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Author Topic: Slither.io (Several Snakes Slalom so Starving Stops)  (Read 14649 times)

lemon10

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #15 on: April 13, 2016, 07:39:31 pm »

Just got to 74k length (being able to encircle 15k snakes without them noticing is pretty hilarious), and here are my tips:

There is a quality button on the top right hand corner of the start menu, and low quality makes the game run smoother. It took me a very long time to notice it.

Small snakes drop more length when they die then they are long. Even 10-20 long snakes drop about 50 length.

When you go straight the kinks in your tail slowly straighten out (like a noose). For the most part this is completely irrelevant. When it isn't irrelevant is when you encircle someone with a lot of spare length left over. Go straight then turn around, and you shrink the circle that they have to hide in. Do this multiple times from different directions and you can kill them no matter how well they stick to the edges. Just make sure that you don't go too far out and accidentally let them out.
This also has the benefit of making it harder to encircle you.

Screens are wider then they are tall, this makes it safer to move (and sprint) sideways then vertically.

Early game:

Scavenge or kill snakes around your size. You can afford to be reckless.
Don't be too greedy though. Better to get 25% of a dead snake and survive then get 50% and die.

5k-10k size:

Scavenging still works better then encircling, and its now possible to encircle enemy snakes without too much trouble. You are still mobile enough to avoid getting targeted and killed if you watch out.
You are at high risk of being encircled now, so run if you see a large snake sprinting nearby if it is curved towards you.

10k-20k size:

Move out from the center a bit. You ideally want to have a pretty low concentration of enemies, enough that you can encircle one or two fairly safely, and so there aren't tons of snakes running around everywhere.

Running costs almost no energy, it can increase the risk of running into someone, but done early also decreases the chances of someone targeting you.
Watch out for smaller snakes, as they will often recklessly target you. If you see one that *might* target you, then simply avoid them by walking back onto your own head.

Its also notable that you can encircle food from dead enemies instead of eating them directly which allows you to A) bait smaller enemies in (at which point you encircle and eat them), B) Eat them at your leisure, and C) avoid running into any other snakes that are running up the trail in the opposite direction (as at this size it may not be possible to turn fast enough).

Watch out if you are encircling someone, as you are the most vulnerable to being encircled yourself at that point.

20k+:
Your turn rate is now pretty horrible. As such you want to be in a area with a fairly low snake concentration (which is easier said then done, as you still want to be able to find decent sized snakes to eat).

Be very careful scavenging, encircling food is now often the better choice as it makes it unlikely for enemies to sprint forwards at you.

Sprinting makes your turn rate even worse, but it also makes enemies less likely to target you. Sprinting costs almost no (proportional) energy at this stage, so don't worry about the energy cost at all.

You should spend a lot of time walking over your own body until you see a chance to encircle someone or a free path. Don't go down canyons between other snakes even if it seems safe unless you are sure that there is enough space to turn around.

If there is anyone within a few seconds of your head, simply nope out (either by turning across yourself, turning back onto yourself, or sprinting forwards). Even if they probably won't target you, a sprint can kill you due to your terrible turn rate. Being cautious does greatly slow your growth rate, but makes up for it in the not-dying area.

I can't stress the previous two points enough. What was safe at 10k is no longer safe at 20k (and is simply reckless at 40k), and will get you killed due to your horrible turn rate. Simply avoid getting in situations where enemies can kill you if they act cleverly by being super safe.

Use the noose trick when encircling both to kill enemy snakes at the end and to ensure that a smaller snake doesn't manage to encircle you.

Make wide semi loops passively so that if you see an enemy you might be able to encircle you are in a good position to do so. It helps that you are now so large that enemies sometimes can't even see you encircling them until its too late. If you manage to make it past 30k you are often so big that other snakes will almost always underestimate your size, allowing you to do a huge screen wide circle around them sprinting the whole time (and they won't try to escape since they won't believe that you can get all the way around them).
« Last Edit: April 13, 2016, 07:49:05 pm by lemon10 »
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Glloyd

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #16 on: April 13, 2016, 08:13:44 pm »

Made it to 30k and then died because i bumped into the exterior wall, which is apparently a thing.

dorf

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #17 on: April 14, 2016, 02:34:56 am »

I'm already beginning to see the same bots that are currently in agar.
Man they're quick.. I guess it's a business.
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Vendayn

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #18 on: April 14, 2016, 04:11:50 am »

I made it to 25k before I got greedy lol. Google chrome there isn't any lag at all, there was on firefox however.

