I know how to do it. I can help if you provide me the last save.EDIT :
To whomever having the save right now. Here are the steps to move it from 42.06 to 43.02 :1/ Save your game in 42.06. No need to retire or anything. Just save.
2/ Copy-paste the save in DF 43.02 save folder.
3/ Make a back-up of the files
reaction_other.txt and
item_tool.txt.
eg : copy paste them at
df_43_02\data\save\BardQuest\raw\backup4/ Open files
reaction_other.txt and
item_tool.txt (/!\ located at
df_43_02\data\save\BardQuest\raw\objects)
Copy paste their contents shown below :
reaction_other
[OBJECT:REACTION]
[REACTION:MAKE_SHARP_ROCK]
[NAME:make sharp rock]
[ADVENTURE_MODE_ENABLED]
[REAGENT:tool stone:1:ROCK:NONE:NONE:NONE][NO_EDGE_ALLOWED]
[REAGENT:hammerstone:1:ROCK:NONE:NONE:NONE][PRESERVE_REAGENT][NO_EDGE_ALLOWED]
[PRODUCT:100:1:ROCK:NONE:GET_MATERIAL_FROM_REAGENT:tool stone:NONE][FORCE_EDGE]
[SKILL:KNAPPING]
[REACTION:MAKE_CLAY_BRICKS]
[NAME:make clay bricks]
[BUILDING:KILN:CUSTOM_B]
[REAGENT:clay:1:BOULDER:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:FIRED_MAT]
[PRODUCT:100:1:BLOCKS:NONE:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[FUEL]
[SKILL:POTTERY]
[REACTION:PROCESS_PLANT_TO_BAG]
[NAME:process plant to bag]
[BUILDING:FARMER:CUSTOM_B]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:BAG_ITEM]
[UNROTTEN]
[REAGENT:bag:1:BOX:NONE:NONE:NONE]
[EMPTY]
[BAG]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:5:GET_ITEM_DATA_FROM_REAGENT:plant:BAG_ITEM]
[PRODUCT_TO_CONTAINER:bag]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:plant:SEED_MAT]
[SKILL:PROCESSPLANTS]
[REACTION:MAKE_QUICKLIME]
[NAME:make quicklime]
[BUILDING:KILN:CUSTOM_Q]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE][REACTION_CLASS:CALCIUM_CARBONATE]
[REAGENT:B:1:BOX:NONE:NONE:NONE][EMPTY][BAG][PRESERVE_REAGENT]
[PRODUCT:100:1:POWDER_MISC:NONE:INORGANIC:QUICKLIME][PRODUCT_DIMENSION:150][PRODUCT_TO_CONTAINER:B]
[FUEL]
[SKILL:SMELT]
[REACTION:MAKE_MILK_OF_LIME]
[NAME:make milk of lime]
[BUILDING:ASHERY:CUSTOM_M]
[REAGENT:quicklime:150:POWDER_MISC:NONE:INORGANIC:QUICKLIME]
[REAGENT:quicklime container:1:NONE:NONE:NONE:NONE]
[CONTAINS:quicklime]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:bucket:1:BUCKET:NONE:NONE:NONE]
[EMPTY]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:LIQUID_MISC:NONE:INORGANIC:MILK_OF_LIME]
[PRODUCT_TO_CONTAINER:bucket]
[PRODUCT_DIMENSION:150]
[SKILL:LYE_MAKING] close enough for now!
[REACTION:MAKE_PARCHMENT]
[NAME:make parchment]
[BUILDING:TANNER:CUSTOM_P]
[REAGENT:A:1:NONE:NONE:NONE:NONE][USE_BODY_COMPONENT][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:PARCHMENT_MAT]
[REAGENT:milk of lime:150:LIQUID_MISC:NONE:INORGANIC:MILK_OF_LIME]
[REAGENT:lime container:1:NONE:NONE:NONE:NONE]
[CONTAINS:milk of lime]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:SHEET:NONE:GET_MATERIAL_FROM_REAGENT:A:PARCHMENT_MAT]
[SKILL:TANNER] close enough for now!
