Turn 2: The Atlas bar
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Player/world actions_____________________________________________________________________________
NOTE: Inventories updated soon, just need to copy paste most of the stuff.
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World Actions_____________________________________________________________________________
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Player Actions_____________________________________________________________________________
Veliane "The Ebon Comet" Mirelante (Nakéen) Checking her gear one last time, she left the room, heading to the bar.
Please bold your action the next time.
(-) See twinwolf’s turn for yours.
Mari Bryan (Twinwolf) In that case, inject in appropriate location, then head to the bar.
-After a short conversation with Michelle, you ready yourself up to head to the bar. Before that you want to inject the tracker.
You have no idea where the appropriate location is, but you figure that somewhere in the chest area would be alright. Since if you get lethally hurt there, you’re probably dead. While you can miss an arm or a leg. You inject the tracker into your side and throw it away.
With the tracker injected, you make your way to the bar. Michelle promptly follows. Somewhere underway you are joined by Velaine, which looks clearly refreshed. The three of you enter the bar.
It's some gloomy place, with some kind of electronic music blasting through the space and lot's of different folks sitting everywhere. It's somewhat bigger than your usual bar, to hold the larger crowds. In the center in a circle shape there is the bar. You recognize Reynard sitting in the distance, sipping up some drink.
“What will it be galls?” The barman asks.
Velaine steps up first
Velaine
You aren’t a heavy drinker, but back on vanguard there were some pretty wild days. Though you aren’t planning to get wasted as awareness is key, especially in an new hostile environment.
“Something stronger than beer, but weaker than hard liquor.”“We don’t have a lot here, but I think this will do fine.”The barman hands over a clear bottle, with a dark yellow liquid inside. On the bottom there are small black pebbles of some sorts. The label reads ‘Peer’
“What are the black things? And what does ‘Peer’ stand for?”“Seeds of a fruit. They come from Concordia. They sweeten the drink and increase the alcoholic content. It’s like a radler or beer with syrup if you ever had, but stronger. Peer means Pebble beer.”“Sure fill it up. What will you get Mari?”Mari
Mari is somewhat inexperienced when it comes to alcohol's. There were plenty of drunks and cheap liquor at her working place, but it never really tempted her as she saw what it could do to a person. Though she did try out some out of curiosity.
“I’m not sure… Something sweet?” Mari unsurely asks.
The barman senses that you aren’t a drinker. He quickly takes 2 bottles and creates a drink. He hands over a deep orange, drink.
“Here you go. It’s popular amongst the lesser drinkers here after they had their long day.”“Thank you.”Michelle
“Give me what she has.” Michelle says with confidence, her eyes changing to the aforementioned color.
The barman glances over you.
“Aren’t you too young to drink?” He smirks
Eyes swap over to anxiety.
“Ehh.. no.”“Eh, who cares. No sane person would come over to Atlas.”He quickly mixes up the same drink and hands it over.
“Here, you go. Enjoy.”“Thanks..” Eye lightning up to relieved.
With your drinks you sit somewhere near Reynard. You can talk over some things, or see what kind of folks are hanging out here.
Michelle "Honesty" Silver (AbstractTraitorHero) Michelle follows mari becuase why not.
(-) Shared turn with twinwolf, see hers.
Jet "Thunderfoot" Reiduum(Pencil_Art) You sleep in your quarters.
Inactivity warning 1- Reynard "Crimson Lightning" Durant (Hawk132) Reynard watches the two go off somewhere and injects himself with the tracker. He then goes off to the bar. Might as well get that 'one last drink' before getting planetside.
- You inject yourself in your neck and throw away the empty tube. Before you make landfall, you think that it would be a good idea to take, what could possibly be, your last drink. You make your way to the bar. It's look just like any other bar on a spaceship that you've seen. It's some gloomy place, with some kind of electronic music blasting through the space and lot's of different folks sitting everywhere. It's somewhat bigger than your usual bar, to hold the larger crowds. In the center in a circle shape there is the bar.
You plow through the masses towards the counter, and some move aside. Soldiers, doctors, traders, the 'tough' guys and the real tough guys, you recognize the whole bunch.
"So? What will it be champ?" The barman asks.
