.

"We are grateful for enlightenment and are open in receiving copies of your scriptures. Maybe in the future, we will not make that mistake again; have my apologies, we will not...formally intrude in the Gods' will."

While the meeting was swift, Avery knew that there would be a slaughter in the independent isles. She had no power in this matter, and instead delegated the choice towards the militia commanders.

The first millennium since the calendar had been made was about to come into being: In the years that would come, Avery wondered whether it would lapse into war, or stagnation of conflict. Tension was in the air.


The Bishop leaves after exchanging goodbyes.

The Queen scrawls and etches something onto a stone tablet.
Since I could not get an audience with the emperor I wish for you to hand him this tablet this is not a business or kingdom affair but it is Something the emperor deserves to know...

The Archbishop makes a motion to take the tablet, before stepping back deciding against it in his advanced age. He calls for a nearby Manor guard to retrieve the tablet from the queen, holding it in front of him for several moments as he reads it.
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AbstractTraitorHero

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #20 on: April 16, 2016, 12:02:29 pm »

It reads as the following:I wanted to tell you this in person because word's are not a substitute for me telling you this in person.But I'm your grandmother and I'm sorry I couldn't help raise you when you were young no matter how desperately I wanted to.My people needed me and I had to make a choice I wasn't able to leave my country until I had dealt with the hordes of bandits that had been harassing my people for so long.By then you were an adult and I let my guilt convince me that it'd be better off that you dident know.But I know that I was not able to raise you like I wanted so I ask if you will accept me as your grandma despite of how I wasn't there...if I could have been there...I just wanted you to know about this and I understand if you don't believe me.
...I had hoped only the emperor would be reading that...
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Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #21 on: April 16, 2016, 12:34:29 pm »

It reads as the following:I wanted to tell you this in person because word's are not a substitute for me telling you this in person.But I'm your grandmother and I'm sorry I couldn't help raise you when you were young no matter how desperately I wanted to.My people needed me and I had to make a choice I wasn't able to leave my country until I had dealt with the hordes of bandits that had been harassing my people for so long.By then you were an adult and I let my guilt convince me that it'd be better off that you dident know.But I know that I was not able to raise you like I wanted so I ask if you will accept me as your grandma despite of how I wasn't there...if I could have been there...I just wanted you to know about this and I understand if you don't believe me.
...I had hoped only the emperor would be reading that...

"Then you should had said something, your majesty. Its not as if I can read your thoughts! I suppose I will have this delivered as soon as possible. Is that all?"

((Yeah,I thought that is what you would say :P))

***

After the Queen left the nation, the tablet finds itself delivered straight too the "Heretic's cave", a library of heretical works. It now sits next to a chunk of stone with graffiti suggesting the Emperor's mother is a prostitute and a vandalized portrait of the Emperor with a fake mustache and other such blasphemies. It is promptly ignored by everyone.
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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #22 on: April 16, 2016, 12:47:17 pm »

Yes...I do hope you actually deliver that to him...things happen on the road and... I just hope he finds out I want to atone for it...next time I come over it would be quite nice for me to be able to speak with him.
The Queen gives a bow and leaves.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #23 on: April 16, 2016, 06:26:04 pm »

//Please note me if I got any treaties wrong. As a reminder, updates are done in order, so now it's Taricus' turn to issue orders to his country!

~~Year 1000, Spring (Turn 1)~~

Quote from: Event
Event roll: 24, something happens!
Event type: 8, Immigration Boom!
Province roll: 15
Provice #15, in Holy Lansee Empire, becomes Populous!




Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           4        10+4        2+2      0       r7+8     45/80 (Architecture)
2.Tower Federation   7           4        8+7         3+2      2+1     g6+8     0/0 (nothing)
3.Iänden Republic    3           5        6+4         2+2      0       r5+12    45/125 (Steel Working)
4.Holy Lansee Empire 13          10       19          2        1       t6/2     0/0 (nothing)
5.Heavenly Heart     9           7        15          3        1+1     m4+4     45/80 (Architecture)

Minor Nations: Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: Holy Lansee Empire
#15: Holy Lansee Empire
#21: Iänden Republic [nation pick!]
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz [nation pick!]

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation [nation pick!]
#13: Holy Lansee Empire
#23: Iänden Republic [nation pick!]
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart
#34: Heavenly Heart [nation pick!]
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation [nation pick!]
#5: The Tower Federation [nation pick!]
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY:

Grimazul Karaz:
Wars:
Alliances:
Treaties: Research with Tower Federation, Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars:
Alliances:
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic

Iänden Republic:
Wars:
Alliances: Heavenly Heart
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars:
Alliances:
Treaties:

Heavenly Heart:
Wars:
Alliances: Iänden Republic
Treaties: Research with Iänden Republic

TECHNOLOGIES:

Grimazul Karaz: -

Tower Federation: -

Iänden Republic: -

Holy Lansee Empire: -

Heavenly Heart: -
Logged
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Taricus

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #24 on: April 16, 2016, 10:49:49 pm »

