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Author Topic: Freezing/Disappearing blood in arena?  (Read 790 times)

Jokaste

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Freezing/Disappearing blood in arena?
« on: March 29, 2016, 01:24:13 am »

Hey guys, I'm working on my first little project and trying to add in new creatures and a new civ. Overall, everything is going well, but one thing I've noticed is that my new creatue's blood tends to disappear from tiles it splatters on once the originating creature dies. The blood also seems to freeze when it spatters onto other creatures. Does anyone know what's going on and how I can get it to work like dwarf blood, where it pools and kind of gets everywhere?

My creatures aren't much different from dwarves and have most of the same tags. If you need some more in-depth information, I'll attach the raw for my creature below.

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IndigoFenix

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Re: Freezing/Disappearing blood in arena?
« Reply #1 on: March 29, 2016, 08:42:06 am »

You changed the melting point of all body materials to make them fireproof, but that includes blood, sweat, and tears - their melting point is far above room temperature.

Check out vanilla dragons for an example done properly.

Jokaste

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Re: Freezing/Disappearing blood in arena?
« Reply #2 on: March 29, 2016, 04:03:57 pm »

Ah, I see what you mean. Looks like that fixed it. Thanks!
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