“The biggest and strongest drink you have.”“Ohoh, had a tough day?” He asks, while unscrewing some bottles.
“No, not yet. But I will, once I get down here.”“So you’re going to Atlas. Yeah, it’s a tough and mean place. I don’t get regulars from down there. They just never come back.” He shakes the swirl a final time and pours it in well sized glass.
“Pay me for this one, when you get back.” You grab the glass.
“Do you offer this to everyone? Aren’t you making losses like this?”“A bit, but I can afford a drink to make a friend.”“I’ll keep it in mind.”You head over to some other table and take a swig of whatever the barman brewed up. It immediately packs a punch. It tastes like whiskey, but with nutty flavor which makes it oddly enough taste quite well. Despite the initial punch, it goes down easy leaving behind a burning sensation. There are a lot of people here, maybe you can strike up a conversation with some. On first glance you can see that there is a group of doctors or scientist on the 2nd floor and somewhere further in back what seem to be other mercs. There are probably others, but you’d have to look around closer.
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Player sheets_____________________________________________________________________________
Name: Veliane Mirelante
Codename: The Ebon Comet
Gender: F
Age: 57
Notable Characteristics:
-She has short wavy black hair tied in the back during service
-Brown eyes
Hidden characteristics :
-Her body is battle scared after many missions
-She wears a pendant with a beautiful cyan gem
Bio:
Veliane Mirelante was born on the peaceful and prosperous planet of Vanguard, formerly known as Gliese 832 c. She belonged to the 3rd generation of colonist and to the 1st generation of Vanguard-born. She led a tranquil life for the majority of her years, working as a security agent for Armon's Aegis, a private security company operating in her hometown.
When she was around 30 years old, an important economical crisis befell on the whole Gliese 832 system. With the development of new space-faring technologies and the discovery of more resource-rich and habitable worlds, the colonization era reached its peak. This was bad news for the Gliese system, which was one of the few first system colonized during the great expansion. But it shouldn't have sent the whole system in total misery, as the main companies responsible for the economy of the system still had the means to make the system prosper.
But in a cruel show of greed, all major company retracted their support for the Gliese 832 system and redirected their resources toward the new worlds. It took less than a year for the once prosperous planet to plunge into the depth of poverty and misery, reminiscent of the 1st Mars Crisis of XXXX. Armon's Aegis went bankrupt along many other companies, and Veliane left the system. From her home planet, she only kept some souvenirs, including a pendant encrusted with a Vanguard-native gem. She also always kept a huge grudge toward the companies involved since that day, especially toward Starfront Corp, who retracted first and convinced most big companies to follow suit.
Using her past as a security agent, she went off to live a life of mercenary with many past coworkers and friends. They formed the renowned Vanguard Brigade, as a hommage for their ruined homeplanet. Contracting for private clients, sometime for the military, she traveled far and wide across the stars, even having the occasion to visit the famous planet Earth. Despite being in a mercenary group, she worked generally alone, taking care of most solo missions. But she never shunned teaming up with her friends and coworkers when the times called for it. They had the habit to reunite regularly, generally after long and exhausting missions, at the Mourning Wood, a bar run by a fellow Vanguardian.
Her mercenary codename is the Ebon Comet. She named herself like this as a joke with her best friend, Kimberly, whose mercenary codename was the Ivory Sun. She teamed up with her the most out of every other mercenaries, especially on tough missions. They held a friendly rivalry during work, but were inseparable friends out of it.
Then when news of the discovery of the 1st XL-Terran type planet holding alien life spread across the networks, Veliane and her friends jumped on the occasion. With promises of riches and glory, she headed toward Atlas. Deep inside her heart, she hoped to pay back the companies involved for the Vanguard tragedy.
Strength :: 12
Dexterity :: 10
Intelligence :: 8
Constitution :: 13
Perception :: 10
Charisma :: 10
Novice Scanner (Need some insight as to what you exactly mean.)
Novice Firearms user
Competent Suit Operator
Competent Melee Fighter
Name:MI H&K A-V4 Battle Rifle
Description: The standard Military Issue Battle Rifle given to the military created by Heckler & Koch Gun Industries. Extremely common and thus easy to maintain and ammo is widespread. Average all-round weapon.