[REACTION:MAKE_SCROLL]
[NAME:make scroll]
[BUILDING:CRAFTSMAN:NONE]
[REAGENT:sheet:10000:SHEET:NONE:NONE:NONE]
[REAGENT:scroll rollers:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:NONE:NONE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_SCROLL:GET_MATERIAL_FROM_REAGENT:sheet:NONE]
[PRODUCT_TOKEN:scroll]
[IMPROVEMENT:100:scroll:SPECIFIC:ROLLERS:GET_MATERIAL_FROM_REAGENT:scroll rollers:NONE]
[SKILL:BOOKBINDING]
[REACTION:MAKE_QUIRE]
[NAME:make quire]
[BUILDING:CRAFTSMAN:NONE]
[REAGENT:sheet:10000:SHEET:NONE:NONE:NONE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_QUIRE:GET_MATERIAL_FROM_REAGENT:sheet:NONE]
[SKILL:BOOKBINDING]
[REACTION:MAKE_SHEET_FROM_PLANT]
[NAME:make sheet from plant]
[BUILDING:FARMER:NONE]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[REACTION_CLASS:PAPER_PLANT]
[UNROTTEN]
[PRODUCT:100:1:SHEET:NONE:GET_MATERIAL_FROM_REAGENT:plant:NONE]
[PRODUCT_PRESSED]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:plant:SEED_MAT]
[SKILL:PAPERMAKING]
[REACTION:MAKE_SLURRY_FROM_PLANT]
[NAME:mash plant into slurry]
[BUILDING:QUERN:NONE]
[BUILDING:MILLSTONE:NONE]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:PRESS_PAPER_MAT]
[UNROTTEN]
[PRODUCT:100:1:GLOB:NONE:GET_MATERIAL_FROM_REAGENT:plant:PRESS_PAPER_MAT]
[PRODUCT_PASTE]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:plant:SEED_MAT]
[SKILL:PAPERMAKING]
[REACTION:PRESS_PLANT_PAPER]
[NAME:press plant slurry into paper sheet]
[BUILDING:SCREW_PRESS:NONE]
[REAGENT:paste:150:GLOB:NONE:NONE:NONE]
[REACTION_CLASS:PAPER_SLURRY]
[NOT_PRESSED]
[PRODUCT:100:1:SHEET:NONE:GET_MATERIAL_FROM_REAGENT:paste:NONE]
[PRODUCT_PRESSED]
[SKILL:PAPERMAKING]
[REACTION:BIND_BOOK]
[NAME:bind book]
[BUILDING:CRAFTSMAN:NONE]
[REAGENT:quire:1:TOOL:ITEM_TOOL_QUIRE:NONE:NONE]
[HAS_WRITING_IMPROVEMENT]
[CAN_USE_ARTIFACT]
[CAN_USE_LOCATION_RESERVED]
[REAGENT:binding:1:TOOL:ITEM_TOOL_BOOK_BINDING:NONE:NONE]
[REAGENT:thread:15000:THREAD:NONE:NONE:NONE]
[NOT_WEB]
[PRODUCT:100:1:BOOK:NONE:GET_MATERIAL_FROM_REAGENT:binding:NONE]
[PRODUCT_TOKEN:book]
[TRANSFER_ARTIFACT_STATUS]
[IMPROVEMENT:100:book:PAGES:GET_MATERIAL_FROM_REAGENT:quire:NONE]
note -- right now, the above will auto-pull any writing from the quire and place it in the pages improvement
[SKILL:BOOKBINDING]
[REACTION:CARVE_BONE_FIGURINE]
[NAME:carve bone figurine]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:FIGURINE:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:figurine]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[CATEGORY_NAME:Carve bone]
[CATEGORY_DESCRIPTION:Make crafts from bone using a sharp weapon or tool.]
