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Author Topic: Becoming a gladiator in adventure mode  (Read 887 times)

Starmantis

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Becoming a gladiator in adventure mode
« on: March 23, 2016, 05:28:15 pm »

I believe some form of gladiator combat would really add to dwarf fortress adventure mode becoming a gladiator could serve a number of functions for the player including training combat skills, gaining fame and renown, and making some sweet cash.

the fights would take place in Arenas, arenas are a structure built by civilizations who value both martial prowess and competition. The staff of the arena is like its own entity and when you join them you become a gladiator allowed to participate in events. Im thinking that events happen a few times per month with larger events occuring yearly. how lethal gladiators are would depend on civ ethics, humans for instance might prefer that fallen gladiators live if they fought valiently while goblins probably want to see blood. killing gladiators that the crowd did not ask to see killed will probably get you a bad reputation and they will be more likely to vote for your death.

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Shonai_Dweller

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Re: Becoming a gladiator in adventure mode
« Reply #1 on: March 23, 2016, 06:25:00 pm »

You would also be a slave, unable to leave or do much of anything else until you earned your freedom. But, yeah, might make for an interesting start, or the result of being beaten unconscious in a bar brawl.

Are there any precedents in fantasy for 'volunteer part-time gladiators'?
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Starmantis

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Re: Becoming a gladiator in adventure mode
« Reply #2 on: March 23, 2016, 06:26:30 pm »

Not all IRL gladiators were slaves, some where volunteers
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Shonai_Dweller

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Re: Becoming a gladiator in adventure mode
« Reply #3 on: March 23, 2016, 06:40:27 pm »

Not all IRL gladiators were slaves, some where volunteers
Ok. That should be lots of fun then. I note there's two or three entries in the development notes on arenas, so should be a thing eventually.
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