Ammo Type: .57 Cal
Ammo Capacitiy: 25 Bullets/ 1 mag
Effective Range: 250m
Maximum Range: 400m
Upgrade options:
- Scope Slot
- Underslung Slot 1
- Underslung Slot 2
Name:.57 Cal Tungsten Point Bullet
Amount: 6 mags(6x25)
Ammo Type: .57
Damage Type: Kinetic
Damage:
- | No Armor | Light | Medium | Heavy | Mega | Armor |
Small | +++ | ++ | + | = | - |
Medium | ++ | + | = | - | -- |
Large | + | = | - | -- | --- |
Huge | = | - | -- | --- | ---- |
Size |
Class:Shocktrooper
Starting Suit:Wraith
Name: Mari Bryan
Gender: Female
Age: 27
Notable Characteristics:
Mari is a woman of average height, with long shoulder-length green hair (dyed. The natural color is black.) She is very pale, having rarely seen the sun where she was born.
Bio: Mari's reasons for working aren't so elaborate as running from a corporation, or adventure, or whatever else people come to the planet for. She just wants money. Her family is dirt poor, practically slaves working in factories whenever they're not sleeping. And yet they paid for her education. She didn't have to work in the factory. Thing is, they could just barely pay for her education; they couldn't pay for her license as a doctor or a mechanic or anything like that. This was her only option that wouldn't leave her in the factories for the rest of her life. But no, she's not going to settle for enough money to make her own livelihood. She is going to give her family a life too. She has already negotiated her contract so that they receive money proportional to her own payment. They didn't have many individuals with medical experience applying for such a dangerous job, you see.
She went through basic training before joining, of course. Medic or not, they'd not hire her if she couldn't defend herself. She found herself to actually be a better shot then most of the trainees, at least with suit-level weaponry.
Strength:: 8
Dexterity:: 12
Intelligence:: 13
Constitution:: 10
Perception:: 12
Charisma:: 8
Healthy
No Fractures
Sane
Tracking Chip installed
Competent Medic
Competent Firearms user
Novice Suit Operator
Novice Suit Engineer
Name:MI H&K A-V4 Battle Rifle
Description: The standard Military Issue Battle Rifle given to the military created by Heckler & Koch Gun Industries. Extremely common and thus easy to maintain and ammo is widespread. Average all-round weapon.
Ammo Type: .57 Cal
Ammo Capacitiy: 25 Bullets/ 1 mag
Effective Range: 250m
Maximum Range: 400m
Upgrade options:
- Scope Slot
- Underslung Slot 1
- Underslung Slot 2
Name:.57 Cal Tungsten Point Bullet
Amount: 6 mags(6x25)
Ammo Type: .57
Damage Type: Kinetic
Damage:
- | No Armor | Light | Medium | Heavy | Mega | Armor |
Small | +++ | ++ | + | = | - |
Medium | ++ | + | = | - | -- |
Large | + | = | - | -- | --- |
Huge | = | - | -- | --- | ---- |
Size |
Class: Combat Medic
Starting Suit:Eidolon-A
Gender:Female
Age:18
Notable Characteristics:Their emotions can be read easily by a projector in their eyes,it will always be on.It changes colors depending on the emotion and text is clearly visible displaying their emotion in text...they installed this with the help of medical professionals.
They have strawberry blond hair and are 6ft8 and completely flat chested.Their body is fit and lithe toned and hardened.Apparently she has a nice butt though at least others say so anyway
Starting Skills:
Bio:Raised in a community orphanage, Michelle was taught to be loyal, kind and obedient for the quite simple reason they didn't do their job at the orphanage because they loved children they did I lt because they needed money and it was all they could get so anyone who wasn't "nice" or "loyal" or "obedient "got beaten senseless. For years she suffered from not being able to identify her purpose in life or to express herself in fear of being harmed by the orphanage caretakers. Michelle felt like breathing in fresh air once she left the orphanage, she was finally able to look for meaning in her life. For once Michelle felt alive, realizing that the only thing that mattered, was being honest simply because it was the only thing she had never been allowed to be,she found it felt infinitely easier and she felt better when everyone knows how you feel
To her honesty is the best policy because it's an opposite to everything she was taught and she's enjoying thay more and more by the second especially since she got those caretakers oh so arrested
Strength::6
Dexterity::10
Intelligence::13
Constitution::9
Perception::10
Charisma::15
Novice Engineer
Novice Firearms User
Competent Bargainer
Competent Leader
Name:MI Comet V2-X series Submachine Gun
Description: The standard Military Issue SMG give to the military by Universe Industries. Extremely common amongst unarmored or lightly armored personnel due to it's lightweight construction and good firepower but it lacks in range and stopping power.