[REACTION:CARVE_BONE_RING]
[NAME:carve bone ring]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:RING:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:ring]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_EARRING]
[NAME:carve bone earring]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:EARRING:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:earring]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_SCEPTER]
[NAME:carve bone scepter]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SCEPTER:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:scepter]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_AMULET]
[NAME:carve bone amulet]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:AMULET:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:amulet]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_BRACELET]
[NAME:carve bone bracelet]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BRACELET:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:bracelet]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_CROWN]
[NAME:carve bone crown]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:CROWN:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:crown]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:CARVE_BONE_GEM]
[NAME:carve bone cabochon]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:GEM:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[PRODUCT_TOKEN:gem]
[SKILL:BONECARVE]
[CATEGORY:ADV_BONE_CARVING]
[REACTION:TAN_A_HIDE]
[NAME:carve wooden helve from branch]
[ADVENTURE_MODE_ENABLED]
[REAGENT:branch:1:BRANCH:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:GET_MATERIAL_FROM_REAGENT:branch:NONE]
[PRODUCT_TOKEN:helve]
[SKILL:CARPENTRY]
[REACTION:RENDER_FAT]
[NAME:assemble stone axe]
[ADVENTURE_MODE_ENABLED]
[REAGENT:helve:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:NONE:NONE]
[REAGENT:stone:1:ROCK:NONE:NONE:NONE]
[HAS_EDGE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_HONEYCOMB:GET_MATERIAL_FROM_REAGENT:stone:NONE]
[PRODUCT_TOKEN:axe]
[REACTION:MAKE_SOAP_FROM_TALLOW]
[NAME:make wooden chair]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:chair]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[CATEGORY_NAME:Carpentry]
[CATEGORY_DESCRIPTION:Make furniture at a carpenter's workshop using logs and a sharp tool.]
[REACTION:MAKE_SOAP_FROM_OIL]
[NAME:make wooden table]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:table]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_PEARLASH]
[NAME:make wooden bed]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BED:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:bed]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_PLASTER_POWDER]
[NAME:make wooden chest]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:chest]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MILL_SEEDS_NUTS_TO_PASTE]
[NAME:make wooden cabinet]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:CABINET:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:cabinet]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_CLAY_JUG]
[NAME:make wooden door]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:DOOR:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:door]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_CLAY_STATUE]
[NAME:make wooden barrel]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BARREL:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:barrel]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_LARGE_CLAY_POT]
[NAME:make wooden bucket]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BUCKET:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:bucket]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_CLAY_CRAFTS]
[NAME:make wooden casket]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:COFFIN:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:casket]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:GLAZE_JUG]
[NAME:make wooden hatch cover]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:HATCH_COVER:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:hatch cover]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:GLAZE_STATUE]
[NAME:make wooden grate]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:GRATE:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:grate]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:GLAZE_LARGE_POT]
[NAME:make wooden bin]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:bin]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:GLAZE_CRAFT]
