Checking a few vids... actually kinda' turned off by the art style, which makes the praise for it kinda' odd t'me. Mostly because I'm mildly fed up with the style itself, I think -- it's been around a lot over the last few years*, and it's always felt just kinda'... messy, to me. Distracting, hard to notice things, etc., etc. Could mostly handle risk of rain, but that was honestly because most of the scenery wasn't destructible. Not a dealbreaker, but I'd definitely prefer something more Secret of Mana instead of galaga bukkake or whatever they're calling this stuff.
Gameplay itself also looks kinda' floaty, and the melee emphasis seems... unpleasant. I wouldn't say it's bad without trying it, but the LPs and whatnot have definitely turned me away from wanting to get the game.
S'almost unfortunate, as I can definitely see why people would like it, too. Just not for me, heh.
*Hell, longer than that -- I think the earliest I can recall that was meaningfully well known was probably Flashback, back in '92. Somewhat different in regards to scenery, but how it handled characters and movement were damn close, imo. Lot of the even older stuff -- atari and whatnot -- seems to be pretty obvious influences, too. It just wasn't used quite as often back then as it seems to be now. I guess things have come full circle -- what was once a system limitation is now a stylistic affectation...