put on wizard's clothing over armor. Pocket the rest of his stuff. Stab at the vineguy a bit and try and see what the wizard guy had on him. Then go move down the path those guys (the mercs) came from
(can we have an update on our inventories and status?))
Arileth is alive and relatively unharmed, and carrying orwearing
leather shirt punch dagger bread and cheese
leather pants pair of silver pearl dice spyglass
leather boots rope ladder
and some sorcerer's clothing for some reason
Clunkers is functional and holding a troll club, and carrying his metronome and humanoid action figure
Terrance is fine and has his special farseeing lense, and the case containing vials and pouches of ingredients, along with magnifying glasses and some small utensils for measuring, mixing, and applying said ingredients, along with his needles and blowgun
Hom is asleep, apparently, having gotten bored after enchanting the corpse of a zombie to do the tarantula dance, bathed in blue.
Solam is undead, currently with severely damaged chest and that one arm that doesn't work anyway, and is covered in blue and is dancing the tarantula. He can speak and I believe he has asked for assistance with his current problem.
You stab at the vineguy, leaving slight gashes in it's vines and hacking off a couple leaves. the grey wizard guy, if that is who you mean, has already been looted.
So, try one more time to get it to communicate, without altering the spell in any way. If it doesn't, try to see if it's at least trying to.
If it isn't even trying, Look if the spell will hold indefinately. If it does, just leave it there to rot. If it doesn't, rip and tear it to pieces, so long as I can do that without breaking the spell.
it's trying. You can tell it's trying. the little mouth on the action figure is wagging up and down and it is gesturing awkwardly to it's face.
Jack is no longer necessary, so I'll stop submitting actions for him. He can go do whatever demons do. :\
Mordred completely disarms the sentry of any weapons, gags him, and if something ropelike is convenient, ties his hands up. After all that, he'll start dragging the sentry home. The knife continues dominating the sentry, and tries to get control of his legs, so that Mordred doesn't need to drag him.
I wonder where Cho Ja has gotten off to these days ...
Anyway Mordred drags the bound guy off, but as he is leaving he hears a commotion up on the hill and peers throgh the brush to see the other sentry turn toward Jack and shout, then a weird little dancing battle happens and a sudden green flash brightens the hill. The three gems in Mordred's pouch explode, and the knife feels a wave of agony wash over it, causing it to lose control entirely of the sentry, who begins making Mordred's job harder again, kicking and thrashing. the knife is otherwise unharmed, but whatever that was, it was strong enough to disrupt its control.