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Whom to scenario with?

Carthage - we will rule the seas and plunder the ports of their riches!
Macedon Greeks - we shall defeat the impostors and restore Alexander's Empire!
Romans - our Republic will become the new power of the ancient world!

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Author Topic: Civilization II (modded) Repeating LP!: Currently on-going: Celtic Prince!  (Read 22790 times)

EuchreJack

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #75 on: March 29, 2016, 09:32:11 pm »

I think you're suppose to settle your second city before Pyramids, but I know little about this game.  More of an Alpha Centauri player.

Haspen

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #76 on: March 30, 2016, 01:55:21 am »

Yeah I derped there by not expanding a bit before the Wonder. Old habit :P
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Sheb

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #77 on: March 30, 2016, 02:34:44 am »

Wait, you survived to the 1950's and never built any new city?
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Haspen

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #78 on: March 30, 2016, 02:36:54 am »

With constant barrage of 3 different civilizations' armies? No I didn't.

Especially that, after I found out the hard way, the coast was patrolled by like bajillion Mongolian ships.
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Sheb

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #79 on: March 30, 2016, 03:12:57 am »

Well, can we say this try didn't really count and start again? Maybe tone the difficulty down just one notch, in case you're having troubles.
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Shadowlord

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #80 on: March 30, 2016, 11:41:07 am »

This demanding two techs or WAR seems normal for King difficulty, heh.
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Haspen

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #81 on: March 30, 2016, 01:00:16 pm »

Sure we will restart. I was just modding my mod further (+pirates, +zeppelins, and some tech fixings).

I will keep the Hordes on but will lower the difficulty to Prince.
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A Thing

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #82 on: March 30, 2016, 01:03:39 pm »

Sure we will restart. I was just modding my mod further (+pirates, +zeppelins, and some tech fixings).

I will keep the Hordes on but will lower the difficulty to Prince.

Oh the humanity!
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Haspen

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #83 on: March 30, 2016, 01:35:26 pm »

Update 0: A Terrible Case of Deja Vu



Difficulty!



Neat starter techs!

Spoiler (click to show/hide)

Capital at the coast!



Horseback Riding for fast scouts/village-grabs!



Awww sweet, we found a Chariot!



Who quickly finds scrolls with Bronze Working secrets.



Oh this playthrough is gonna be fun.



We meet Romans.



One tech trade and alliance signing later, I cautiously ask for a gift and we receive Masonry. Coolio.

Well shit, guess whom I met after going eastwards from Roman territories?



PRAISE THE MURDER \o/
PS: He demanded 200 gold and declared war on me.



HOW DO THEY HAVE FEUDALISM ALREADY!?!
Also Romans broke the alliance and kicked my horsemen out. Dammit.

Spoiler (click to show/hide)

Our horseman found an advanced city.

It's Konigsberg.

In the same spot.

...

* Haspen hums X-Files theme.



I'm not sure this will go any better than previously.

* Haspen prepares his sarcophagus just in case I:
« Last Edit: March 30, 2016, 05:14:51 pm by Haspen »
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EuchreJack

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Re: Civilization II (modded) Repeating LP!: Time for another game~!
« Reply #84 on: March 30, 2016, 04:20:38 pm »

Expand, expand, expand!  Fill the land between your cities.  Tried and true plan, tried and true.

Haspen

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Re: Civilization II (modded) Repeating LP!: GLORY OF REICHRITTER!!
« Reply #85 on: March 30, 2016, 05:08:56 pm »

Update 1: REICHRITTER OF ZE GERMAN REPUBLIK!



A little comfort because Mongols just finished Sun Tzu's Academy meaning every land unit of theirs is going to be produced as Veteran from start.
RNG have mercy on their neighbours (and us).



Beelining for some techs.



HOW!?



From what I remember about starting positions on Andala this means that Zulus crawled through whole continent and then captured a Greek city on a hilly peninsula.

That's it. I know how the future will unfold: The Ultimate Showdown of Ultimate Destiny. Zulus vs Mongols. Who will win? No fucking idea, we will be probably dead already by then!



Mongols might have Knights, but at least we have SCIENCE Not really, we were ranked 7th in the just-published list of 'most advanced civs' by historian Bede.



THE END IS NEAR.
PS: After losing 2 Phalanxes and almost having Leipzig razed to dust, a lucky Horseman bested that Knight.



Fuck civilized behaviour.



Time for heavy-duty horsing.



Middle finger for anyone who enters negotiations with me.



Senate did eh. Unhappy Mongols declared war against Romans a split-turn later. We live \o/

...They declared war on me again 5 turns later. And brought an army.

But you know what?

Spoiler (click to show/hide)

The peninsula was Mongol-Free on 880AD. 4 Knights and 3 Catapults ded by our REICHKATAPHRAKTEN!

And you see that guy? That's a fucking Reichritter (a Knight). We caught up in military tech. Also Berlin is making up Oracle wonder that will double our Temple effect.



K-ching! More money means more REICHRITTER!

Or actually I commissioned a Diplomat. The Romans get techs from Mongols occassionally and it's about time they shared them with us, consent or no consent.



DANKE GOTT IN HIMMEL for Greeks! Not only we traded these techs, they gave us Map Making for free! One reliable friend in the swarm of bloodthirsty murderers.

Spoiler (click to show/hide)

There. This is our fucking defense perimeter comprised of rough terrain and VETERAN REICHRITTER! We will expand slowly in that direction by making more cities. Our Diplomats in the meanwhile will swindle anything valuable from our so-called 'friends' the Romans.

Fuck! We might not be best Civ in 2020AD but I ain't gonna die out before that time!



See? We got this.



Eh you can go fu-



Oops. I forgot Senate is a thing.

Will the glorious REICHRITTER be enough to secure the border? Will Mr.Frederick get his nation up to 2020AD in one piece?? Find out in next episode!
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Parsely

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Re: Civilization II (modded) Repeating LP!: GLORY OF REICHRITTER!!
« Reply #86 on: March 30, 2016, 05:43:34 pm »

*bites his nails*
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MonkeyHead

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Re: Civilization II (modded) Repeating LP!: GLORY OF REICHRITTER!!
« Reply #87 on: March 30, 2016, 06:04:14 pm »

This is making me want to run an LP of a modded civ 3, just for giggles...

Shadowlord

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Re: Civilization II (modded) Repeating LP!: GLORY OF REICHRITTER!!
« Reply #88 on: March 30, 2016, 06:37:49 pm »

It made me want to play civ 2, and I ended up setting up a windows xp vm just to run it, lol. (... because a windows 98 vm had 16 colors and was kind of bad for some reason)
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Patchy

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Re: Civilization II (modded) Repeating LP!: GLORY OF REICHRITTER!!
« Reply #89 on: March 30, 2016, 10:49:23 pm »

Oh so much intrigue. Eagerly awaits the next installment.
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