Jakthur patrols the supplies for tasty vermin.
{4} - There aren't any. They probably haven't settled down from all the crate moving.
The wizards, including the bird, find a food crate for dinner, and get sleep where they can. Eventually, dawn returns.
Three obviously-exhausted men in blue robes emblazoned with the Portal Guild's crest enter the room walk to the portal site. They barely give the site a once-over before taking places around the circle and begin chanting. Over half an hour, a portal forms: First a faint vertical line, it slowly expands into a green sphere.
"That's done." The leader mumbles before they shuffle out.
More guards arrive, leading the group of colonists. They organize bucket-lines and have crates carelessly yet efficiently thrown through. The room is soon emptied of supplies, and the colonists and wizards are marched through.
They step through the portal, bracing for the worst. They find
green. Vast fields of green expand in every direction, broken by occasional trees. The ground seems solid, and is very lightly pliable. A faint shimmer in the air behind them marks the portal's exit. The crates extend in a line, as the portal is moving slightly along the ground.
Silian Salve notes that the ground is alive. A quick scan indicates that they're standing on giant leaves. They overlap each other completely, and appear to be stable enough to hold a village.
No fauna is immediately apparent.
Two suns blaze overhead. No clouds are visible. The air is dry and very hot.
Name: Walter.
Race: Human.
Skills:
Skilled Politics
Competent Poison Magic
Name:Mori the brilliant
Race:Human
Skills:
Expert inventor
Expert lightning magic
Inventory:
"50 month" supply of candy
20 units of misc. conductive parts
Name: Jakthur
Race: Emu
Skills:
Expert undeadamancy
Competent Spirit-shearing Metamagic (Finesse/Stability)
Inventory:
Spellbook: Telekinesis for the Underhanded
Spellbook: A Telekineticist's Guide to Stable Portals. (poor)
Name: Literally Unlimited Minions
Race: Summoner, so he says, (Human)
Skills:
Master Slime Summoning
Competent Slime Management [2/5]
Name: George
Race: Just a normal boring human.
Skills:
Skilled Summoner
Novice Healing Magic
Novice Air Mage
Novice Enchanter
Novice Summoner's Metamagic (Stability/Safety)
Name: Silian Salve
Race: Human
Skills:
Master Healer
Total Population: 85
35 laborers, 10 convicts, 19 soldiers, 6 craftsmen, 4 leaders.
Architect, chef, doctor
Mordecai (Alchemy/Leadership, loyal to Waltar)
Space Mage (Ritual-focus)
500 food, 150 construction materials.
Food for 5 months.
((I'll have the first few turn or two last a week each, instead of a month.
You'll be limited to a single major action each, and won't be able to get as much done. You'll still be able to get plenty of minor actions done.
You have two weeks worth of water.))