"Statement: Surely you jest. First of all, only the big one is dead by my hands. This one stopped his heart, quite a soft death in the world we live in. Secondly, do not forget it was you and them who attacked the goblins. We merely protected them. We are not the agressors here. But all that is bygones.
Query: Are you truly going to pass up this chance of a better tomorrow because of what happened in the past, recent though it may be?"
Clunkers briefly turns around to shout at the zombie
"Statement: This one will help you regain control over your body as soon as this one is done with our friend over here"
He turns back to the vine beast
"Statement: This one truly wishes for you to join our cause and aid in doing good. This one does not know why the mercenaries are slaughtering the goblins. Perhaps they are evil, perhaps they are just in it for the money, perhaps they are simply misguided. This one only knows it will not allow them to do so unnoposed. This one wants nothing more than for everyone to simply go home, but this one will not let the goblins be slaughtered like vermin."
((I have to reward good RP.))
"Though we never attacked you, and your companion struck first, your words are not unreasonable. We have been thoroughly defeatede by your band anyway, and I am your captive. I will submit, though I cannot attack my former companions. Otherwise, I will go as you direct me."
Get up and go wander off down the road from hence the mercs came, hope the pain turns to numbness soon
truly the most dedicated team member. But, there is no road - they came up the hill from teh south, and you know they came from the fort, which is to the west. So, yo uwander south along their back route/ the pain does not go away, but it does not spread either.
Retrieve Zormod's stuff. If Spaz still has it, stop him and take it back.
Arileth dropped it when he began twitching in agony, and you return it to the twitching zombie. Perhaps you could aid him in regaining control over his body?
Solam Kobemtosed
Try to control my spasms now. Can I actually gain enough control to cast?
Control to cast? you have necromancy, right? specifically zombie necromancy, which requires more of a direct transference of essence (through bite, scratch, being eaten, that kind of thing, rather than gestures and words. you have control over your head, though the blue stuff causes even that to twitch. What you need is for someone to either remove the stuff entirely - which will leave your body helpless, or to shape and bind the stuff to your will, which will allow you to bypass the damage and move your dead limbs. if you want to make the other corpses into zombies under your thrall, you are gonna need some assistance. Clunkers did say he would try when he was free. hom seems ot be napping, and Terance is being helpful, but not exactly addressing the central issue. Arileth is sufering hius usual bout of wanderlust.
Cho Ja
roll to my feet and "naturally" alter course away from my companion. keep running.
Buff my speed and endurance and weave between trees and bushes to prevent the mercs from hitting me from range.
(1)ah dear. You roll into the bushes at your companion's feet. You hear: "There's another one!" You buff your endurance and speed and go into bullet time, leaping to your feet and dashing off again. Something heavy hits you from behind, bouncing off your shoulder and knocking you off balance, but you do a full midair flip and land running, barely noticing the disturbance.
Continue debuffing the sentry's will. Start moving perpendicular to our current path, and the path of the mysterious commotion.
Mordred and the sentry have been spotted. The two run, the sentry resisting, but, for the round, remaining under control. you hear the sound of pursuit.
((Mordred has skills in telekinesis, lightning, and swords.))