I took a full turn off the attrition timer, lets see how often that goes.
Lets get on with it!
Sectoid Soldiers have changed a bit from before, in that they no longer have an armor bit.
I spy the target and loot!
Too good a target to pass up: burn them all, loot be damned! Triple grenade kill for Max Zero!
Perhaps not the smartest place for a zombie, but its still a meatshield even if it ends up on fire.
Advent Adepts are captains with a different mindspin.
They are also not immune to crits, nor height advantages. Score another one for Ann.
Pies starts off with a nice success for her hacking, and gets +3, for 53 total.
Zombie Scout soaks two shots and a gunslinger pistol shot then burns to death, sadly. We didn't get shot at however, and that was the point.
Strafing Fire! Totally makes sense from the front, what are you saying?
You two are having all sorts of fun up there, aren't ya? Kaos finishes off the sectoid, and its psi zombie as a bonus.
Damnit, didn't see the overwatch. Well he has a medkit, he's fine. I'll hand him an aid protocol too.
Kinda wish I'd aimed for the soldier with that damage, but I'll take it!
Nu-uh. You can't sneak up on us that easily!
Excellent teamwork, rookies.
Reinforcements time! Gonna need to get that guy out of the van sooner than later.
Pies, don't tell me you spent all your luck on that hack...
I'd prefer to get that more distant loot before it vanishes, and my attempts to knock off the overwatch missed. So instead, rookie!
Drake picks up an elerium core and a lockbox, and then tears up most of the wrecker's hp. Furies are nice to have around.
Oh come on, he's not even in cover! Hit him!
Thank you for fixing that, Kaos.
Ann cleans up the wrecker as well.
Perfect Info bugs out, and so to does the advent adept. He wants no part of this pain train.
Well that hurts a fair bit. The rookie panicked, btw.
It is a bad idea to stand where you can be flanked by a man in bright orange armor.
Drake reloads, gets into better cover, picks up an advent lockbox, auto-loader, and adv. tripwire protocol, and just
crushes the gunslinger he's flanking! Pies falls short of killing her target, but she did hit this time. Athing poisons the sectoid soldier.
Great shot! That means...
Kaos can clear that half of the area while Ann reloads. A rookie gets a solid grenade hit on one of our mean followers. Pies gets another almost-kill next turn.
Cleaning up the mess we left behind us is the most highest duo.
Shirtless man can't hit at point blank apparently, so drake strafes the enemy instead. And with that, we are clear of enemies. I'd like to wait a turn or two for everyone to catch up before bringing out the VIP, but then we'll run into attrition reinforcements instead.
We've picked up quite the departure party. Advent Riot Control captains have a flashbang! Athing brings out a new zombie. VIP runs the hell out of here and evacs.
That rooftop won't keep Kaos from critting you!
Wah!
They really like aiming at the zombie, don't they. They even wasted an overwatch on it!
What Ann missed last turn, she did not this turn! Kaos continues to be not caring about enemy height advantages.
Bloody Riot Control Captain! You would be dead if they weren't disoriented overwatch shots!
Oh, sure. Add insult to injury don'tcha, hit Pies who is in full cover.
And stay dead! Pies stabilizes Athing.
Gotta clear the way.
Aaaaa
See, this? This is why I build spider suits. I could've gotten them much closer by now if I had them available, that being impossible this early notwithstanding. Now I have to dash two snipers through an overwatch and reinforcements to escape.
[overwatch complaints intensify]
gaaaaaaaaah
You are one lucky bastard, Kaos. I was going to reload and gtfo if I couldn't get to evac with ann this turn. But instead you both made it, and I got an achievement for evac-ing someone with an active bleedout timer.
For some reason the zombies are counting as dead soldiers. I thought I had a mod to fix that...
Adv. tripwire protocol is one charge of reducing enemy mobility by 4 for 1 turn.
Not the picture I wanted to see at the end of this.
Promotions: Fatima 'Fortune' Ann (Lightning Hands), Kaos (Long Watch), Markus 'Hellion' Athing (Drain life or corpse explosion?), Max 'Lineback' Zero (Suppression), Pies (Medical Protocol!), Drake (Sustained Fire or Pyrokinesis?). Rookies: Willems is a grenadier, Moletta is a Fury, Zhu is a necromancer, Jefferson is a junkrat.
Injury status:
...Crap. We have 3 uninjured people.
I guess this is Actually Commander difficulty, not the one from the previous run? >.>