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Author Topic: Choose Your Fate: Roll To Dodge - Turn 3  (Read 10302 times)

NRDL

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #45 on: March 27, 2016, 10:27:18 pm »

Nice crossed her arms.
"Well then, what do you do if there's someone on the other side of that wall just now, and he shoots you while you're trying to climb over the fence, huh? We have to cause confusion."

Nix does his best to convey his agreement with the latter point ( confusing the guards ) through a hearty thumbs up, whilst at the same time trying to keep his grip on the tree.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

_DivideByZero_

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #46 on: March 27, 2016, 11:43:03 pm »

LasL0w is poking nice's forehead.

She grabs LasL0w's hand and tries to force it away, actually just moving back since she can't make the statue budge.
"What I'm saying is that just rushing in blind isn't going to work. We should try to make them act predictably. If we break the wall we can camp out for a night and see if they send out a construction crew to repair it. Then we can assassinate the workers and take their clothes as disguises. Sorry if I wasn't clear earlier."
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Have I now become your enemy by telling you the truth? (Gal 4:16)

AbstractTraitorHero

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #47 on: March 27, 2016, 11:49:02 pm »

LasL0w makes a odd mechanical noise reminiscent of a laugh before patting nice on the forehead and almost as if it was gonna speak you hear a wurr but
......
then Another mechanical noise reminiscent of a sign.
« Last Edit: March 28, 2016, 01:16:30 am by AbstractTraitorHero »
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lawastooshort

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #48 on: March 28, 2016, 01:10:30 am »

"Oh. Okay then, that sounds reasonably sensible. Let's push!"
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Powder Miner

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #49 on: March 28, 2016, 10:54:15 am »

After a moment of mournfully staring at his defective detector, Harry looked up at the conversation. "Wait. Wait wait waaait a second guys. You know they'll probably send out guards to deal with whatever just destroyed their wall...?"
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AbstractTraitorHero

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #50 on: March 28, 2016, 10:57:36 am »

A buzz and mechanical noises face lighting up and  ::) shows up on his face and in a extremely British and extremely rusty sounding voice.
Correct
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lawastooshort

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #51 on: March 28, 2016, 11:19:43 am »

"You mean the tree?"
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AbstractTraitorHero

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #52 on: March 28, 2016, 11:22:04 am »

Correct
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Powder Miner

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #53 on: March 28, 2016, 11:24:49 am »

"Like, you... don't even think they'll be suspicious of however the tree fell down?"
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AbstractTraitorHero

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #54 on: March 28, 2016, 11:26:55 am »

....I...LasL0w....will be spot certain....believe we...can Handel.
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lawastooshort

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #55 on: March 28, 2016, 11:57:23 am »

"If they are suspicious, we can take them out with our detectors, right? Except yours, of course..."
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Powder Miner

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #56 on: March 28, 2016, 06:32:54 pm »

"These... aren't weapons, though, just artifact detectors. And, uh, ahah, no comment on that last bit."
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_DivideByZero_

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #57 on: March 28, 2016, 06:54:11 pm »

"I think we have some time to prepare. If they send armed guards to supervise we can try luring them back into the woods and drop onto them from above to maximize our chances," says Nice, with a sort of proud look on her face. "Can anyone here not climb a tree?"
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NRDL

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #58 on: March 28, 2016, 10:04:04 pm »

((I'm slightly worried that because I've chosen not to communicate verbally, every non-verbal at communication counts as an action, and with every roll, the odds of me getting killed by this tree-climbing business just gets higher and higher  :P ))
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

WunderKatze

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Re: Choose Your Fate: Roll To Dodge - Turn 1 [6 / 8 Players]
« Reply #59 on: March 28, 2016, 11:02:52 pm »

A sly grin appears on Nayous' face. Knock down tree into the wall with inhuman strength, then relocate to avoid being seen.

"At the very least it is a distraction."

"Anyway, I figure our robot friend can act an innocent wanderer that happened to push over a free. If it fears the possible wrath of the guards then it can move with us."

"And remember I have a weapon."
« Last Edit: March 30, 2016, 08:41:19 pm by WunderKatze »
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