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Poll

Which starting entity?

Byzantines (Orthodox/Iconoclast, Feudal)
- 14 (70%)
Middle Francia + West France (Catholic, Feudal)
- 6 (30%)

Total Members Voted: 19


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Author Topic: Crusader Kings II Multiplayer Thread  (Read 30911 times)

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #240 on: April 12, 2016, 09:29:07 pm »

No, I installed the westeros only mod to see if your were using that, but the checksum was different from the one it said you had in the multiplayer menu. I also tried the old portraits thing to see if that was doing it, but it wasn't. I imagine the no spoilers thing probably changes the checksum, but I wasn't using that either.

Edit: Your checksum is AGPU in the multplayer menu, the one I have is EUSC.

Where did you download yours from?  Maybe that has something to do with it.  Anyway, time where I am has reached the point where the time after start would be too limited to really make the test.  Try again on Thursday Morning or Friday night?
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A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #241 on: April 12, 2016, 09:47:16 pm »

I downloaded the zip Modb version, which is version 1.1.2.
« Last Edit: April 13, 2016, 01:09:56 pm by A Thing »
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Wasteland 1 & 2
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BFEL

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Re: Crusader Kings II Multiplayer Thread
« Reply #242 on: April 13, 2016, 04:52:02 pm »

Dammit I am just NEVER going to be able to make one of these am I?
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A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #243 on: April 13, 2016, 05:44:16 pm »

We have actually only done one session, so you really haven't missed much. The mod thingy is just going to be a test run to see if we can do it without major lag. The actual sessions happen on Saturday, we just didn't do one last week due to stuff.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Putnam

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Re: Crusader Kings II Multiplayer Thread
« Reply #244 on: April 13, 2016, 07:25:45 pm »

I'm going to see what I can do about getting saves out so y'all aren't hostage to my horrible ADHD whims.

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #245 on: April 13, 2016, 07:36:24 pm »

I downloaded the zip Modb version, which is version 1.1.2.

That explains it.  I hadn't known they updated from 1.1.1.
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
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A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #246 on: April 15, 2016, 01:58:01 pm »

Any chance you can host tomorrow Putnam? You did mention that uploading the save would be possible, but we would need another person with all the DLC for that. If you can't upload it, I can upload it since I apparently have a MP save from 774, but I can't see if it works since it uses Charlemagne and other DLC I don't have. If we do decide to go that far back it might just be worth it to restart it since a lot of the more memorable parts of the first session would be reversed.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

scriver

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Re: Crusader Kings II Multiplayer Thread
« Reply #247 on: April 15, 2016, 02:05:37 pm »

I have all the DLC except conclave, but I have never tried hosting before and don't even know what furthering the harbours does.
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A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #248 on: April 15, 2016, 04:04:29 pm »

I have all the DLC except conclave, but I have never tried hosting before and don't even know what furthering the harbours does.

Well, having all of the DLC only really matters is we decide to use the save. The only really important ones would probably Legacy of Rome, Way of Life, Charlemagne (I don't think we need Old Gods to play the 700 bookmark) and maybe Conclave? Although the council seemed pretty weak when we last played, so I dunno how much that one matters.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #249 on: April 22, 2016, 09:29:52 pm »

Attempting to host the Game of Thrones mod again, utilizing version 1.1.2.  Just checking if anyone can join right now.  If it works, may host a game using the mod tomorrow.
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #250 on: April 22, 2016, 10:29:13 pm »

It has become evident that while I can host, I probably shouldn't.  Suffered a CtD when I tried to host a game with A Thing, as well as slowdowns during the game.  Considering the computer I was using is only slightly above the minimum specs for the game, this probably should have been expected.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #251 on: April 22, 2016, 11:10:53 pm »

Are we going to do a session tomorrow? I should be available unless I oversleep or some such.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #252 on: April 23, 2016, 12:20:10 am »

Are we going to do a session tomorrow? I should be available unless I oversleep or some such.

Got a better computer I could try.  Will need to download Crusader Kings II and the mod, though.  50/50 odds of using the Kingdom of the Stepstones game and starting at the absolute earliest date the mod provides.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

A Thing

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Re: Crusader Kings II Multiplayer Thread
« Reply #253 on: April 23, 2016, 01:06:16 am »

I meant a session for the vanilla game, but that could work too. It might just be that mod being unstable in multiplayer though and nothing to do with system specs.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Zanzetkuken The Great

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Re: Crusader Kings II Multiplayer Thread
« Reply #254 on: April 23, 2016, 11:22:04 am »

Game is being hosted on the newer computer.  Will launch it in an hour or so, depending upon issues cropping up.

Password is bay12.
« Last Edit: April 23, 2016, 11:33:58 am by Zanzetkuken The Great »
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
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