Also, the trick early on is to "hug" a huge snake (preferably one on the current top 10 list) and wait for the snake to explode into shinies and collect them all up. After that, I found hugging the outer parts was fine. I would have taken my time more, but starting this game at midnight was a bad mistake as its 2 am already :P
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Draxis

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #19 on: April 14, 2016, 05:31:33 pm »

1/10 thread title.  Should be
Spoiler (click to show/hide)
  ;)
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Oneir

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #20 on: April 14, 2016, 06:08:30 pm »

1/10 thread title.  Should be
Spoiler (click to show/hide)
  ;)
OOoh, that's awful. You should be proud of yourself. That makes me want a hyperrogue style hyperbolic snake game, though.
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EnigmaticHat

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #21 on: April 14, 2016, 07:53:02 pm »

That was fascinating and nauseating to look at...
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Cthulhu

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #22 on: April 15, 2016, 10:29:42 pm »

Just got to 74k length (being able to encircle 15k snakes without them noticing is pretty hilarious), and here are my tips:

There is a quality button on the top right hand corner of the start menu, and low quality makes the game run smoother. It took me a very long time to notice it.

This didn't help, probably because lag doesn't have anything to do with quality.

The game's basically unplayable.
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Vendayn

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #23 on: April 15, 2016, 11:15:09 pm »

Try playing on Google Chrome. I have no lag at all on Chrome, and I had TONS of lag on Firefox.

Also, I like this more than agar.io. Agar.io is only good if you get huge where no one can eat you, and then you become unstoppable. I got to top 5, and it was way too easy to stay there...granted it was super hard to get there. But I like that in Slither.io, you can be huge and still be defeated...but its a lot easier to rise to the top. I think it makes for a far more dynamic gameplay. Agar.io also has a tiny map compared to Slither.io, so you can't even hide from the big blobs and have to rely entirely on luck lol. Maybe I'm not that great at Agar.io (did get to top 5 once), but I find Slither to be way more fun. Even though getting huge and dying can be annoying with those small tiny super speed snakes, its easy enough to get back there lol and offers a better dynamic
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Parsely

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #24 on: April 15, 2016, 11:37:09 pm »

Just got to 74k length (being able to encircle 15k snakes without them noticing is pretty hilarious), and here are my tips:

There is a quality button on the top right hand corner of the start menu, and low quality makes the game run smoother. It took me a very long time to notice it.

This didn't help, probably because lag doesn't have anything to do with quality.

The game's basically unplayable.
It helped me. My computer was actually overheating(!) during extended play until I tried lowering the quality. My computer's never overheated before.

If you have RAM problems it can help, but it won't save you from internet troubles.
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Rex_Nex

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #25 on: April 16, 2016, 04:04:56 am »

Had a little fun, unfortunately the game is really difficult if you have performance issues. Almost impossible to react to someone charging in front of you when they're basically on top of you within a single frame. I bet I'd like it more when I get my actual computer working :)
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Malus

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #26 on: April 16, 2016, 07:27:44 am »

Yeah I don't have any framerate issues (though it could still run a bit smoother, but javascript is gonna javascript) but the server hiccups just kill this game.
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Spehss _

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #27 on: April 16, 2016, 08:14:40 am »

Saw the DONALD TRUMP snake last night I've seen other people commenting about here. He was rank 2 on the leaderboards and wearing the american flag skin. Saw him die. Ate some of his mass. rip in pieces. It seems when huge snakes die, the framerate dies with it for a few seconds.

Also saw some player named PewDiePie who rose up the leaderboards extremely quickly. Not sure if he was legitimately a youtuber or not. He eventually died though. And shortly after that I killed him when he was a little snake. The collision was really janky and was basically an accident of him and me speeding by in perpendicular directions, with collision detection lagging behind I guess. I was using the name "laaaaaaaaaaaaaaaaaaaaaaaaaaaaag" and ate his mass afterwards. :^)
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Spehss _

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #28 on: April 16, 2016, 05:07:55 pm »

Gonna doublepost I guess, adding to the discussion on framerate and lag. Initially I was playing on Firefox with lots of other tabs open and high quality graphics. It lagged regularly. I have the best results playing on Google Chrome with no other tabs open, and low graphics settings. No internet streaming either. No youtube for music, or other online music streaming service.

Even with all that, there is a slight delay for the snake following your mouse due to the snake's turning speed. I don't think anything can be done about that, it's just the way the game runs. Snakes can't turn on a dime. It seems the larger your snake gets, the slower and wider your turn radius gets.
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Cthulhu

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Re: Slither.io (Several Snakes Slalom so Starving Stops)
« Reply #29 on: April 16, 2016, 07:31:13 pm »

I fixed it by clearing my browser history.  14,000 items, 600+ megabytes in cache.  WHoops.

So now I can actually get big, and it's pretty fun.
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