[NAME:make wooden stepladder]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_STEPLADDER:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:stepladder]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:PRESS_OIL]
[NAME:make wooden bookcase]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_BOOKCASE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:bookcase]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:PRESS_OIL_FRUIT]
[NAME:make wooden splint]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SPLINT:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:splint]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_CLAY_HIVE]
[NAME:make wooden crutch]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:CRUTCH:NONE:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:crutch]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:PRESS_HONEYCOMB]
[NAME:make wooden shield]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SHIELD:ITEM_SHIELD_SHIELD:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:shield]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_WAX_CRAFTS]
[NAME:make wooden buckler]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SHIELD:ITEM_SHIELD_BUCKLER:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:buckler]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:BREW_DRINK_FROM_PLANT]
[NAME:make wooden training axe]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SHIELD:ITEM_WEAPON_AXE_TRAINING:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:axe]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:BREW_DRINK_FROM_PLANT_GROWTH]
[NAME:make wooden training short sword]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SHIELD:ITEM_WEAPON_SWORD_SHORT_TRAINING:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:sword]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
[REACTION:MAKE_MEAD]
[NAME:make wooden training spear]
[ADVENTURE_MODE_ENABLED]
[BUILDING:CARPENTER:NONE]
[REAGENT:log:1:WOOD:NONE:NONE:NONE]
[ANY_PLANT_MATERIAL]
[REAGENT:tool:1:NONE:NONE:NONE:NONE]
[PRESERVE_REAGENT][HAS_EDGE]
[PRODUCT:100:1:SHIELD:ITEM_WEAPON_SPEAR_TRAINING:GET_MATERIAL_FROM_REAGENT:log:NONE]
[PRODUCT_TOKEN:spear]
[SKILL:CARPENTRY]
[CATEGORY:ADV_CARPENTRY]
item_tool
[OBJECT:ITEM]
[ITEM_TOOL:ITEM_TOOL_CAULDRON]
[NAME:cauldron:cauldrons]
[VALUE:50]
[METAL_MAT]
[TOOL_USE:LIQUID_COOKING]
[TILE:147]
[SIZE:4000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:100000]
[ITEM_TOOL:ITEM_TOOL_LADLE]
[NAME:ladle:ladles]
[VALUE:10]
[METAL_MAT]
[TOOL_USE:LIQUID_SCOOP]
[TILE:13]
[SIZE:100]
[MATERIAL_SIZE:1]
[ITEM_TOOL:ITEM_TOOL_BOWL]
[NAME:bowl:bowls]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:MEAL_CONTAINER]
[TILE:248]
[SIZE:100]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:3000]
[ITEM_TOOL:ITEM_TOOL_MORTAR]
[NAME:mortar:mortars]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:GRIND_POWDER_RECEPTACLE]
[TILE:248]
[SIZE:100]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:1000]
[ITEM_TOOL:ITEM_TOOL_PESTLE]
[NAME:pestle:pestles]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:GRIND_POWDER_GRINDER]
[TILE:'/']
[SIZE:20]
[MATERIAL_SIZE:1]
[ITEM_TOOL:ITEM_TOOL_KNIFE_CARVING]
[NAME:carving knife:carving knives]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:MEAT_CARVING]
[TILE:'/']
[SIZE:150]
[SKILL:DAGGER]
[TWO_HANDED:22500]
[MINIMUM_SIZE:4000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:800:600:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:4:800:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_TOOL:ITEM_TOOL_KNIFE_BONING]
[NAME:boning knife:boning knives]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:MEAT_BONING]
[TILE:'/']
[SIZE:50]
[SKILL:DAGGER]
[TWO_HANDED:17500]
[MINIMUM_SIZE:2000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:500:300:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:2:400:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:10:200:strike:strikes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_TOOL:ITEM_TOOL_KNIFE_SLICING]
[NAME:slicing knife:slicing knives]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:MEAT_SLICING]
[TILE:'/']
[SIZE:150]
[SKILL:DAGGER]
[TWO_HANDED:22500]
[MINIMUM_SIZE:4000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:900:700:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:3:900:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_TOOL:ITEM_TOOL_KNIFE_MEAT_CLEAVER]