Move one army from 46 to 43

Build University in 41
Build Training grounds in 43

Accept alliance from Iänden.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #25 on: April 17, 2016, 02:43:25 am »

@Grimazul Karaz:

Dwarven soldiers helped create some training grounds at the peninsula leading to the other side of continent, and a new University was funded as well.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           2        10+4        2+2      0       r9+8     45/80 (Architecture)
2.Tower Federation   7           5        8+7         3+2      2+1     g6+8     0/0 (nothing)
3.Iänden Republic    3           5        6+4         2+2      0       r5+12    45/125 (Steel Working)
4.Holy Lansee Empire 13          10       19          2        1       t6/2     0/0 (nothing)
5.Heavenly Heart     9           7        15          3        1+1     m4+4     45/80 (Architecture)

Minor Nations: Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: Holy Lansee Empire
#15: Holy Lansee Empire
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY:

Grimazul Karaz:
Wars:
Alliances: Iänden Republic
Treaties: Research with Tower Federation, Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars:
Alliances:
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic

Iänden Republic:
Wars:
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars:
Alliances:
Treaties:

Heavenly Heart:
Wars:
Alliances: Iänden Republic
Treaties: Research with Iänden Republic

TECHNOLOGIES:

Grimazul Karaz: -

Tower Federation: -

Iänden Republic: -

Holy Lansee Empire: -

Heavenly Heart: -
Logged
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Quote from: Draignean@Spamkingdom+
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Quote from: mightymushroom@Spamkingdom#
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Criptfeind

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #26 on: April 17, 2016, 09:47:37 am »

Set research to Steel Working.
Move two armies from 5 to 6
Build Training Grounds in 6
Build University in 4
Build University in 3
Build University in 1
Build University in 30
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #27 on: April 17, 2016, 11:02:14 am »

@The Tower Federation:

Knowledge became the first priority in the Federation as new universities sprung up like shrooms after rain.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           2        10+4        2+2      0       r9+8     45/80 (Architecture)
2.Tower Federation   7           3        8+7         3+2      2+1     g14+8    0/125 (Steel Working)
3.Iänden Republic    3           6        6+4         2+2      0       r5+12    45/125 (Steel Working)
4.Holy Lansee Empire 13          10       19          2        1       t6/2     0/0 (nothing)
5.Heavenly Heart     9           7        15          3        1+1     m4+4     45/80 (Architecture)

Minor Nations: Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: Holy Lansee Empire
#15: Holy Lansee Empire
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY:

Grimazul Karaz:
Wars:
Alliances: Iänden Republic
Treaties: Research with Tower Federation, Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars:
Alliances:
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic

Iänden Republic:
Wars:
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars:
Alliances:
Treaties:

Heavenly Heart:
Wars:
Alliances: Iänden Republic
Treaties: Research with Iänden Republic

TECHNOLOGIES:

Grimazul Karaz: -

Tower Federation: -

Iänden Republic: -

Holy Lansee Empire: -

Heavenly Heart: -
Logged
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
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Tiruin

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #28 on: April 17, 2016, 11:21:26 am »

Taking the initiative, the commanders under their own right did what the current situation needed: Intervention.

2 armies from 23, "attack" 18.
2 armies from 22, go to 21; establish Training Grounds.
Launch fleet into the Green Sea.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #29 on: April 17, 2016, 11:52:31 am »

//I forgot to spawn extra army for Tiruin in #23, this has been fixed.

@Iänden Republic:

Alas, the Throsians weren't interested in being 'intervened' with, and gave Republican invaders a thorough whooping.

Quote from: Combat 1 in #18
Iänden Republic (+0) vs Kingdom of Throsia (+2):
6 vs 6+2
Iänden army destroyed!
Quote from: Combat 2 in #18
Iänden Republic (+0) vs Kingdom of Throsia (+2):
2 vs 4+2
Iänden army destroyed!



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           2        10+4        2+2      0       r9+8     45/80 (Architecture)
2.Tower Federation   7           3        8+7         3+2      2+1     g14+8    0/125 (Steel Working)
3.Iänden Republic    3           5        6+4         2+2      0       r5+12    45/125 (Steel Working)
4.Holy Lansee Empire 13          10       19          2        1       t6/2     0/0 (nothing)
5.Heavenly Heart     9           7        15          3        1+1     m4+4     45/80 (Architecture)

Minor Nations: Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: Holy Lansee Empire
#15: Holy Lansee Empire
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Alliance Iänden-Grimazul

Grimazul Karaz:
Wars:
Alliances: Iänden Republic
Treaties: Research with Tower Federation, Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars:
Alliances:
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic

Iänden Republic:
Wars:
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars:
Alliances:
Treaties:

Heavenly Heart:
Wars:
Alliances: Iänden Republic
Treaties: Research with Iänden Republic

TECHNOLOGIES:

Grimazul Karaz: -

Tower Federation: -

Iänden Republic: -

Holy Lansee Empire: -

Heavenly Heart: -
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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