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Author Topic: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*  (Read 76708 times)

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #390 on: April 08, 2016, 08:09:03 am »

WAIT SHIT I JUST REALISED SOMETHING
PN'S CHARACTER IS FI
FUCK

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #391 on: April 08, 2016, 08:09:49 am »

my second character is gonna be an elemental of some sort, chosen by rolling one of the DnD elemental planes

he or she won't be a dnd elemental at ALL, but that's how the element will be chosen
Pair them with Kyle for a punching elemental.
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #392 on: April 08, 2016, 08:10:32 am »

my second character is gonna be an elemental of some sort, chosen by rolling one of the DnD elemental planes

he or she won't be a dnd elemental at ALL, but that's how the element will be chosen
Pair them with Kyle for a punching elemental.
Pair them with Emilia for a JUSTICE elemental

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #393 on: April 08, 2016, 08:59:46 am »

even better
EVEN BETTER
I rolled for a dnd elemental and got one of the weird quasi-elements, which happen when you mix fire earth water or air with light/life or darkness/decay
and what I rolled is when you mix water and light/life, the quasi-element of... RAINBOWS
STRAIGHT-UP RAINBOWS

and since I'm only using dnd for inspiration here and not making my character a straight-up dnd character, rainbows are a super weird "element"
BUT I'M DOING IT ANYWAY

because if rainbow elemental aren't the tightest idea ever I dunno what is
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #394 on: April 08, 2016, 09:01:52 am »

even better
EVEN BETTER
I rolled for a dnd elemental and got one of the weird quasi-elements, which happen when you mix fire earth water or air with light/life or darkness/decay
and what I rolled is when you mix water and light/life, the quasi-element of... RAINBOWS
STRAIGHT-UP RAINBOWS

and since I'm only using dnd for inspiration here and not making my character a straight-up dnd character, rainbows are a super weird "element"
BUT I'M DOING IT ANYWAY

because if rainbow elemental aren't the tightest idea ever I dunno what is

Captain Planet confirmed
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #395 on: April 08, 2016, 09:03:39 am »

even better
EVEN BETTER
I rolled for a dnd elemental and got one of the weird quasi-elements, which happen when you mix fire earth water or air with light/life or darkness/decay
and what I rolled is when you mix water and light/life, the quasi-element of... RAINBOWS
STRAIGHT-UP RAINBOWS

and since I'm only using dnd for inspiration here and not making my character a straight-up dnd character, rainbows are a super weird "element"
BUT I'M DOING IT ANYWAY

because if rainbow elemental aren't the tightest idea ever I dunno what is
JUSTICE and RAINBOWS
yes

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #396 on: April 08, 2016, 09:15:32 am »

So we have Mokou, Utsuho, and now Meiling?
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #397 on: April 08, 2016, 09:19:52 am »

I do not understand the touhous
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #398 on: April 08, 2016, 09:28:46 am »

I do not understand the touhous

imagine guy
guy good at programming bullet hell
guy also want to be artist
but can only draw cute quasi-chibi girls
thus tohou
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #399 on: April 08, 2016, 09:29:00 am »

I do not understand the touhous
neither do i
pls halp

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #400 on: April 08, 2016, 09:31:36 am »

can we please just stay at one character per player, at least for the start of the game?


also, 12 willpower is too high for the start
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #401 on: April 08, 2016, 09:32:33 am »

I do not understand the touhous

imagine guy
guy good at programming bullet hell
guy also want to be artist
but can only draw cute quasi-chibi girls
thus tohou
oh I know that much, I just don't get the specific references :V

and sure, Akroma -- my planned RAINBOW ELEMENTAL, I'm thinking, would only make sense showing up after the start of the game anyway
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #402 on: April 08, 2016, 09:34:03 am »

can we please just stay at one character per player, at least for the start of the game?
not even for brother-sister trio who live together and there's no reason for them to be apart more or less ;-;

in that case
i'll need to think who to dump first

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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #403 on: April 08, 2016, 09:37:22 am »

can we please just stay at one character per player, at least for the start of the game?


also, 12 willpower is too high for the start

but muh fundamentalism

I can fix that, and I was thinking, can I understat Ether to infer that outside of one of her transformations she's got basically normal human abilities and potential?
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Re: Rise of the magical girls 4 - OOC : The pre-game *NOW WITH INFO*
« Reply #404 on: April 08, 2016, 09:40:57 am »

I hadn't figured that normal stat spread precluded normal human potential
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