Ammo Type: 7.62×51mm
Ammo Capacitiy: 45 Bullets/ 1 mag
Effective Range: 150m
Maximum Range: 300m
Upgrade options:
- Scope Slot
- Underslung Slot 2
Name:7.62×51mm Tungsten Point Bullet
Amount: 5 mags(5x45)
Ammo Type: 7.62×51mm
Damage Type: Kinetic
Damage:
- | No Armor | Light | Medium | Heavy | Mega | Armor |
Small | ++ | + | = | - | -- |
Medium | + | = | - | -- | --- |
Large | = | - | -- | --- | ---- |
Huge | - | -- | --- | ---- | ----- |
Size |
Class:Squad leader
Starting Suit:Wraith
Name:
Callsign: Thunderfoot
Gender: Male
Age: 67
Notable Characteristics:
Jet is easily recognizable by his clean shaven head, but retains facial hair. He has a somewhat lopsided grin which he shows mostly in the thick of battle, and is relatively clean of scars for one who has been in the thick of previously mentioned battle for some time. He still acts like a boy in battle, whooping with delight and struggling not to break radio silence when the excitement peaks in battle. His suit, while heavy, is designed to be heavy and get places as well. It's not very mobile but can move forward surprisingly quickly in certain situations. The suit is painted is painted a very dark shade of grey, with swirls of brown in between.
Bio:
Jet Reiduum came to his second home on board one of the great colony ships, Yggdrasil which was sent out to fare among the dark void of the greater galaxy, mankind's second and probably better tries at starting colonies on far-flung planets. He came as a security guard to maintain order and generally make sure nothing obtuse happened to the colonists on the ship during the reasonable long trip to their destination. He was a reasonable security man, but known for his quirks to the civilians in his neighborhood of the ship, who he did not hesitate to make friends with. It was a long haul, after all, and any man would need friends to survive in a new world, including and especially the currently adolescent Jet.
He lived a good and fulfilling few years on the ship, exercising regularly by running from one side of the ship to the other, and keeping a friendly eye on the people under his charge, enjoying his job, and generally maintaining peace where necessary.
Which, as it appears, was very much in demand towards the end.
A few months before the expected time of arrival, an anomaly was reported in the engine units of the Yggdrasil, and several men were sent to check it out and conduct tests on the engines to make sure nothing was malfunctioning. Nobody came back from the brave endeavor. Pretty soon security personnel were asked to conduct a thorough shut down of whatever was lurking inside. Here Jet first got his taste of the short ranged weaponry held in stock just in case the security force had to shut down major uprisings (from then on, he always preferred slugging it out in close quarters rather than from far off, but retained knowledge of the usage of most weapons). The engine rooms held far more than simply the engines, and the security forces ended fighting off a bunch of fanatics who were hiding out in the engine room and trying to make things go wrong the whole journey. They had only succeeded now, but it was a pretty substantial success, and the ship ended up making a much rougher landing than was first expected.
Jet spent some time on the colony, helping to make sure things continued happily as if he was still a security guard, before hearing of this 'Atlas' place. Seeing as his job was done here, he got onto the next flight towards Atlas, bringing his knowledge and heavy exosuit with him. He hoped to have the same kind of success protecting the people of Atlas, and maybe earn some money as well.
Strength:: 14
Dexterity:: 10
Intelligence:: 8
Constitution:: 15
Perception:: 10
Charisma:: 6
(FREE NOVICE SKILL) You had armor user there, but it's rolled into the suit operator skill already. Pick something else)
Novice Suit Engineer
Competent Suit Operator
Competent Firearms User
Name:MI PAC Prometheus
Description: The standard Military Issue Portable Artillery Canon 'Prometheus', given to the military by the Pantheon Corporation. The weapon is basically an artillery canon slightly downsized to accommodate the heavy suit lifting limits. Ammo is limited by the destruction power is neigh unrivaled in the heavy class weaponry.
