Turn 0, Down the rabbit hole:
It's 0900, Ship time, when you hear the first proximity warning for the station which you are approaching. Ten minutes until briefing. You all rush from whatever you were doing and gear up, clicking armor into place and checking all of your weapons... checking your weapons... probably for the millionth time this trip. Geared up, you all head to briefing and are coldly greeted by the ugly old codger Hamlin, he doesn't have a rank that you have heard of, but, he serves as a commanding officer for your ragtag group of soldiers. There is a large high definition display on the wall behind him, showing a zoomed in live feed of the station, it's many arms reaching off of the moon it is built upon. A large amount of ships are docked with it, you can even see some small things moving around in the space about it, perhaps repair robots or those on a spacewalk.
He sighs and looks each of you over, taking a moment before he speaks. "Alright, we are nearing the pirate base and you all will soon be infiltrating it. We are going to park the ship at a moderate distance from the pirates' base, and you will be taking a shuttle down to the moons surface, then hoofing it the rest of the way. You'll have to find your way in through an external airlock, maybe finding some people on a spacewalk that you can 'convince' to help you..." he has a smug grin, "Once in, try to blend in... shouldn't be too hard for you all. We want you to try and capture a HVT on the station, a man who people have come to call Scalper, he runs a majority of the ships docked on that station. He deals in smuggling, piracy and sometimes hires out his muscle as mercenaries. We want him for the information he can provide to us."
"Most of the scum on the station are poorly equipped and unskilled, however, once you find Scalper's hole you'll meet more opposition. Previous encounters shows that he likes to keep his mercenaries close, they are better equipped, and have experience from surviving countless contracts. Try to remain discreet for as long as possible. If you find anyone else important or any of his stores of goods, try to grab those as well, however Scalper is your first priority. Just get him back here alive even if it means beating his ass a bit. We'll keep them distracted with the ship for as long as possible. In the end we are going to turn that place into a spectacular crater, unless there is some reason that you find not to. If there are any questions, you have five minutes, otherwise, get in the shuttle."
((As always, let me know if I leave anything out or if anything is off. It has been a while since I have run one of these. I'll set up the players list tomorrow.))