Mouse controls are unpolished too. The hitboxes are not intuitive and the highlighting isn't totally consistent, particularly when using multiple-target abilities.
That's going to need a little bit of work, yep.
Also quick band-aid patch-
0.101Fixes:Frosty Berry drop rate increased
Traps should no longer activate while the game is paused or saving/loading
Exiting from the 'use item menu' will no longer crash the game under certain circumstances
Snow Golem now has 5 less health and 1 less armor
The Escape/Pause menu now works while zoomed in on a territory
Changed options now properly save
Game no longer crashes when Loading from Verkat's room in Glacier Fields
Enemy item drops should no longer appear out of bounds or behind the UI
Added targeting keyboard shortcuts for attacks/spells/abilities in battle
Verkat's firepit will now regenerate your health slowly in Glacier Fields.
0.102Fixes:Glacier Fields has been reduced in size
All character names have been replaced with titles
Fixed a crash that occurred in the options menu
Fixed the crash on startup- those that are locked out of the game will no longer be
Snow Golem weakness to fire now works as intended
Lines are correctly spaced in the BBoS - Mobs section
0.103Fixes:Ser Knight is now halted while leveling up
You may no longer hit the levelup button during a room transition
Quicksaving will no longer loop
Targeted with abilities will no longer crash the game
Unpausing the game while an emote is present will no longer crash the game
Restorative abilities now restore the correct amount of HP/SP
Target hotkey numbers now disappear when not needed
Friendly abilities can no longer target enemies by health-panel
If you enter battle with a activated frost spigot trap it will now stop
Unpausing at the end conversation no longer crashes the game
Restored a missing Glacier Fields room connection.
You can no longer enter Dungeons while travelling (in an army or otherwise)
Fixed an inventory glitch caused by opening targeting with one item and clicking another
Hitting escape in most menus will close that menu, rather than pausing
Clicking a dialogue option will no longer stutter the upcoming options or double click
Game now keeps scale; game should look better on less wide monitors
0.104Fixes:Firebombs now work
Weakness to fire actually actually working correctly
Hotkey numbers now appear for friendlies when using relevant abilities
LEAVE NONE ALIVE is now properly marked as a Siege ability
You can now left-click on NPC's to speak with them, in addition to pressing Space
Clicking buttons while loading will no longer crash the game
Save game recovery dialogue now appears on the screen in the main menu
During end-of-turn, with the party, right clicking for a new destination as the old one is finishing will no longer freeze travelling
You can no longer save while in the process of levelling up
Pressing space will no longer end the turn if in a conversation on the overmap
In the overmap, opening up a full-screen window will prevent scrolling
The tutorial has new dialogue
Both parts of the tutorial are now skipable
Shortened the first frame of the tutorial cinematic by 2.6 seconds
0.105Fixes:You now get a bit of experience when skipping the tutorial to balance the options.
Fixed a crash involving Big Book of Stuff popups and unpausing
Skipping the tutorial no longer prevents movement in later dungeons
Holding/using an item when a battle starts no longer softlocks the game
New gameplay hints are in- they remain on the screen until clicked and do not pause the game
You can no longer try to save during battles or sieges
NPC's that you cannot talk to will no longer say 'Left Click to Talk' on hover
You can no longer try to save while in a conversation
Pausing and unpausing in battle when projectiles are flying no longer crashes the game