Ammo Type: 105mm
Ammo Capacity: 7 Shells/1 Cartridge
Danger Close Range: <40m
Effective Range: 350m
Maximum Range: 700m
Upgrade options:
[
Name: 105mm HE Shells
Amount: 3 Cartridges(3x7)
Ammo Type: 105mm
Damage Type: Explosive/Kinetic
Damage:
- | No Armor | Light | Medium | Heavy | Mega | Armor |
Small | +++ | +++ | +++ | +++ | +++ |
Medium | +++ | +++ | +++ | ++ | + |
Large | +++ | ++ | + | = | - |
Huge | + | = | - | -- | --- |
Size |
Class:Heavy Assault
Starting Suit:Rhino MT
Gender: M
Age: 48
Notable Characteristics:
- He has his black hair short and grows a goatee.
- Grey eyes.
- His suits are dark red, almost black and bear a stylized, bright red lightning bolt painted onto the right arm.
- Right arm has been replaced by a bionic equivalent due to an injury sustained during a combat op.
- Many scars cover his body.
Bio: Reynard was born in one of the less safe cities of the USA. Law enforcement was powerless as crime ran rampant. It took a mere 12 years of his life for an armed group of burglars to claim the lives of his parents. He barely managed to hide himself from his family's killers. Newly orphaned and without any relatives to take him into their care, he turned to crime himself for the sake of survival.
As time passed, the crimes he committed increased in severity. Shoplifting evolved into stealing, which evolved into mugging and so on. Soon, Reynard found himself a member of one of the many gangs in the area. By some cruel twist of fate, its leader was the one who ended his parents. Unable to exact his revenge for fear of his own life, he spent a few years wreaking havoc on the city alongside his nemesis.
More time passed. He amassed enough funds to leave to a better place. Thanks to a great deal of luck, he was never caught nor identified by the police. He realized that his life cannot go on like this. Seizing the opportunity, he finally put a bullet inside the head of the man he hated and left his hometown for greener pastures. He joined the army, hoping that it would help him forget about the atrocities he committed on the innocent, whether by simply forgetting or by meeting oblivion.
Even more time passed. Life as a soldier was surprisingly comfortable and all his combat deployments unusually smooth. He figured that a life filled with violence does make one a good killing machine. He moved up the ranks, gained command of a squad of his own. A routine peacekeeping deployment in Africa didn't sound that dangerous. It was. Some kind of prototype weapon or suit wiped out his entire team. Once again, Reynard's luck saved him. Whatever weapon vaporized all his comrades, it only took his right arm. Although his arm was generously replaced, he was discharged from the army for reasons unknown.
In the present, Reynard Durant has made a name for himself as a freelance mercenary. His speed and agility during battle, along with his red suit gave him the nickname he later took up as his callsign. Hearing of Atlas and its dangers, he joined a group of mercenaries heading there.
Strength:: 12
Dexterity:: 15
Intelligence:: 6
Constitution:: 12
Perception:: 15
Charisma:: 3
Healthy
No Fractures
Sane
Tracking Chip installed
Novice Tracker
Novice Melee Combatant
Competent Suit Pilot
Competent Firearm User
Name:MI H&K A-V4 Battle Rifle
Description: The standard Military Issue Battle Rifle given to the military created by Heckler & Koch Gun Industries. Extremely common and thus easy to maintain and ammo is widespread. Average all-round weapon.
Ammo Type: .57 Cal
Ammo Capacitiy: 25 Bullets/ 1 mag
Effective Range: 250m
Maximum Range: 400m
Upgrade options:
- Scope Slot
- Underslung Slot 1
- Underslung Slot 2
Name:.57 Cal Tungsten Point Bullet
Amount: 6 mags(6x25)
Ammo Type: .57
Damage Type: Kinetic
Damage:
- | No Armor | Light | Medium | Heavy | Mega | Armor |
Small | +++ | ++ | + | = | - |
Medium | ++ | + | = | - | -- |
Large | + | = | - | -- | --- |
Huge | = | - | -- | --- | ---- |
Size |
Class:Shocktrooper
Starting Suit:Eidolon-A