[NAME:meat cleaver:meat cleavers]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:MEAT_CLEAVING]
[TILE:'/']
[SIZE:300]
[SKILL:AXE]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:800:400:hack:hacks:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:800:400:slap:slaps:flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20:400:strike:strikes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_TOOL:ITEM_TOOL_FORK_CARVING]
[NAME:carving fork:carving forks]
[VALUE:10]
[METAL_WEAPON_MAT]
[TOOL_USE:HOLD_MEAT_FOR_CARVING]
[TILE:'/']
[SIZE:150]
[SKILL:DAGGER]
[TWO_HANDED:22500]
[MINIMUM_SIZE:4000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:1:100:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:15:400:strike:strikes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_TOOL:ITEM_TOOL_NEST_BOX]
[NAME:nest box:nest boxes]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:NEST_BOX]
[TILE:8]
[SIZE:1000]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:2000]
[ITEM_TOOL:ITEM_TOOL_JUG]
[NAME:jug:jugs]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:LIQUID_CONTAINER]
[TILE:229]
[SIZE:300]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:10000]
[ITEM_TOOL:ITEM_TOOL_LARGE_POT]
[NAME:pot:pots]
[ADJECTIVE:large]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:FOOD_STORAGE]
[TILE:232]
[SIZE:5000]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:60000]
[ITEM_TOOL:ITEM_TOOL_HIVE]
[NAME:hive:hives]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:HIVE]
[TILE:22]
[SIZE:2000]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:5000]
[ITEM_TOOL:ITEM_TOOL_POUCH]
[NAME:pouch:pouches]
[VALUE:10]
[SOFT_MAT]
[TOOL_USE:SMALL_OBJECT_STORAGE]
[TILE:173]
[SIZE:100]
[MATERIAL_SIZE:1]
[CONTAINER_CAPACITY:1000]
[ITEM_TOOL:ITEM_TOOL_MINECART]
[NAME:minecart:minecarts]
[VALUE:50]
[METAL_MAT]
[WOOD_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ITEM_TOOL:ITEM_TOOL_WHEELBARROW]
[NAME:wheelbarrow:wheelbarrows]
[VALUE:50]
[METAL_MAT]
[WOOD_MAT]
[TOOL_USE:HEAVY_OBJECT_HAULING]
[FURNITURE]
[TILE:153]
[SIZE:30000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:100000]
[ITEM_TOOL:ITEM_TOOL_STEPLADDER]
[NAME:stepladder:stepladders]
[VALUE:50]
[METAL_MAT]
[WOOD_MAT]
[TOOL_USE:STAND_AND_WORK_ABOVE]
[FURNITURE]
[TILE:158]
[SIZE:40000]
[MATERIAL_SIZE:6]
[ITEM_TOOL:ITEM_TOOL_BOOK_BINDING]
[NAME:book binding:book bindings]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:PROTECT_FOLDED_SHEETS]
[TILE:246]
[SIZE:100]
[MATERIAL_SIZE:1]
[INCOMPLETE_ITEM]
[UNIMPROVABLE]
[ITEM_TOOL:ITEM_TOOL_SCROLL]
[NAME:scroll:scrolls]
[VALUE:20]
[SHEET_MAT]
[TOOL_USE:CONTAIN_WRITING]
[TILE:236]
[SIZE:200]
[NO_DEFAULT_JOB]
[DEFAULT_IMPROVEMENT:SPECIFIC:ROLLERS:HARD_MAT]
[ITEM_TOOL:ITEM_TOOL_QUIRE]
[NAME:quire:quires]
[VALUE:20]
[SHEET_MAT]
[TOOL_USE:CONTAIN_WRITING]
[TILE:240]
[SIZE:100]
[NO_DEFAULT_JOB]
[INCOMPLETE_ITEM]
[UNIMPROVABLE]
[NO_DEFAULT_IMPROVEMENTS]
[ITEM_TOOL:ITEM_TOOL_BOOKCASE]
[NAME:bookcase:bookcases]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:BOOKCASE]
[FURNITURE]
[TILE:240]
[INVERTED_TILE]
[SIZE:1000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:100000]
[ITEM_TOOL:ITEM_TOOL_SCROLL_ROLLERS]
[NAME:helve:helves]
[VALUE:10]
[HARD_MAT]
[TILE:'\']
[SIZE:250]
[NO_DEFAULT_JOB]
[INCOMPLETE_ITEM]
[UNIMPROVABLE]
[NO_DEFAULT_IMPROVEMENTS]
[ITEM_TOOL:ITEM_TOOL_HONEYCOMB]
[NAME:axe:axes]
[VALUE:10]
[STONE_MAT]
[NO_DEFAULT_JOB]
[TILE:'/']
[SIZE:400]
[SKILL:AXE]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:800:400:hack:hacks:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:800:400:slap:slaps:flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20:400:strike:strikes:helve:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
5/ Enjoy.
Notes :
- I "removed" many dwarf fortress reactions. So if you ever play fortress mode, you can raw-edit the two files above and put back the vanilla files. Just raw edit back the two modded files when done.
- "Removed" tools "scroll rollers", and "honeycomb". They shouldn't appear in adv. mode; but if you find one, they
might be buggy.
- Made a quick test with my character Lema (he's back !
) Made sharp stones, an axe, fell tree, built chairs and tables. So I guess it works.
Edit : So we have the following files and directories :
at df_43_02\data\save\BardQuest\raw :
> objects
> reaction_other.txt
> item_tool.txt
> and many other .txt files
> backup
> reaction_other.txt
> item_tool.txt
The files in objects are modded.
The files in backup are 42.06 vanilla.