Overseers Log - Dustiklogem
Captain of the Guard 'NCommander' Reporting
Mid-Autumn
---With our military properly stood down, they are quickly training to become champions. My mining efforts already have uncovered a large vein of iron for us to smelt down into bars
A review of our existing forges show they're incredibly cluttered and slowing down productivity. I have torn one down and replaced it with a glass furnace, with the hope of making some vials. I feel an urge to invoke an alchemist via the creation of soap ...
As constructions procedes, I've realized that even if I succeed in creating cheese, there is no place in the fortress to buy or sell anything! Without shops, our economy will collapse in upon itself and be rendered moot. As such, in the name of captialism, I here by designate the start of market square.
As I finish this first entry, we are starting work to capture those glorious maggots.
---
Inspired by our recent cheese efforts, the dwarfs come early to trade with us, managing to dodge the unicorn flock outside our main entrance. However, as they race in, I notice they're not alone.
---
HOW THE FUCK DO YOU SEAL THIS PLACE? WE NEED MAGMA! OUR MILITARY ISN'T WORTH SHIT YET!---
As much as I appreicate nobles, I must say,
this is not the timeI told him to get, and he got, amazingly missing both the unicorns and goblins.
---
Fine,
PULL ALL THE LEVERSAs we pulled the basalt lever, there was a huge cluck, and the sound of magma moving. If I could just figure out how to seal the entrance, or at least get dwarfs away from it, we could incarcerate those goblins.
However, before I got that far, I found the magma had stopped ...
What?
DAMINATION! A tree is blocking the channel. A miner has to go in to clear the way!
My lever pulling has made progress. Almost all the entrances are closed except the door to the trade depot. Closer examination of the bridge shows not only does it lack mechanisms, it doesn't even show up on the lever menu! With the goblins quickly approaching, I order the squads to station near the main entrance behind the depot.
---
Some goblins fall into the outside channels and drown
A few military dwarfs were caught outside when I ordered everyone in. They were quickly fired for their stupidity, and their successors appointed!
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Can't forget to trade for CHEESE!
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Back to the battle.
Turns out the cavarn guards are more than a match for goblins. The day is saved. The smell is horrid!
---
Now that's taken care of, I've decided to have a new bridge installed and doors placed so if we pull the lever, we won't melt the fortress. A new, clearly marked lever will control the new depot bridge, made out of platinum to show the world we got money and we're not afraid to flaunt it!
(the lever is directly to the right of the bridge)
---
What?
WHAT?
HOW CAN IT BE A HORROR IN DEEP IF ITS OUTSIDE? HOW DID IT GET OUTSIDE?
---
So, I learned that unicorns burn well when the meadow is on fire.
At least having !!unicorns!! solves one problem.
I can't help but wonder if the demon is looking for a map to candy mountain ...
I need to see if we can deploy the magma melter. After all,
you should always fight fire with fire---
Turned out it wasn't needed.
I've had a great mosaic installed in the dining room showing the roasting of the unicorns, and my brave efforts leading us to victory over it with our marksdwarfs!
The great unicorn roast:
http://mkv25.net/dfma/movie-2776-unicornsLeading our military to victory:
http://mkv25.net/dfma/movie-2777-militaryvsdemon